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Unity Technologies
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Unity 2017.4.13f1 C# reference source code
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README.md

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## Unity 2017.4.12f1 C# reference source code
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## Unity 2017.4.13f1 C# reference source code
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The C# part of the Unity engine and editor source code.
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May be used for reference purposes only.

Runtime/Export/iOS/iOSDevice.bindings.cs

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iPhone8 = 37,
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iPhone8Plus = 38,
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iPhoneX = 39,
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iPhoneXS = 40,
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iPhoneXSMax = 41,
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iPhoneXR = 42,
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iPhoneUnknown = 10001,
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iPadUnknown = 10002,

artifacts/generated/common/editor/PlayerSettingsSwitchBindings.gen.cs

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set;
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}
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public extern static bool isUserAccountLockEnabled
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{
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[UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
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[System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
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get;
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[UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
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[System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
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set;
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}
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public extern static Switch.SupportedNpadStyle supportedNpadStyles
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{
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[UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration

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