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Added support for auto-compression (using codegen) to struct field members. Making a float-based field (such as float or Vector3) of a struct a property, and adding [Networked] attribute to it, will allow Netick to provide extra compression on it. This will noticeably reduce client->server bandwidth when done on float-based members of network input types.
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Netick/Editor/Netick.CodeGen.dll

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Netick/Editor/Netick.Unity.Editor.dll

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Netick/Runtime/Netick.Unity.dll

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Netick/Runtime/Netick.dll

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package.json

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{
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"name": "com.karrar.netick",
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"version": "0.12.34",
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"version": "0.12.36",
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"displayName": "Netick",
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"description": "A networking solution for Unity",
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"unity": "2021.3",

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