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@@ -50,6 +50,7 @@ This repository is about cool design patterns written in Unity3D C#.
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* [Component Pattern 组件模式]
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* [Event Queue Pattern 事件队列模式]
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* [Game Loop Pattern 游戏循环模式]
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* [Service Locator Pattern 服务定位器模式]
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<br>
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@@ -94,6 +95,8 @@ This repository is about cool design patterns written in Unity3D C#.
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[Component Pattern 组件模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Component%20Pattern
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[Event Queue Pattern 事件队列模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Event%20Queue%20Pattern
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[Game Loop Pattern 游戏循环模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Game%20Loop%20Pattern
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[Service Locator Pattern 服务定位器模式]:
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https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Service%20Locator%20Pattern
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