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| 1 | +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> |
| 2 | +<html> |
| 3 | + <head> |
| 4 | + <script type="text/javascript" src="../lib/three.js"></script> |
| 5 | + <script type="text/javascript" src="../lib/helvetiker_regular.typeface.js"></script> |
| 6 | + |
| 7 | + <script type="text/javascript"> |
| 8 | + function init() { |
| 9 | + var renderer = new THREE.WebGLRenderer({ |
| 10 | + canvas: document.getElementById('mainCanvas') |
| 11 | + }); |
| 12 | + renderer.setClearColor(0x000000); |
| 13 | + var scene = new THREE.Scene(); |
| 14 | + |
| 15 | + // camera |
| 16 | + var camera = new THREE.OrthographicCamera(-5, 5, 3.75, -3.75, 0.1, 100); |
| 17 | + camera.position.set(25, 25, 25); |
| 18 | + camera.lookAt(new THREE.Vector3(0, 0, 0)); |
| 19 | + scene.add(camera); |
| 20 | + |
| 21 | + // light |
| 22 | + var light = new THREE.PointLight(0xffffff, 1, 100); |
| 23 | + light.position.set(10, 15, 5); |
| 24 | + scene.add(light); |
| 25 | + |
| 26 | + var material = new THREE.MeshLambertMaterial({ |
| 27 | + color: 0xffff00, |
| 28 | + //emissive: 0xff0000 |
| 29 | + }); |
| 30 | + |
| 31 | + var cube = new THREE.Mesh(new THREE.CubeGeometry(5, 5, 5), material); |
| 32 | + scene.add(cube); |
| 33 | + //var sphere = new THREE.Mesh(new THREE.SphereGeometry(3, 20, 8), material); |
| 34 | + //scene.add(sphere); |
| 35 | + |
| 36 | + renderer.render(scene, camera); |
| 37 | + } |
| 38 | + </script> |
| 39 | + </head> |
| 40 | + |
| 41 | + <body onload="init()"> |
| 42 | + <canvas id="mainCanvas" width="400px" height="300px" ></canvas> |
| 43 | + </body> |
| 44 | +</html> |
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