Hello, amazing repo btw. I am aware that there are bindings for gltf, not that anything is wrong with it, I'm (attempting) to make my own game "engine." I know there are already bindings for it, but they're outdated (using zig `0.14.0-dev.2989`) Here's [my attempt](https://github.com/RewardedIvan/zassimp) at it; it manages to build the static library (1.06GB somehow), but didn't get past that. You can fork and change the license as you like. I wish I was competent enough with zig to actually finish it, but i picked it up last week. If we work together though I think we can make it happen. For now I'll use zmesh. Thanks for reading.