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Changed the way Ids of Network Objects are assigned. Now Ids are never recycled and reused, instead, they only increment forward. In the future, we will allow the previous behavior too as an option.
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Netick/Editor/Netick.CodeGen.dll

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Netick/Editor/Netick.Unity.Editor.dll

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Netick/Runtime/Netick.Unity.dll

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Netick/Runtime/Netick.dll

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package.json

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{
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"name": "com.karrar.netick",
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"version": "0.12.7",
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"version": "0.12.8",
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"displayName": "Netick",
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"description": "A networking solution for Unity",
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"unity": "2021.3",

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