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3 | 3 | import java.util.HashMap;
|
4 | 4 |
|
5 | 5 | /**
|
6 |
| - * This class is not thread safe<br><br> |
7 |
| - * (From wikipedia) |
8 |
| - * In computer science, the Boyer–Moore–Horspool algorithm or Horspool's algorithm is an algorithm for finding |
9 |
| - * substrings in strings. It was published by Nigel Horspool in 1980. <br> |
10 |
| - * <a href=https://en.wikipedia.org/wiki/Boyer%E2%80%93Moore%E2%80%93Horspool_algorithm>Wikipedia page</a><br><br> |
11 |
| - * <p> |
12 |
| - * An explanation:<br> |
13 |
| - * <p> |
14 |
| - * The Horspool algorithm is a simplification of the Boyer-Moore algorithm in that it uses only one of the two heuristic |
15 |
| - * methods for increasing the number of characters shifted when finding a bad match in the text. This method is usually |
16 |
| - * called the "bad symbol" or "bad character" shift. The bad symbol shift method is classified as an input enhancement |
17 |
| - * method in the theory of algorithms. Input enhancement is (from wikipedia) the principle that processing a given input |
18 |
| - * to a problem and altering it in a specific way will increase runtime efficiency or space efficiency, or both. Both |
19 |
| - * algorithms try to match the pattern and text comparing the pattern symbols to the text's from right to left.<br><br> |
20 |
| - * <p> |
21 |
| - * In the bad symbol shift method, a table is created prior to the search, called the "bad symbol table". The bad symbol |
22 |
| - * table contains the shift values for any symbol in the text and pattern. For these symbols, the value is the length of |
23 |
| - * the pattern, if the symbol is not in the first (length - 1) of the pattern. Else it is the distance from its |
24 |
| - * rightmost occurrence in the pattern to the last symbol of the pattern. In practice, we only calculate the values for |
25 |
| - * the ones that exist in the first (length - 1) of the pattern.<br><br> |
26 |
| - * <p> |
27 |
| - * For more details on the algorithm and the more advanced Boyer-Moore I recommend checking out the wikipedia page and |
28 |
| - * professor Anany Levitin's book: Introduction To The Design And Analysis Of Algorithms. |
29 |
| - * </p> |
| 6 | + * This class is not thread safe<br> |
| 7 | + * <br> |
| 8 | + * (From wikipedia) In computer science, the Boyer–Moore–Horspool algorithm or Horspool's algorithm |
| 9 | + * is an algorithm for finding substrings in strings. It was published by Nigel Horspool in 1980. |
| 10 | + * <br> |
| 11 | + * <a href=https://en.wikipedia.org/wiki/Boyer%E2%80%93Moore%E2%80%93Horspool_algorithm>Wikipedia |
| 12 | + * page</a><br> |
| 13 | + * <br> |
| 14 | + * |
| 15 | + * <p>An explanation:<br> |
| 16 | + * |
| 17 | + * <p>The Horspool algorithm is a simplification of the Boyer-Moore algorithm in that it uses only |
| 18 | + * one of the two heuristic methods for increasing the number of characters shifted when finding a |
| 19 | + * bad match in the text. This method is usually called the "bad symbol" or "bad character" shift. |
| 20 | + * The bad symbol shift method is classified as an input enhancement method in the theory of |
| 21 | + * algorithms. Input enhancement is (from wikipedia) the principle that processing a given input to |
| 22 | + * a problem and altering it in a specific way will increase runtime efficiency or space efficiency, |
| 23 | + * or both. Both algorithms try to match the pattern and text comparing the pattern symbols to the |
| 24 | + * text's from right to left.<br> |
| 25 | + * <br> |
| 26 | + * |
| 27 | + * <p>In the bad symbol shift method, a table is created prior to the search, called the "bad symbol |
| 28 | + * table". The bad symbol table contains the shift values for any symbol in the text and pattern. |
| 29 | + * For these symbols, the value is the length of the pattern, if the symbol is not in the first |
| 30 | + * (length - 1) of the pattern. Else it is the distance from its rightmost occurrence in the pattern |
| 31 | + * to the last symbol of the pattern. In practice, we only calculate the values for the ones that |
| 32 | + * exist in the first (length - 1) of the pattern.<br> |
| 33 | + * <br> |
| 34 | + * |
| 35 | + * <p>For more details on the algorithm and the more advanced Boyer-Moore I recommend checking out |
| 36 | + * the wikipedia page and professor Anany Levitin's book: Introduction To The Design And Analysis Of |
| 37 | + * Algorithms. |
30 | 38 | */
|
31 | 39 | public class HorspoolSearch {
|
32 | 40 |
|
33 |
| - private static HashMap<Character, Integer> shiftValues; // bad symbol table |
34 |
| - private static Integer patternLength; |
35 |
| - private static int comparisons = 0; // total comparisons in the current/last search |
36 |
| - |
37 |
| - /** |
38 |
| - * Case sensitive version version of the algorithm |
39 |
| - * |
40 |
| - * @param pattern the pattern to be searched for (needle) |
41 |
| - * @param text the text being searched in (haystack) |
42 |
| - * @return -1 if not found or first index of the pattern in the text |
43 |
| - */ |
44 |
| - public static int findFirst(String pattern, String text) { |
45 |
| - return firstOccurrence(pattern, text, true); |
46 |
| - } |
47 |
| - |
48 |
| - /** |
49 |
| - * Case insensitive version version of the algorithm |
50 |
| - * |
51 |
| - * @param pattern the pattern to be searched for (needle) |
52 |
| - * @param text the text being searched in (haystack) |
53 |
| - * @return -1 if not found or first index of the pattern in the text |
54 |
| - */ |
55 |
| - public static int findFirstInsensitive(String pattern, String text) { |
56 |
| - return firstOccurrence(pattern, text, false); |
57 |
| - } |
58 |
| - |
59 |
| - /** |
60 |
| - * Utility method that returns comparisons made by last run (mainly for tests) |
61 |
| - * |
62 |
| - * @return number of character comparisons of the last search |
63 |
| - */ |
64 |
| - public static Integer getLastComparisons() { |
65 |
| - return HorspoolSearch.comparisons; |
66 |
| - } |
67 |
| - |
68 |
| - /** |
69 |
| - * Fairly standard implementation of the Horspool algorithm. Only the index of the last character of the pattern on the |
70 |
| - * text is saved and shifted by the appropriate amount when a mismatch is found. The algorithm stops at the first |
71 |
| - * match or when the entire text has been exhausted. |
72 |
| - * |
73 |
| - * @param pattern String to be matched in the text |
74 |
| - * @param text text String |
75 |
| - * @return index of first occurrence of the pattern in the text |
76 |
| - */ |
77 |
| - private static int firstOccurrence(String pattern, String text, boolean caseSensitive) { |
78 |
| - shiftValues = calcShiftValues(pattern); // build the bad symbol table |
79 |
| - comparisons = 0; // reset comparisons |
80 |
| - |
81 |
| - int textIndex = pattern.length() - 1; // align pattern with text start and get index of the last character |
82 |
| - |
83 |
| - // while pattern is not out of text bounds |
84 |
| - while (textIndex < text.length()) { |
85 |
| - |
86 |
| - // try to match pattern with current part of the text starting from last character |
87 |
| - int i = pattern.length() - 1; |
88 |
| - while (i >= 0) { |
89 |
| - comparisons++; |
90 |
| - char patternChar = pattern.charAt(i); |
91 |
| - char textChar = text.charAt( |
92 |
| - (textIndex + i) - (pattern.length() - 1) |
93 |
| - ); |
94 |
| - if (!charEquals(patternChar, textChar, caseSensitive)) { // bad character, shift pattern |
95 |
| - textIndex += getShiftValue(text.charAt(textIndex)); |
96 |
| - break; |
97 |
| - } |
98 |
| - i--; |
99 |
| - } |
100 |
| - |
101 |
| - // check for full match |
102 |
| - if (i == -1) { |
103 |
| - return textIndex - pattern.length() + 1; |
104 |
| - } |
| 41 | + private static HashMap<Character, Integer> shiftValues; // bad symbol table |
| 42 | + private static Integer patternLength; |
| 43 | + private static int comparisons = 0; // total comparisons in the current/last search |
| 44 | + |
| 45 | + /** |
| 46 | + * Case sensitive version version of the algorithm |
| 47 | + * |
| 48 | + * @param pattern the pattern to be searched for (needle) |
| 49 | + * @param text the text being searched in (haystack) |
| 50 | + * @return -1 if not found or first index of the pattern in the text |
| 51 | + */ |
| 52 | + public static int findFirst(String pattern, String text) { |
| 53 | + return firstOccurrence(pattern, text, true); |
| 54 | + } |
| 55 | + |
| 56 | + /** |
| 57 | + * Case insensitive version version of the algorithm |
| 58 | + * |
| 59 | + * @param pattern the pattern to be searched for (needle) |
| 60 | + * @param text the text being searched in (haystack) |
| 61 | + * @return -1 if not found or first index of the pattern in the text |
| 62 | + */ |
| 63 | + public static int findFirstInsensitive(String pattern, String text) { |
| 64 | + return firstOccurrence(pattern, text, false); |
| 65 | + } |
| 66 | + |
| 67 | + /** |
| 68 | + * Utility method that returns comparisons made by last run (mainly for tests) |
| 69 | + * |
| 70 | + * @return number of character comparisons of the last search |
| 71 | + */ |
| 72 | + public static Integer getLastComparisons() { |
| 73 | + return HorspoolSearch.comparisons; |
| 74 | + } |
| 75 | + |
| 76 | + /** |
| 77 | + * Fairly standard implementation of the Horspool algorithm. Only the index of the last character |
| 78 | + * of the pattern on the text is saved and shifted by the appropriate amount when a mismatch is |
| 79 | + * found. The algorithm stops at the first match or when the entire text has been exhausted. |
| 80 | + * |
| 81 | + * @param pattern String to be matched in the text |
| 82 | + * @param text text String |
| 83 | + * @return index of first occurrence of the pattern in the text |
| 84 | + */ |
| 85 | + private static int firstOccurrence(String pattern, String text, boolean caseSensitive) { |
| 86 | + shiftValues = calcShiftValues(pattern); // build the bad symbol table |
| 87 | + comparisons = 0; // reset comparisons |
| 88 | + |
| 89 | + int textIndex = |
| 90 | + pattern.length() - 1; // align pattern with text start and get index of the last character |
| 91 | + |
| 92 | + // while pattern is not out of text bounds |
| 93 | + while (textIndex < text.length()) { |
| 94 | + |
| 95 | + // try to match pattern with current part of the text starting from last character |
| 96 | + int i = pattern.length() - 1; |
| 97 | + while (i >= 0) { |
| 98 | + comparisons++; |
| 99 | + char patternChar = pattern.charAt(i); |
| 100 | + char textChar = text.charAt((textIndex + i) - (pattern.length() - 1)); |
| 101 | + if (!charEquals(patternChar, textChar, caseSensitive)) { // bad character, shift pattern |
| 102 | + textIndex += getShiftValue(text.charAt(textIndex)); |
| 103 | + break; |
105 | 104 | }
|
| 105 | + i--; |
| 106 | + } |
106 | 107 |
|
107 |
| - // text exhausted, return failure |
108 |
| - return -1; |
| 108 | + // check for full match |
| 109 | + if (i == -1) { |
| 110 | + return textIndex - pattern.length() + 1; |
| 111 | + } |
109 | 112 | }
|
110 | 113 |
|
111 |
| - /** |
112 |
| - * Compares the argument characters |
113 |
| - * |
114 |
| - * @param c1 first character |
115 |
| - * @param c2 second character |
116 |
| - * @param caseSensitive boolean determining case sensitivity of comparison |
117 |
| - * @return truth value of the equality comparison |
118 |
| - */ |
119 |
| - private static boolean charEquals(char c1, char c2, boolean caseSensitive) { |
120 |
| - if (caseSensitive) { |
121 |
| - return c1 == c2; |
122 |
| - } |
123 |
| - return Character.toLowerCase(c1) == Character.toLowerCase(c2); |
| 114 | + // text exhausted, return failure |
| 115 | + return -1; |
| 116 | + } |
| 117 | + |
| 118 | + /** |
| 119 | + * Compares the argument characters |
| 120 | + * |
| 121 | + * @param c1 first character |
| 122 | + * @param c2 second character |
| 123 | + * @param caseSensitive boolean determining case sensitivity of comparison |
| 124 | + * @return truth value of the equality comparison |
| 125 | + */ |
| 126 | + private static boolean charEquals(char c1, char c2, boolean caseSensitive) { |
| 127 | + if (caseSensitive) { |
| 128 | + return c1 == c2; |
124 | 129 | }
|
125 |
| - |
126 |
| - /** |
127 |
| - * Builds the bad symbol table required to run the algorithm. The method starts from the second to last character |
128 |
| - * of the pattern and moves to the left. When it meets a new character, it is by definition its rightmost occurrence |
129 |
| - * and therefore puts the distance from the current index to the index of the last character into the table. If the |
130 |
| - * character is already in the table, then it is not a rightmost occurrence, so it continues. |
131 |
| - * |
132 |
| - * @param pattern basis for the bad symbol table |
133 |
| - * @return the bad symbol table |
134 |
| - */ |
135 |
| - private static HashMap<Character, Integer> calcShiftValues(String pattern) { |
136 |
| - patternLength = pattern.length(); |
137 |
| - HashMap<Character, Integer> table = new HashMap<>(); |
138 |
| - |
139 |
| - for (int i = pattern.length() - 2; i >= 0; i--) { // length - 2 is the index of the second to last character |
140 |
| - char c = pattern.charAt(i); |
141 |
| - int finalI = i; |
142 |
| - table.computeIfAbsent(c, k -> pattern.length() - 1 - finalI); |
143 |
| - } |
144 |
| - |
145 |
| - return table; |
| 130 | + return Character.toLowerCase(c1) == Character.toLowerCase(c2); |
| 131 | + } |
| 132 | + |
| 133 | + /** |
| 134 | + * Builds the bad symbol table required to run the algorithm. The method starts from the second to |
| 135 | + * last character of the pattern and moves to the left. When it meets a new character, it is by |
| 136 | + * definition its rightmost occurrence and therefore puts the distance from the current index to |
| 137 | + * the index of the last character into the table. If the character is already in the table, then |
| 138 | + * it is not a rightmost occurrence, so it continues. |
| 139 | + * |
| 140 | + * @param pattern basis for the bad symbol table |
| 141 | + * @return the bad symbol table |
| 142 | + */ |
| 143 | + private static HashMap<Character, Integer> calcShiftValues(String pattern) { |
| 144 | + patternLength = pattern.length(); |
| 145 | + HashMap<Character, Integer> table = new HashMap<>(); |
| 146 | + |
| 147 | + for (int i = pattern.length() - 2; |
| 148 | + i >= 0; |
| 149 | + i--) { // length - 2 is the index of the second to last character |
| 150 | + char c = pattern.charAt(i); |
| 151 | + int finalI = i; |
| 152 | + table.computeIfAbsent(c, k -> pattern.length() - 1 - finalI); |
146 | 153 | }
|
147 | 154 |
|
148 |
| - /** |
149 |
| - * Helper function that uses the bad symbol shift table to return the appropriate shift value for a given character |
150 |
| - * |
151 |
| - * @param c character |
152 |
| - * @return shift value that corresponds to the character argument |
153 |
| - */ |
154 |
| - private static Integer getShiftValue(char c) { |
155 |
| - if (shiftValues.get(c) != null) { |
156 |
| - return shiftValues.get(c); |
157 |
| - } else { |
158 |
| - return patternLength; |
159 |
| - } |
| 155 | + return table; |
| 156 | + } |
| 157 | + |
| 158 | + /** |
| 159 | + * Helper function that uses the bad symbol shift table to return the appropriate shift value for |
| 160 | + * a given character |
| 161 | + * |
| 162 | + * @param c character |
| 163 | + * @return shift value that corresponds to the character argument |
| 164 | + */ |
| 165 | + private static Integer getShiftValue(char c) { |
| 166 | + if (shiftValues.get(c) != null) { |
| 167 | + return shiftValues.get(c); |
| 168 | + } else { |
| 169 | + return patternLength; |
160 | 170 | }
|
161 |
| - |
| 171 | + } |
162 | 172 | }
|
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