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Overview
This is the code that was used to play Half Life (the flash version) with real guns shooting into a piece of drywall.
Description
The accelerometers will take in vibration data to triangulate the location of a hit on the wall. This program uses linearized math for simplicity, and ease of use, and therefore has some inherent offset error. We used a USB-4432 and 4 accelerometers in a square pattern on the wall. The VI's are saved in LabVIEW version 8.6.The math behind all this is available at https://forums.ni.com/t5/Community-Documents/FPS-with-Real-Guns-System-Overview/ta-p/3499768
Requirements
Hardware
Software
Steps to Implement or Execute Code
1.Download and set up all VI's
2.Set all configuration settings desired with your hardware
3.Run application.
Additional Information or References
**This document has been updated to meet the current required format for the NI Code Exchange. For more details visit this discussion thread**
Description-Separate-2Example code from the Example Code Exchange in the NI Community is licensed with the MIT license.
This is too awesome!
Thanks for putting this one up.
Hi
I am trying to use these codes with USB 4432 but its not working. Are these compatible with USB 4432. Also is the program main.vi the main program to run.