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Copy file name to clipboardExpand all lines: README.md
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The aim of the project is to create a lightweight 3D engine with a very low level of complexity — in other words, for dummies. The engine can render using <canvas>, <svg> and WebGL.
* Added `AnaglypWebGLRenderer` and `CrosseyedWebGLRenderer`. ([mrdoob](http://github.com/mrdoob), [alteredq](http://github.com/alteredq) and [marklundin](http://github.com/marklundin))
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* Added `TextGeometry`. ([zz85](http://github.com/zz85) and [alteredq](http://github.com/alteredq))
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* Added `setViewOffset` method to `Camera`. ([greggman](http://github.com/greggman))
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* Renamed geometries to `*Geometry`. ([mrdoob](http://github.com/mrdoob))
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* Improved Blender exporter. ([alteredq](http://github.com/alteredq), [sweetfish](http://github.com/sweetfish) and [Jhonnyg](https://github.com/Jhonnyg))
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* Improved Blender exporter. ([alteredq](http://github.com/alteredq), [sweetfish](http://github.com/sweetfish) and [Jhonnyg](http://github.com/Jhonnyg))
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