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R&R Games Hanabi Strategy Game
- For 2-5 Players
- 2013 Spiele Des Jahres Game Of The Year
- Takes About 20-30 Minutes To Play
- 60 Hanabi Cards, 8 Blue Clock Tokens, 4 Black Fuse Tokens
- For 2-5 players
- 2013 Spiele des Jahres Game of the Year
- Takes about 20-30 minutes to play
- 60 Hanabi cards, 8 Blue Clock Tokens, 4 Black Fuse Tokens
Additional Details




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Sustainability features
This product has sustainability features recognized by trusted certifications.Forestry practicesMade with materials from well-managed forests, recycled materials, and/or other controlled wood sources.As certified byThe Forest Stewardship Council
The Forest Stewardship Council (FSC) supports responsible forestry, which is a vital solution to combat climate change. Choosing FSC-certified products – whether furniture, building materials, paper, rubber, or textiles – helps protect forests, wildlife, clean water and supports the Indigenous Peoples, forest workers and communities who depend on them. Choosing FSC-certified products can also help to mitigate climate change by supporting responsible management of the world’s forests. For a better future, choose FSC.Part ofClimate Pledge Friendly
Product information
Product Dimensions | 7 x 4.2 x 2 inches |
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Item Weight | 4.9 ounces |
ASIN | B00CYQ9Q76 |
Item model number | RR 869 |
Manufacturer recommended age | 8 - 15 years |
Best Sellers Rank | #112,639 in Toys & Games (See Top 100 in Toys & Games) #1,668 in Dedicated Deck Card Games |
Customer Reviews |
4.8 out of 5 stars |
Is Discontinued By Manufacturer | No |
Release date | April 1, 2018 |
Language | English |
Department | Card Games |
Manufacturer | R & R Games |
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Product Description
Product Description
In This Challenging Cooperative Card Game, Players Work Together To Launch A Spectacular Firework Display. Trouble Is, It'S Dark Out, So You Can'T Really See What You Are Working With. Each Player Holds Their Cards So That Only The Other Players Can See Them. They Must Give Each Other Vital Information And Remember All The Information Received. Then Use The Information To Choose Which Cards To Play. Helping Each Other Play The Right Cards At The Right Time Is The Key To Creating An Unforgettable Show And Avoid Being Booed By The Audience.
From the Manufacturer
In this challenging cooperative card game, players work together to launch a spectacular firework display. Trouble is, it's dark out, so you can't really see what you are working with. Each player holds their cards so that only the other players can see them. They must give each other vital information and remember all the information received. Then use the information to choose which cards to play. Helping each other play the right cards at the right time is the key to creating an unforgettable show and avoid being booed by the audience.
Important information
Legal Disclaimer
not suitable for users under 3 years of age
From the brand

R&R Games
Welcome to R&R Games, where we believe that playing games with friends and family is the best way to be social.
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We take great pride in being known as the company that brings you "The Games You Want to Play!" Our award-winning games have been recognized with over 40 national awards, extensive editorial coverage, and national television exposure. Our founder, Frank DiLorenzo, started R&R Games with the goal of providing a fun forum for gatherings of friends and families. His passion resulted in an ever-expanding line of award-winning games.
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From the manufacturer

Players work cooperatively in this clever deduction card game with an electrifying twist!
Each player is dealt a hand of 5 cards, but the catch is that you can see everyone's cards except your own. Working together, you must share (and remember!) vital information to play cards in the proper launch sequence. Light them all to create a dazzling display and avoid a fizzling fiasco! 2013 Spiel des Jahres winner, designed by Antoine Bauza.
Ages 8+ | 2 to 5 players | Playing time 30 minutes
What's in the box
Videos
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2:00
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A New Refreshing Unique Way Of Playing A Card Game!Aurelie C
Videos for this product
0:58
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Not your typical card game but TONS of fun! HANABI!!!burnout MEDIA
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1:17
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R&R Hidden HuntsR&R Games, Inc.
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1:55
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Hanabi is the no-look Cooperative card game!Geek Main Base
Customer reviews
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- 5 star4 star3 star2 star1 star4 star88%9%3%0%0%9%
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- 5 star4 star3 star2 star1 star2 star88%9%3%0%0%0%
- 5 star4 star3 star2 star1 star1 star88%9%3%0%0%0%
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find this cooperative card game extremely fun, particularly enjoyable even with two players, and appreciate its portability as it fits neatly in bags and is great for travel. Moreover, the game is easy to learn with simple rules and setup, while requiring strategic thinking that challenges players to think outside the box. Customers value its replayability and consider it worth the price, while also noting its effectiveness in building verbal communication skills among players.
AI-generated from the text of customer reviews
Customers find the game extremely fun, particularly noting that it remains enjoyable even with two players.
"This is a really great game. The setup is simple, the rules are easy to learn and yet there is a lot of replay value...." Read more
"...Jahres Award and perusing some other reviews, and it's quite an excellent game. UPDATE 7/8: It's won the 2013 Spiel des Jahres Award...." Read more
"...It was really fun to play." Read more
"...It is very fun to play with friends and easy to learn! Since purchasing it we’ve played it several times on game nights and everyone’s loved it!..." Read more
Customers enjoy the cooperative gameplay of this card game, describing it as addictive and a great challenge every time they play, with one customer noting it's a wonderful logic/deduction game for 2-5 people.
"Five stars! Super cool collaborative dynamic, and great gameplay style where what you don't say is as important as what you do...." Read more
"...Setup and break down is a breeze. Its games mechanics and choices are simple, but the choices made can have lasting consequences overall...." Read more
"...I like the replay-ability and the cooperative experience! 10/10 recommend. It’s great for a stocking stuffer or to bring to a home party." Read more
"Challenging and fun to play. It takes a little practice but well worth it." Read more
Customers find the game easy to learn, with simple rules that are easy to follow and quick to set up and break down.
"This is a really great game. The setup is simple, the rules are easy to learn and yet there is a lot of replay value...." Read more
"...~Review~ I really like this game. Setup and break down is a breeze...." Read more
"This game is simple to learn, but is also quite challenging in terms of thinking and strategy. It was really fun to play." Read more
"...It is very fun to play with friends and easy to learn! Since purchasing it we’ve played it several times on game nights and everyone’s loved it!..." Read more
Customers enjoy the game's strategic elements, which encourage logical thinking and puzzle-solving, with one customer noting it challenges players to think outside the box.
"This game is simple to learn, but is also quite challenging in terms of thinking and strategy. It was really fun to play." Read more
"...So you can see everyone's cards, but not your own. The turn mechanics are dead simple - give a clue (if clues tokens are still available), play a..." Read more
"...The best fireworks show. You are playing to beat your previous scores. Cards are colorful and abstract. It is a quick party game." Read more
"...It has a unique game mechanic that I really like...you turn your cards around so everybody can see your cards but you can't see your own...." Read more
Customers appreciate the game's portability, noting that it fits neatly in bags and purses, making it great for travel.
"...Small and portable with high replay value." Read more
"...The box is very easy to pocket and take along someplace. Gameplay is simple but deep...." Read more
"...at least 8. Affordable. Portable. Accessible. Unique. Co-operative. Plays quickly. Replayable. And above all, SO MUCH FUN!..." Read more
"This compact size and minimal pieces make this a fun family game perfect for traveling...." Read more
Customers find the game highly playable, particularly for family game night, and works well with 2-5 players.
"...We find that 6-8 scoldy-tokens is a nice allowance for new players to make inevitable mistakes and goof as they are learning to play with the others...." Read more
"...a game you want you can play with 5-6 suits and the game supports 2-5 players...." Read more
"...+ Engenders lots of eye contact and player interaction despite the limited amount you can say..." Read more
"...There's a couple different game modes, but my friends and I opted for a much simpler version that didn't involve the black cards." Read more
Customers find the game worth the price and appreciate its great replay value.
"...Unique concept with high replay value and several gameplay styles to increase or decrease difficulty as needed...." Read more
"...setup is simple, the rules are easy to learn and yet there is a lot of replay value...." Read more
"Challenging and fun to play. It takes a little practice but well worth it." Read more
"...at least 8. Affordable. Portable. Accessible. Unique. Co-operative. Plays quickly. Replayable. And above all, SO MUCH FUN!..." Read more
Customers appreciate how the game enhances communication skills among players, making them talk and work together effectively.
"...Also, it's collaborative, so no bad blood between players and kind of clears the air for something more cutthroat later on...." Read more
"...Hanabi challenges our communication and memory skills, making each playthrough a delightful experience...." Read more
"...coffee shop meetings with friends and we have the best time trying to effectively communicate...." Read more
"...Makes you think and collaborate in order to get the highest score." Read more
Reviews with images

Zero competition, kind/ friendly, cooperative!
Top reviews from the United States
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- Reviewed in the United States on January 27, 2025Five stars! Super cool collaborative dynamic, and great gameplay style where what you don't say is as important as what you do. Unique concept with high replay value and several gameplay styles to increase or decrease difficulty as needed. Small and portable with high replay value.
- Reviewed in the United States on January 14, 2015This is a really great game. The setup is simple, the rules are easy to learn and yet there is a lot of replay value.
Even as you begin to learn the logic patterns, habits and methods that you and your friends share, there are ways to increase the challenge if you are brave enough to try learning new techniques.
For example, you and your friends untangle formidable situations, grind through color after color and solve complicated circumstances that seemed impossible at first. Yes, you and your friends have become a well-oiled machine of serious logic bending awesomeness. You can handle anything that is thrown at you... so you add in the set of multi-colored expansion cards (that come standard with the basic game) and now you must retrain and re-tune your team as you are collectively challenged to re-invent your decisive awesomeness once more.
Then try out some of the most popular rule-variants created by fans. Many of them are fantastic variations that will contain an appealing element that will shake up strategies for something fun and new. Many of these lead to amusing/hilarious outcomes or truly epic stories to tell your grandchildren someday. -- But Seriously, it is a fun game and can be very rewarding when played with the same players several times. (but is also fun regardless of who you play it with. )
A fun suggestion for learning the game or teaching it to new players (this apples to youngsters, grandparents, siblings, neighbors, friends and strangers too!): We add a stack of 6 to 8 coins (like dimes or pennies) and mutually award them to players that 'accidentally' reveal too much information while playing the game. We call them "Scoldy-tokens", and lovingly refer to them as such, when we politely explain the reason for awarding the scoldy-token and then remind everyone the format of sharing information and what is allowed to be shared each time an information-token is used. ( These are also good opportunities to insert tips, example scenarios and assumptions that might be related to the incident that resulted in the scoldy-token to be issued). While players will trigger the scoldy-tokens to be issued, the scoldy-tokens should not represent a punishment or be kept by any individual (even if someone keeps incurring the “awards”). These scoldy-tokens are communal and belong to all of the players. They are placed in the center of the table. (or next to the 3-strike invalid card-play tokens)
- If all of the scoldy-tokens are used up, the game ends there (or when playing your first few games, maybe you just add more tokens to the supply and keep issuing them). We find that 6-8 scoldy-tokens is a nice allowance for new players to make inevitable mistakes and goof as they are learning to play with the others. This helps new players quickly learn how to use the information-token the right way and establishes a collectively undesirable consequence for continuing to ignore the most basic rule of the game.
It also allows new players to occasionally be silly join in the fun when sharing information for comic value without having to feel like you should be playing a strict un-fun game.
Then, as players in the group are able to manage not using up all of the scoldy-tokens during a game, we add the rule that subtracts the total number of scoldy-tokens (‘awarded' to the table), from the final score at the end. Eventually, your players will have picked up on ways to have fun, laugh, cry and become an amazingly efficient team, without scoldy-tokens ever being issued again. (at least until you play again after a long break. I always slip up in the first game or two).
Anyway,
- Reviewed in the United States on June 17, 2013I picked up this game after hearing about it running as a nominee for a 2013 Spiel des Jahres Award and perusing some other reviews, and it's quite an excellent game.
UPDATE 7/8: It's won the 2013 Spiel des Jahres Award.
~Component & Rule Overview~
First impressions of the game is that the box is a lot smaller than I thought it is. The components are a simple deck of 50 cards and some tokens. The cards are a slightly smaller in size than Dominion card game cards (european standard). The box is very easy to pocket and take along someplace.
Gameplay is simple but deep. You and your fellow "pyrotechnicians" are in charge of playing your fireworks cards from your hand in concert playing cards of five different fireworks colors in ascending order from 1 to 5 somewhat similar to playing and categorizing like the well-known card game Solitaire. The goal is to score a perfect score of 25 points (5 colors with 5 numbers)
The twist to this game is that the players know everyone's hands but their own hand and communication is limited by the number of blue timer tokens on the table and the ways they can describe a player's hand (e.g. "you have this one color/number here, here, and here").
Choices on your turn are few but significant. Give one piece of information to help a fellow person out and discard a timer token, discard a card (and hopefully not a rare number 5 card) to get a timer token back, or play a card on to the table hoping the card works with the other cards on the table or else lose a fuse token which would you take you closer to ending the game.
~Review~
I really like this game. Setup and break down is a breeze. Its games mechanics and choices are simple, but the choices made can have lasting consequences overall. It's one of those few cooperative games where it's difficult for one person to take command. Everyone must participate to play and contribute information. We as a group have cheered and sighed in despair over cards played or discarded. It's not a game that will take a whole night, and would be a nice filler in my book and would be a great game for those that are into light games. If you like cooperative games. Pick it up.
Highly recommended.
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Also, a quick note on the components. The version from R&R games has some pretty weak card stock. I've bent and frayed the edges on the cards in less than 10 plays. Also, the color suits can be hard to discern amongst each other. I sleeved the cards and also learned to match symbols in addition to the colors. Not a major deterrent to the game but is important to note.
- Reviewed in the United States on November 25, 2024This game is simple to learn, but is also quite challenging in terms of thinking and strategy. It was really fun to play.
- Reviewed in the United States on October 12, 2024Tried this in a game bar and it was great so decided to purchase it myself. It is very fun to play with friends and easy to learn! Since purchasing it we’ve played it several times on game nights and everyone’s loved it! Games don’t feel too long or short. I like the replay-ability and the cooperative experience! 10/10 recommend. It’s great for a stocking stuffer or to bring to a home party.
- Reviewed in the United States on August 6, 2024Challenging and fun to play. It takes a little practice but well worth it.
Top reviews from other countries
- Joshua T.Reviewed in Australia on March 16, 2025
5.0 out of 5 stars Our favourite game
We play a lot of games but this is a family favourite. Fun for 2 which is extremely rare, and you feel like you’re getting better at the game each time!
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BibiReviewed in France on May 24, 2015
3.0 out of 5 stars Déçue!
La boîte est en carton et la règle uniquement en anglais! J'ai trouvé deux jours plus tard le même jeu avec une boîte métallique pour moins cher... Heureusement qu'avec internet il est possible de trouver facilement la règle en français sinon, j'aurais eu du mal à en comprendre toute la subtilité!!! Le jeu en lui-même est tout à fait conforme à mes attentes!
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Cliente AmazonReviewed in Spain on April 20, 2018
5.0 out of 5 stars Genial
Envio rápido. Todo impecable y el juego es muy guay para romper la cabeza y divertirse en pareja o en familia.
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Luigi S.Reviewed in Italy on June 29, 2019
5.0 out of 5 stars Un cooperativo asimmetrico spettacolare
L'Hanabi è uno dei matsuri giapponesi. Una festività classica estiva, rinomata per i fuochi di artificio. I giocatori sono dei fuochisti che hanno combinato dei pasticci nella sequenza di lancio dei fuochi e che devono porvi rimedio prima che cominci lo spettacolo. Benchè si tratti di un setting di comodo per un gioco che è assolutamente astratto, trovo comunque l'ambientazione ben adatta al gioco.
Hanabi un gioco di carte cooperativo, dove i giocatori (da 2 a 5) dovranno cercare di mettere le carte (i fuochi) nel giusto ordine. Compito semplicissimo se non fosse per ciò che rende questo gioco particolare e cioè che le carte vengono tenute al contrario: ogni giocatore può cioè vedere le carte dei compagni ma non le sue (delle quali vede solo il dorso).
Le carte rappresentano i fuochi e sono in 5 colori e con numeri da 1 a 5. Per avere uno spettacolo in crescendo i fuochi vanno sparati nel giusto ordine e quindi i giocatori dovranno creare 5 pile di carte (una per colore) con la giusta sequenza numerica (da 1 a 5).
Il gioco termina quando:
1) Viene commesso il terzo errore. Si ha un errore quando viene giocata una carta che non attacca (es: per il colore rosso sono già state giocate le carte 1 e 2 e quindi va ora attaccato il 3, ma viene giocata una carta rossa con un valore diverso)
2) Viene completata la sequenza dei 5 fuochi per tutti e 5 i colori. Che poi la sarebbe il rarissimo caso di partita perfetta.
3) Finisce il mazzo (ogni volta che si gioca o si scarta una carta si reintegra la propria mano pescando dal mazzo). E' il caso più comune. A questo punto si contano i punti dati dalla somma del valore più alto giocato per ogni colore. Il punteggio va quindi da 0 a 25.
Al proprio turno le azioni possibili sono 3: giocare una carta (se attacca bene, se non attacca si conta un errore) o scartare una carta o dare un suggerimento ad un compagno.
I suggerimenti sono il cuore del gioco in quanto consentono di non giocare o scartare a caso (visto che ognuno non vede le proprie carte). I suggerimenti però sono limitati ad 8 (per tutti i giocatori, non 8 per ciascuno) ma se ne riguadagna 1 ogni volta che un giocatore scarta una carta o se viene completata la sequenza da 1 a 5 per un colore.
Il suggerimento che si può dare ad un compagno è numerico o di colore: indicandogliele, gli si può dire nella sua mano (di 5 carte) quali carte sono di un determinato colore o di un determinato numero.
Anche se con una spiegazione estremamente sintetica queste sono le regole di un gioco che richiede molto intuito e sintonia tra i giocatori. Le partite sono sempre molto tese perché tipicamente all'inizio si bruciano molti suggerimenti e poi ci si barcamena con gli scarti per guadagnarne altri, sempre con il timore di non aver ben interpretato il suggerimento del compagno finendo per scartare o giocare la carta sbagliata.
Il gioco è molto scalabile: funziona bene sia in 2 come in 5 (ma lo preferisco con due giocatori).
Ulteriori pregi sono: il packaging ridottissimo (è un perfetto gioco da viaggio); grafica semplice, ma a mio parere suggestiva; inoltre nella confezione ci sono le carte per un sesto colore con varie modalità di gioco suggerite nel regolamento per introdurlo.
Assolutamente un gioco da acquistare.
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María TamReviewed in Mexico on February 25, 2025
5.0 out of 5 stars Me encanta
Es un juego muy divertido. Me gusta que es colaborativo y las partidas no son demasiado largas, lo único es que si se necesita esta muy concentrado porque es un poco de memoria, entonces no lo recomendaría para pedas o reuniones que no se centren en el juego.