@@ -810,22 +810,22 @@ shadergraph.param = function (type, name, value) {
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shadergraph . connectFragOut = function ( nodeIndex , name ) {
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// assumes this is only called once per graph TODO: verify this
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var graphVar = this . graph . addOutput ( 'vec4' , 'fragOut' , [ 0 , 0 , 0 , 0 ] ) ;
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- this . graph . connect ( nodeIndex , ( name ) ? 'OUT_' + name : 'OUT_ret' , - 1 , graphVar . name ) ;
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+ this . graph . connect ( nodeIndex , ( name ) ? 'OUT_' + name : 'OUT_ret' , - 1 , graphVar . name ) ;
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} ;
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shadergraph . connectVertexOffset = function ( nodeIndex , name ) {
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// assumes this is only called once per graph TODO: verify this
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var graphVar = this . graph . addOutput ( 'vec3' , 'vertOff' , [ 0 , 0 , 0 ] ) ;
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- this . graph . connect ( nodeIndex , ( name ) ? 'OUT_' + name : 'OUT_ret' , - 1 , graphVar . name ) ;
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+ this . graph . connect ( nodeIndex , ( name ) ? 'OUT_' + name : 'OUT_ret' , - 1 , graphVar . name ) ;
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} ;
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shadergraph . connectCustom = function ( destNodeIndex , destName , nodeIndex_or_param , name ) {
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if ( typeof ( nodeIndex_or_param ) === 'number' ) {
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var nodeIndex = nodeIndex_or_param ;
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- this . graph . connect ( nodeIndex , ( name ) ? 'OUT_' + name : 'OUT_ret' , destNodeIndex , 'IN_' + destName ) ;
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+ this . graph . connect ( nodeIndex , ( name ) ? 'OUT_' + name : 'OUT_ret' , destNodeIndex , 'IN_' + destName ) ;
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} else {
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var graphVar = nodeIndex_or_param ;
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- this . graph . connect ( - 1 , graphVar . name , destNodeIndex , 'IN_' + destName ) ;
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+ this . graph . connect ( - 1 , graphVar . name , destNodeIndex , 'IN_' + destName ) ;
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}
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} ;
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