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Uops! Forgot an important items on the change log :)
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README.md

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@@ -149,6 +149,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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* Fixes on WebGL attributes. ([alteredq](http://github.com/alteredq) and [empaempa](http://github.com/empaempa))
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* Reduced overall memory footprint. ([mrdoob](http://github.com/mrdoob))
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* Added `Face4` support to `CollisionSystem`. ([NINE78](http://github.com/NINE78))
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* Made Blender exporter work on 2.57. ([remoe](https://github.com/remoe))
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* Added `Particle` support to `Ray`. ([mrdoob](http://github.com/mrdoob) and [jaycrossler](https://github.com/jaycrossler))
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* Improved `Ray.intersectObject` performance by checking boundingSphere first. ([mrdoob](http://github.com/mrdoob))
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* Added `TrackballCamera. ([egraether](https://github.com/egraether))

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