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feat(scripts): add fixtures.sh to add license to dev deployment (coder#19374)
Adds `scripts/fixtures.sh` with initial support for adding license. Future improvements may involve adding + breaking out: - User creation - Template creation/import - Org creation
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scripts/fixtures.sh

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#!/usr/bin/env bash
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SCRIPT_DIR=$(dirname "${BASH_SOURCE[0]}")
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# shellcheck source=scripts/lib.sh
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source "${SCRIPT_DIR}/lib.sh"
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CODER_DEV_SHIM="${PROJECT_ROOT}/scripts/coder-dev.sh"
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add_license() {
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CODER_DEV_LICENSE="${CODER_DEV_LICENSE:-}"
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if [[ -z "${CODER_DEV_LICENSE}" ]]; then
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echo "No license provided. Please set CODER_DEV_LICENSE environment variable."
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exit 1
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fi
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if [[ "${CODER_BUILD_AGPL:-0}" -gt "0" ]]; then
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echo "Not adding a license in AGPL build mode."
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exit 0
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fi
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NUM_LICENSES=$("${CODER_DEV_SHIM}" licenses list -o json | jq -r '. | length')
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if [[ "${NUM_LICENSES}" -gt "0" ]]; then
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echo "License already exists. Skipping addition."
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exit 0
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fi
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echo -n "${CODER_DEV_LICENSE}" | "${CODER_DEV_SHIM}" licenses add -f - || {
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echo "ERROR: failed to add license. Try adding one manually."
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exit 1
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}
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exit 0
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}
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main() {
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if [[ $# -eq 0 ]]; then
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echo "Available fixtures:"
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echo " license: adds the license from CODER_DEV_LICENSE"
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exit 0
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fi
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[[ -n "${VERBOSE:-}" ]] && set -x
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set -euo pipefail
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case "$1" in
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"license")
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add_license
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;;
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*)
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echo "Unknown fixture: $1"
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exit 1
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;;
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esac
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}
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main "$@"

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