Skip to content

Commit 236815e

Browse files
committed
Merge pull request opencv#8131 from atinfinity:170205-add_dense_flow_sample
2 parents e720427 + ca5e0f5 commit 236815e

File tree

1 file changed

+188
-37
lines changed

1 file changed

+188
-37
lines changed

samples/gpu/pyrlk_optical_flow.cpp

Lines changed: 188 additions & 37 deletions
Original file line numberDiff line numberDiff line change
@@ -1,13 +1,14 @@
11
#include <iostream>
22
#include <vector>
33

4-
#include "opencv2/core.hpp"
4+
#include <opencv2/core.hpp>
55
#include <opencv2/core/utility.hpp>
6-
#include "opencv2/imgproc.hpp"
7-
#include "opencv2/highgui.hpp"
8-
#include "opencv2/video.hpp"
9-
#include "opencv2/cudaoptflow.hpp"
10-
#include "opencv2/cudaimgproc.hpp"
6+
#include <opencv2/imgproc.hpp>
7+
#include <opencv2/highgui.hpp>
8+
#include <opencv2/video.hpp>
9+
#include <opencv2/cudaoptflow.hpp>
10+
#include <opencv2/cudaimgproc.hpp>
11+
#include <opencv2/cudaarithm.hpp>
1112

1213
using namespace std;
1314
using namespace cv;
@@ -66,6 +67,132 @@ static void drawArrows(Mat& frame, const vector<Point2f>& prevPts, const vector<
6667
}
6768
}
6869

70+
inline bool isFlowCorrect(Point2f u)
71+
{
72+
return !cvIsNaN(u.x) && !cvIsNaN(u.y) && fabs(u.x) < 1e9 && fabs(u.y) < 1e9;
73+
}
74+
75+
static Vec3b computeColor(float fx, float fy)
76+
{
77+
static bool first = true;
78+
79+
// relative lengths of color transitions:
80+
// these are chosen based on perceptual similarity
81+
// (e.g. one can distinguish more shades between red and yellow
82+
// than between yellow and green)
83+
const int RY = 15;
84+
const int YG = 6;
85+
const int GC = 4;
86+
const int CB = 11;
87+
const int BM = 13;
88+
const int MR = 6;
89+
const int NCOLS = RY + YG + GC + CB + BM + MR;
90+
static Vec3i colorWheel[NCOLS];
91+
92+
if (first)
93+
{
94+
int k = 0;
95+
96+
for (int i = 0; i < RY; ++i, ++k)
97+
colorWheel[k] = Vec3i(255, 255 * i / RY, 0);
98+
99+
for (int i = 0; i < YG; ++i, ++k)
100+
colorWheel[k] = Vec3i(255 - 255 * i / YG, 255, 0);
101+
102+
for (int i = 0; i < GC; ++i, ++k)
103+
colorWheel[k] = Vec3i(0, 255, 255 * i / GC);
104+
105+
for (int i = 0; i < CB; ++i, ++k)
106+
colorWheel[k] = Vec3i(0, 255 - 255 * i / CB, 255);
107+
108+
for (int i = 0; i < BM; ++i, ++k)
109+
colorWheel[k] = Vec3i(255 * i / BM, 0, 255);
110+
111+
for (int i = 0; i < MR; ++i, ++k)
112+
colorWheel[k] = Vec3i(255, 0, 255 - 255 * i / MR);
113+
114+
first = false;
115+
}
116+
117+
const float rad = sqrt(fx * fx + fy * fy);
118+
const float a = atan2(-fy, -fx) / (float)CV_PI;
119+
120+
const float fk = (a + 1.0f) / 2.0f * (NCOLS - 1);
121+
const int k0 = static_cast<int>(fk);
122+
const int k1 = (k0 + 1) % NCOLS;
123+
const float f = fk - k0;
124+
125+
Vec3b pix;
126+
127+
for (int b = 0; b < 3; b++)
128+
{
129+
const float col0 = colorWheel[k0][b] / 255.0f;
130+
const float col1 = colorWheel[k1][b] / 255.0f;
131+
132+
float col = (1 - f) * col0 + f * col1;
133+
134+
if (rad <= 1)
135+
col = 1 - rad * (1 - col); // increase saturation with radius
136+
else
137+
col *= .75; // out of range
138+
139+
pix[2 - b] = static_cast<uchar>(255.0 * col);
140+
}
141+
142+
return pix;
143+
}
144+
145+
static void drawOpticalFlow(const Mat_<float>& flowx, const Mat_<float>& flowy, Mat& dst, float maxmotion = -1)
146+
{
147+
dst.create(flowx.size(), CV_8UC3);
148+
dst.setTo(Scalar::all(0));
149+
150+
// determine motion range:
151+
float maxrad = maxmotion;
152+
153+
if (maxmotion <= 0)
154+
{
155+
maxrad = 1;
156+
for (int y = 0; y < flowx.rows; ++y)
157+
{
158+
for (int x = 0; x < flowx.cols; ++x)
159+
{
160+
Point2f u(flowx(y, x), flowy(y, x));
161+
162+
if (!isFlowCorrect(u))
163+
continue;
164+
165+
maxrad = max(maxrad, sqrt(u.x * u.x + u.y * u.y));
166+
}
167+
}
168+
}
169+
170+
for (int y = 0; y < flowx.rows; ++y)
171+
{
172+
for (int x = 0; x < flowx.cols; ++x)
173+
{
174+
Point2f u(flowx(y, x), flowy(y, x));
175+
176+
if (isFlowCorrect(u))
177+
dst.at<Vec3b>(y, x) = computeColor(u.x / maxrad, u.y / maxrad);
178+
}
179+
}
180+
}
181+
182+
static void showFlow(const char* name, const GpuMat& d_flow)
183+
{
184+
GpuMat planes[2];
185+
cuda::split(d_flow, planes);
186+
187+
Mat flowx(planes[0]);
188+
Mat flowy(planes[1]);
189+
190+
Mat out;
191+
drawOpticalFlow(flowx, flowy, out, 10);
192+
193+
imshow(name, out);
194+
}
195+
69196
template <typename T> inline T clamp (T x, T a, T b)
70197
{
71198
return ((x) > (a) ? ((x) < (b) ? (x) : (b)) : (a));
@@ -80,15 +207,16 @@ template <typename T> inline T mapValue(T x, T a, T b, T c, T d)
80207
int main(int argc, const char* argv[])
81208
{
82209
const char* keys =
83-
"{ h help | | print help message }"
210+
"{ h help | | print help message }"
84211
"{ l left | ../data/pic1.png | specify left image }"
85212
"{ r right | ../data/pic2.png | specify right image }"
86-
"{ gray | | use grayscale sources [PyrLK Sparse] }"
87-
"{ win_size | 21 | specify windows size [PyrLK] }"
88-
"{ max_level | 3 | specify max level [PyrLK] }"
89-
"{ iters | 30 | specify iterations count [PyrLK] }"
90-
"{ points | 4000 | specify points count [GoodFeatureToTrack] }"
91-
"{ min_dist | 0 | specify minimal distance between points [GoodFeatureToTrack] }";
213+
"{ flow | sparse | specify flow type [PyrLK] }"
214+
"{ gray | | use grayscale sources [PyrLK Sparse] }"
215+
"{ win_size | 21 | specify windows size [PyrLK] }"
216+
"{ max_level | 3 | specify max level [PyrLK] }"
217+
"{ iters | 30 | specify iterations count [PyrLK] }"
218+
"{ points | 4000 | specify points count [GoodFeatureToTrack] }"
219+
"{ min_dist | 0 | specify minimal distance between points [GoodFeatureToTrack] }";
92220

93221
CommandLineParser cmd(argc, argv, keys);
94222

@@ -108,6 +236,22 @@ int main(int argc, const char* argv[])
108236
return -1;
109237
}
110238

239+
string flow_type = cmd.get<string>("flow");
240+
bool is_sparse = true;
241+
if (flow_type == "sparse")
242+
{
243+
is_sparse = true;
244+
}
245+
else if (flow_type == "dense")
246+
{
247+
is_sparse = false;
248+
}
249+
else
250+
{
251+
cerr << "please specify 'sparse' or 'dense' as flow type" << endl;
252+
return -1;
253+
}
254+
111255
bool useGray = cmd.has("gray");
112256
int winSize = cmd.get<int>("win_size");
113257
int maxLevel = cmd.get<int>("max_level");
@@ -124,9 +268,6 @@ int main(int argc, const char* argv[])
124268
return -1;
125269
}
126270

127-
namedWindow("PyrLK [Sparse]", WINDOW_NORMAL);
128-
namedWindow("PyrLK [Dense] Flow Field", WINDOW_NORMAL);
129-
130271
cout << "Image size : " << frame0.cols << " x " << frame0.rows << endl;
131272
cout << "Points count : " << points << endl;
132273

@@ -138,43 +279,53 @@ int main(int argc, const char* argv[])
138279
cv::cvtColor(frame1, frame1Gray, COLOR_BGR2GRAY);
139280

140281
// goodFeaturesToTrack
141-
142282
GpuMat d_frame0Gray(frame0Gray);
143283
GpuMat d_prevPts;
144284

145285
Ptr<cuda::CornersDetector> detector = cuda::createGoodFeaturesToTrackDetector(d_frame0Gray.type(), points, 0.01, minDist);
146-
147286
detector->detect(d_frame0Gray, d_prevPts);
148287

149-
// Sparse
150-
151-
Ptr<cuda::SparsePyrLKOpticalFlow> d_pyrLK = cuda::SparsePyrLKOpticalFlow::create(
152-
Size(winSize, winSize), maxLevel, iters);
153-
154288
GpuMat d_frame0(frame0);
155289
GpuMat d_frame1(frame1);
156290
GpuMat d_frame1Gray(frame1Gray);
157291
GpuMat d_nextPts;
158292
GpuMat d_status;
293+
GpuMat d_flow(frame0.size(), CV_32FC2);
159294

160-
d_pyrLK->calc(useGray ? d_frame0Gray : d_frame0, useGray ? d_frame1Gray : d_frame1, d_prevPts, d_nextPts, d_status);
161-
162-
// Draw arrows
163-
164-
vector<Point2f> prevPts(d_prevPts.cols);
165-
download(d_prevPts, prevPts);
295+
if (is_sparse)
296+
{
297+
// Sparse
298+
Ptr<cuda::SparsePyrLKOpticalFlow> d_pyrLK_sparse = cuda::SparsePyrLKOpticalFlow::create(
299+
Size(winSize, winSize), maxLevel, iters);
300+
d_pyrLK_sparse->calc(useGray ? d_frame0Gray : d_frame0, useGray ? d_frame1Gray : d_frame1, d_prevPts, d_nextPts, d_status);
166301

167-
vector<Point2f> nextPts(d_nextPts.cols);
168-
download(d_nextPts, nextPts);
302+
// Draw arrows
303+
vector<Point2f> prevPts(d_prevPts.cols);
304+
download(d_prevPts, prevPts);
169305

170-
vector<uchar> status(d_status.cols);
171-
download(d_status, status);
306+
vector<Point2f> nextPts(d_nextPts.cols);
307+
download(d_nextPts, nextPts);
172308

173-
drawArrows(frame0, prevPts, nextPts, status, Scalar(255, 0, 0));
309+
vector<uchar> status(d_status.cols);
310+
download(d_status, status);
174311

175-
imshow("PyrLK [Sparse]", frame0);
312+
namedWindow("PyrLK [Sparse]", WINDOW_NORMAL);
313+
drawArrows(frame0, prevPts, nextPts, status, Scalar(255, 0, 0));
314+
imshow("PyrLK [Sparse]", frame0);
315+
}
316+
else
317+
{
318+
// Dense
319+
Ptr<cuda::DensePyrLKOpticalFlow> d_pyrLK_dense = cuda::DensePyrLKOpticalFlow::create(
320+
Size(winSize, winSize), maxLevel, iters);
321+
d_pyrLK_dense->calc(d_frame0Gray, d_frame1Gray, d_flow);
322+
323+
// Draw flows
324+
namedWindow("PyrLK [Dense] Flow Field", WINDOW_NORMAL);
325+
showFlow("PyrLK [Dense] Flow Field", d_flow);
326+
}
176327

177-
waitKey();
328+
waitKey(0);
178329

179330
return 0;
180-
}
331+
}

0 commit comments

Comments
 (0)