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| 1 | +/* |
| 2 | + DHCP Chat Server |
| 3 | + |
| 4 | + A simple server that distributes any incoming messages to all |
| 5 | + connected clients. To use telnet to your device's IP address and type. |
| 6 | + You can see the client's input in the serial monitor as well. |
| 7 | + Using an Arduino Wiznet Ethernet shield. |
| 8 | + |
| 9 | + THis version attempts to get an IP address using DHCP |
| 10 | + |
| 11 | + Circuit: |
| 12 | + * Ethernet shield attached to pins 10, 11, 12, 13 |
| 13 | + |
| 14 | + created 21 May 2011 |
| 15 | + by Tom Igoe |
| 16 | + Based on ChatServer example by David A. Mellis |
| 17 | + |
| 18 | + */ |
| 19 | + |
| 20 | +#include <SPI.h> |
| 21 | +#include <Ethernet.h> |
| 22 | + |
| 23 | +// Enter a MAC address and IP address for your controller below. |
| 24 | +// The IP address will be dependent on your local network. |
| 25 | +// gateway and subnet are optional: |
| 26 | +byte mac[] = { |
| 27 | + 0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02 }; |
| 28 | +IPAddress ip(192,168,1, 177); |
| 29 | +IPAddress gateway(192,168,1, 1); |
| 30 | +IPAddress subnet(255, 255, 0, 0); |
| 31 | + |
| 32 | +// telnet defaults to port 23 |
| 33 | +Server server(23); |
| 34 | +boolean gotAMessage = false; // whether or not you got a message from the client yet |
| 35 | + |
| 36 | +void setup() { |
| 37 | + // open the serial port |
| 38 | + Serial.begin(9600); |
| 39 | + // start the Ethernet connection: |
| 40 | + Serial.println("Trying to get an IP address using DHCP"); |
| 41 | + if (Ethernet.begin(mac) == 0) { |
| 42 | + Serial.println("Failed to configure Ethernet using DHCP"); |
| 43 | + // initialize the ethernet device not using DHCP: |
| 44 | + Ethernet.begin(mac, ip, gateway, subnet); |
| 45 | + } |
| 46 | + // print your local IP address: |
| 47 | + Serial.print("My IP address: "); |
| 48 | + ip = Ethernet.localIP(); |
| 49 | + for (byte thisByte = 0; thisByte < 4; thisByte++) { |
| 50 | + // print the value of each byte of the IP address: |
| 51 | + Serial.print(ip[thisByte], DEC); |
| 52 | + Serial.print("."); |
| 53 | + } |
| 54 | + Serial.println(); |
| 55 | + // start listening for clients |
| 56 | + server.begin(); |
| 57 | + |
| 58 | +} |
| 59 | + |
| 60 | +void loop() { |
| 61 | + // wait for a new client: |
| 62 | + Client client = server.available(); |
| 63 | + |
| 64 | + // when the client sends the first byte, say hello: |
| 65 | + if (client) { |
| 66 | + if (!gotAMessage) { |
| 67 | + Serial.println("We have a new client"); |
| 68 | + client.println("Hello, client!"); |
| 69 | + gotAMessage = true; |
| 70 | + } |
| 71 | + |
| 72 | + // read the bytes incoming from the client: |
| 73 | + char thisChar = client.read(); |
| 74 | + // echo the bytes back to the client: |
| 75 | + server.write(thisChar); |
| 76 | + // echo the bytes to the server as well: |
| 77 | + Serial.print(thisChar); |
| 78 | + } |
| 79 | +} |
| 80 | + |
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