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Copy file name to clipboardExpand all lines: docs/cpp/explicitly-defaulted-and-deleted-functions.md
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description: "Learn more about: Explicitly Defaulted and Deleted Functions"
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title: "Explicitly Defaulted and Deleted Functions"
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ms.date: "11/04/2016"
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ms.assetid: 5a588478-fda2-4b3f-a279-db3967f5e07e
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---
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# Explicitly Defaulted and Deleted Functions
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In C++11, defaulted and deleted functions give you explicit control over whether the special member functions are automatically generated. Deleted functions also give you simple language to prevent problematic type promotions from occurring in arguments to functions of all types—special member functions, as well as normal member functions and non-member functions—which would otherwise cause an unwanted function call.
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In C++11, defaulted and deleted functions give you explicit control over whether the special member functions are automatically generated. Deleted functions also give you simple language to prevent problematic type promotions from occurring in arguments to functions of all types—special member functions, and normal member functions and nonmember functions—which would otherwise cause an unwanted function call.
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## Benefits of explicitly defaulted and deleted functions
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In C++, the compiler automatically generates the default constructor, copy constructor, copy-assignment operator, and destructor for a type if it does not declare its own. These functions are known as the *special member functions*, and they are what make simple user-defined types in C++ behave like structures do in C. That is, you can create, copy, and destroy them without any additional coding effort. C++11 brings move semantics to the language and adds the move constructor and move-assignment operator to the list of special member functions that the compiler can automatically generate.
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In C++, the compiler automatically generates the default constructor, copy constructor, copy-assignment operator, and destructor for a type if it doesn't declare its own. These functions are known as the *special member functions*, and they're what make simple user-defined types in C++ behave like structures do in C. That is, you can create, copy, and destroy them without extra coding effort. C++11 brings move semantics to the language and adds the move constructor and move-assignment operator to the list of special member functions that the compiler can automatically generate.
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This is convenient for simple types, but complex types often define one or more of the special member functions themselves, and this can prevent other special member functions from being automatically generated. In practice:
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> - If a copy constructor or destructor is explicitly declared, then automatic generation of the copy-assignment operator is deprecated.
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> - If a copy-assignment operator or destructor is explicitly declared, then automatic generation of the copy constructor is deprecated.
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> In both cases, Visual Studio continues to automatically generate the necessary functions implicitly, and does not emit a warning.
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> In both cases, Visual Studio continues to automatically generate the necessary functions implicitly, and doesn't emit a warning by default. Since Visual Studio 2022 version 17.7, [C5267](../error-messages/compiler-warnings/c5267.md) can be enabled to emit a warning.
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The consequences of these rules can also leak into object hierarchies. For example, if for any reason a base class fails to have a default constructor that's callable from a deriving class—that is, a **`public`** or **`protected`** constructor that takes no parameters—then a class that derives from it cannot automatically generate its own default constructor.
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The consequences of these rules can also leak into object hierarchies. For example, if for any reason a base class fails to have a default constructor that's callable from a deriving class—that is, a **`public`** or **`protected`** constructor that takes no parameters—then a class that derives from it can't automatically generate its own default constructor.
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These rules can complicate the implementation of what should be straight-forward, user-defined types and common C++ idioms—for example, making a user-defined type non-copyable by declaring the copy constructor and copy-assignment operator privately and not defining them.
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These rules can complicate the implementation of what should be straight-forward, user-defined types and common C++ idioms—for example, making a user-defined type noncopyable by declaring the copy constructor and copy-assignment operator privately and not defining them.
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```cpp
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structnoncopyable
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};
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```
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Before C++11, this code snippet was the idiomatic form of non-copyable types. However, it has several problems:
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Before C++11, this code snippet was the idiomatic form of noncopyable types. However, it has several problems:
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- The copy constructor has to be declared privately to hide it, but because it's declared at all, automatic generation of the default constructor is prevented. You have to explicitly define the default constructor if you want one, even if it does nothing.
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- Even if the explicitly-defined default constructor does nothing, it's considered non-trivial by the compiler. It's less efficient than an automatically generated default constructor and prevents `noncopyable` from being a true POD type.
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- Even if the explicitlydefined default constructor does nothing, the compiler considers it to be nontrivial. It's less efficient than an automatically generated default constructor and prevents `noncopyable` from being a true POD type.
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- Even though the copy constructor and copy-assignment operator are hidden from outside code, the member functions and friends of `noncopyable` can still see and call them. If they are declared but not defined, calling them causes a linker error.
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- Even though the copy constructor and copy-assignment operator are hidden from outside code, the member functions and friends of `noncopyable` can still see and call them. If they're declared but not defined, calling them causes a linker error.
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- Although this is a commonly accepted idiom, the intent is not clear unless you understand all of the rules for automatic generation of the special member functions.
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- Although this is a commonly accepted idiom, the intent isn't clear unless you understand all of the rules for automatic generation of the special member functions.
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In C++11, the non-copyable idiom can be implemented in a way that is more straightforward.
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In C++11, the noncopyable idiom can be implemented in a way that is more straightforward.
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```cpp
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struct noncopyable
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- Generation of the default constructor is still prevented by declaring the copy constructor, but you can bring it back by explicitly defaulting it.
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- Explicitly defaulted special member functions are still considered trivial, so there is no performance penalty, and `noncopyable`is not prevented from being a true POD type.
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- Explicitly defaulted special member functions are still considered trivial, so there's no performance penalty, and `noncopyable`isn't prevented from being a true POD type.
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- The copy constructor and copy-assignment operator are public but deleted. It is a compile-time error to define or call a deleted function.
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- The copy constructor and copy-assignment operator are public but deleted. It's a compile-time error to define or call a deleted function.
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- The intent is clear to anyone who understands `=default` and `=delete`. You don't have to understand the rules for automatic generation of special member functions.
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Similar idioms exist for making user-defined types that are non-movable, that can only be dynamically allocated, or that cannot be dynamically allocated. Each of these idioms have pre-C++11 implementations that suffer similar problems, and that are similarly resolved in C++11 by implementing them in terms of defaulted and deleted special member functions.
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Similar idioms exist for making user-defined types that are nonmovable, that can only be dynamically allocated, or that can't be dynamically allocated. Each of these idioms have pre-C++11 implementations that suffer similar problems, and that are similarly resolved in C++11 by implementing them in terms of defaulted and deleted special member functions.
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## Explicitly defaulted functions
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You can default any of the special member functions—to explicitly state that the special member function uses the default implementation, to define the special member function with a non-public access qualifier, or to reinstate a special member function whose automatic generation was prevented by other circumstances.
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You can default any of the special member functions—to explicitly state that the special member function uses the default implementation, to define the special member function with a nonpublic access qualifier, or to reinstate a special member function whose automatic generation was prevented by other circumstances.
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You default a special member function by declaring it as in this example:
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## Deleted functions
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You can delete special member functions as well as normal member functions and non-member functions to prevent them from being defined or called. Deleting of special member functions provides a cleaner way of preventing the compiler from generating special member functions that you don't want. The function must be deleted as it is declared; it cannot be deleted afterwards in the way that a function can be declared and then later defaulted.
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You can delete special member functions and normal member functions and nonmember functions to prevent them from being defined or called. Deleting of special member functions provides a cleaner way of preventing the compiler from generating special member functions that you don't want. The function must be deleted as it's declared; it can't be deleted afterwards in the way that a function can be declared and then later defaulted.
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```cpp
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structwidget
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};
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```
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Deleting of normal member function or non-member functions prevents problematic type promotions from causing an unintended function to be called. This works because deleted functions still participate in overload resolution and provide a better match than the function that could be called after the types are promoted. The function call resolves to the more-specific—but deleted—function and causes a compiler error.
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Deleting of normal member function or nonmember functions prevents problematic type promotions from causing an unintended function to be called. This works because deleted functions still participate in overload resolution and provide a better match than the function that could be called after the types are promoted. The function call resolves to the more-specific—but deleted—function and causes a compiler error.
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```cpp
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// deleted overload prevents call through type promotion of float to double from succeeding.
Notice in the preceding sample that calling `call_with_true_double_only` by using a **`float`** argument would cause a compiler error, but calling `call_with_true_double_only` by using an **`int`** argument would not; in the **`int`** case, the argument will be promoted from **`int`** to **`double`** and successfully call the **`double`** version of the function, even though that might not be what's intended. To ensure that any call to this function by using a non-double argument causes a compiler error, you can declare a template version of the function that's deleted.
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Notice in the preceding sample that calling `call_with_true_double_only` by using a **`float`** argument would cause a compiler error, but calling `call_with_true_double_only` by using an **`int`** argument wouldn't; in the **`int`** case, the argument will be promoted from **`int`** to **`double`** and successfully call the **`double`** version of the function, even though that might not be what you intend. To ensure that any call to this function by using a non-double argument causes a compiler error, you can declare a template version of the deleted function.
> definition of implicit copy constructor/assignment operator for '*type*' is deprecated because it has a user-provided assignment operator/copy constructor
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## Remarks
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The C++ Standard deprecated (but didn't remove) the implicit generation of copy and assignment operators under some conditions. The MSVC compiler still generates the copy and assignment operators under those conditions, but may change its behavior in the future if the standard removes the deprecated behavior. The purpose of this warning is to help future proof your code if the committee decides to remove this functionality.
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The relevant sections in the C++ standard are:
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-[class.copy.ctor paragraph 6](https://eel.is/c++draft/class.copy.ctor#6), which says: "If the class definition does not explicitly declare a copy constructor, a nonexplicit one is declared implicitly. If the class definition declares a move constructor or move assignment operator, the implicitly declared copy constructor is defined as deleted; otherwise, it is defaulted. The latter case is deprecated if the class has a user-declared copy assignment operator or a user-declared destructor."
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-[Annex D D.8](https://eel.is/c++draft/depr.impldec#1), which says: "The implicit definition of a copy constructor as defaulted is deprecated if the class has a user-declared copy assignment operator or a user-declared destructor. The implicit definition of a copy assignment operator as defaulted is deprecated if the class has a user-declared copy constructor or a user-declared destructor. It's possible that future versions of C++ will specify that these implicit definitions are deleted."
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## Example
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The following code shows warning C5267 when an implicitly generated special function is called but isn't explicitly defined:
Copy file name to clipboardExpand all lines: docs/error-messages/compiler-warnings/compiler-warning-levels-3-and-4-c4244.md
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An integer type is converted to a smaller integer type.
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- This is a level-4 warning if *type1* is a signed or unsigned **`int`** and *type2* is a smaller, such as a signed or unsigned **`short`**.
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- It is a level 3 warning if a value of type [`__int64`](../../cpp/int8-int16-int32-int64.md) or **`unsigned __int64`** is assigned to a signed or unsigned **`int`**. A possible loss of data may have occurred due to a narrowing conversion, which might lead to unexpected results.
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- It's a level 3 warning if a value of type [`__int64`](../../cpp/int8-int16-int32-int64.md) or **`unsigned __int64`** is assigned to a signed or unsigned **`int`**. A possible loss of data may have occurred due to a narrowing conversion, which might lead to unexpected results.
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To fix this warning, either change your program to use compatible types, or add logic that ensures that the range of possible values is compatible with the types you are using. If the conversion is intended, use an explicit cast to silence the warning.
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To fix this warning, either change your program to use compatible types, or add logic that ensures that the range of possible values is compatible with the types you're using. If the conversion is intended, use an explicit cast to silence the warning.
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C4244 can also appear when the warning level is 2; see [Compiler Warning (level 2) C4244](../../error-messages/compiler-warnings/compiler-warning-level-2-c4244.md) for more information.
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C4244 can also appear when the warning level is 2. For more information, see [Compiler Warning (level 2) C4244](../../error-messages/compiler-warnings/compiler-warning-level-2-c4244.md).
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The following sample generates C4244:
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```
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Warning C4244 can occur when building code for 64-bit targets that does not generate the warning when building for 32-bit targets. For example, pointer arithmetic results in a 32-bit quantity on 32-bit platforms, but a 64-bit quantity on 64-bit platforms.
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Warning C4244 can occur when building code for 64-bit targets that doesn't generate the warning when building for 32-bit targets. For example, pointer arithmetic results in a 32-bit quantity on 32-bit platforms, but a 64-bit quantity on 64-bit platforms.
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The following sample generates C4244 when compiled for 64-bit targets:
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