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Update Raycaster.html (mrdoob#28003)
update Chinese translate
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docs/api/zh/core/Raycaster.html

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@@ -185,9 +185,9 @@ <h3>[method:Array intersectObject]( [param:Object3D object], [param:Boolean recu
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[page:Integer faceIndex] —— 相交的面的索引<br />
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[page:Object3D object] —— 相交的物体<br />
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[page:Vector2 uv] —— 相交部分的点的UV坐标。<br />
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[page:Vector2 uv1] —— Second set of U,V coordinates at point of intersection<br />
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[page:Vector2 uv1] —— 相交部分的点的第二组UV坐标<br />
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[page:Vector3 normal] - 交点处的内插法向量<br />
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[page:Integer instanceId] – The index number of the instance where the ray intersects the InstancedMesh
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[page:Integer instanceId] – 与InstancedMesh物体相交时的instance索引
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</p>
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<p>
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当计算这条射线是否和物体相交的时候,*Raycaster*将传入的对象委托给[page:Object3D.raycast raycast]方法。

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