@@ -1574,71 +1574,8 @@ static public File getSketchbookLibrariesFolder() {
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libdir .mkdirs ();
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File readme = new File (libdir , "readme.txt" );
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FileWriter freadme = new FileWriter (readme );
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- freadme .write (_ (
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- "Installing Additional Arduino Libraries\n " +
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- "----------------------------------------\n " +
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- "Once you are comfortable with the Arduino software and using the\n " +
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- "built-in functions, you may want to extend the ability of your Arduino\n " +
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- "with additional libraries.\n " +
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- "\n " +
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- "What are Libraries?\n " +
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- "----------------------------------------\n " +
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- "Libraries are a collection of code that makes it easy for you to connect \n " +
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- "to a sensor, display, module, etc. For example, the built-in \n " +
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- "LiquidCrystal library makes it easy to talk to character LCD displays. \n " +
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- "There are hundreds of additional libraries available on the Internet for \n " +
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- "download. The built-in libraries and some of these additional libraries\n " +
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- "are listed here: http://arduino.cc/en/Reference/Libraries. To use the\n " +
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- "additional libraries, you will need to install them.\n " +
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- "\n " +
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- "How to Install a Library\n " +
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- "----------------------------------------\n " +
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- "Libraries are often distributed as a ZIP file or folder. The name of the \n " +
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- "folder is the name of the library. Inside the folder will be a .cpp \n " +
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- "file, a .h file and often a keywords.txt file, examples folder, and other\n " +
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- "files required by the library.\n " +
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- "\n " +
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- "To install the library, first quit the Arduino application.\n " +
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- "\n " +
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- "Then uncompress the ZIP file containing the library. For example, if\n " +
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- "you're installing a library called \" ArduinoParty\" , uncompress\n " +
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- "ArduinoParty.zip. It should contain a folder called ArduinoParty, with\n " +
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- "files like ArduinoParty.cpp and ArduinoParty.h inside. (If the .cpp and\n " +
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- ".h files aren't in a folder, you'll need to create one. In this case,\n " +
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- "you'd make a folder called \" ArduinoParty\" and move into it all the files\n " +
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- "that were in the ZIP file, like ArduinoParty.cpp and ArduinoParty.h.) \n " +
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- "\n " +
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- "Drag the ArduinoParty folder into this folder (your libraries folder).\n " +
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- "Under Windows, it will likely be called \" My Documents\\ Arduino\\ libraries\" .\n " +
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- "For Mac users, it will likely be called \" Documents/Arduino/libraries\" .\n " +
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- "On Linux, it will be the \" libraries\" folder in your sketchbook.\n " +
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- "\n " +
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- "Your Arduino library folder should now look like this (on Windows):\n " +
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- " My Documents\\ Arduino\\ libraries\\ ArduinoParty\\ ArduinoParty.cpp\n " +
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- " My Documents\\ Arduino\\ libraries\\ ArduinoParty\\ ArduinoParty.h\n " +
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- " My Documents\\ Arduino\\ libraries\\ ArduinoParty\\ examples\n " +
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- " ....\n " +
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- "or like this (on Mac):\n " +
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- " Documents/Arduino/libraries/ArduinoParty/ArduinoParty.cpp\n " +
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- " Documents/Arduino/libraries/ArduinoParty/ArduinoParty.h\n " +
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- " Documents/Arduino/libraries/ArduinoParty/examples\n " +
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- " ...\n " +
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- "or similarly for Linux.\n " +
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- "\n " +
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- "There may be more files than just the .cpp and .h files, just make sure \n " +
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- "they're all there.\n " +
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- "\n " +
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- "(The library won't work if you put the .cpp and .h files directly into\n " +
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- "the libraries folder or if they're nested in an extra folder. For \n " +
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- "example:\n " +
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- " Documents\\ Arduino\\ libraries\\ ArduinoParty.cpp and\n " +
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- " Documents\\ Arduino\\ libraries\\ ArduinoParty\\ ArduinoParty\\ ArduinoParty.cpp\n " +
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- "won't work.)\n " +
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- "\n " +
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- "Restart the Arduino application. Make sure the new library appears in the \n " +
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- "Sketch->Import Library menu item of the software.\n " +
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- "\n " +
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- "That's it! You've installed a library!\n " ));
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+ freadme .write (_ ("For information on installing libraries, see: " +
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+ "http://arduino.cc/en/Guide/Libraries\n " ));
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freadme .close ();
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} catch (Exception e ) {
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}
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