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Coming soon
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- ## New features in this fork
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+ ## About this fork
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- * Spring Joint
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- * Simple optimisations to core library, using for loops.
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+ This fork has the following changes over the original:
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+ ### New features
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+ * Spring Joint (simple version, suitable for simulation of soft bodies)
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+ ### Code Optimisations
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* Removed dependency on prototype.js
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- * Tried to remove instantiations of b2Vec2
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+ * Simple optimisations to core library, using for loops.
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+ * Tried to avoid frequent instantiations of b2Vec2
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+
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+ ## About this library
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+ The original box2d-js library is hosted on sourceforge.
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+ [ 1 ] : http://box2d-js.sourceforge.net/ " Box2D JS "
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+ It seems to be currently unmaintained and uses the HTML5 Canvas element for display.
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## Demo features
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- * Using SVG animation
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+ * Use of SVGs instead of Canvas
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* Using jquery and jquery.svg
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* only create a shape for the first time, then use transformations
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* if static or sleeping then don't redraw
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- * rate throttling of frame rates
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+ * throttling of step size and inter-frame delays, to achieve a target FPS.
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+ * a new demo scene called ` drop ` to show off spring-joints.
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