Magic technology concept

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Rgb Design, Prop Concept, Zbrush Render, Props Concept, Ancient Technology, Fantasy Props, Game Props, Casual Game, Game Concept Art

A concept I made in an assignment at The Game Assembly, my aim was to explore a new workflow using ZBrush. Wanted to explore how I could make my concept workflow faster while also pushing the rendering quality, turns out that using ZBrush for it clicked very well with me! ㅤ Learned a lot of new things from this project that I've carried over to my day-to-day workflow for prop and vehicle concepting.

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ArtStation - Concept art for electric Gatling gun Evil West, Artstation Concept Art, Cool Swords, Dnd Art, Dungeons And Dragons Homebrew, Fantasy Armor, Fantasy Concept Art, Armor Concept, Futuristic Technology

Because, weapons design was one of awarded categories in "Evil West" video game, I wanna share with you my own contribution in this case. I had a pleasure to work with several concepts for a weapons for this game. Awesome mood of "Evil West" gave me a lot of fun during this work. Hope, it is visible :). Art direction : Bartłomiej Gaweł https://gawel.artstation.com/

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ArtStation - Neofrag Show - the Ring, Yannick Castaing Sci Fi Items, Time Concept Art, Magical Technology, Futuristic Technology Concept Art, Rigging Animation, Sci Fi Tech, Time Skip, Arte Robot, Fantasy Props

This is a one of the 2 main props which are in the center of our independant game Neofrag Show : the Ring. It' a king of portal where teams can score when they can. If you want to know more about our game : http://www.neofragshow.com/ All textures was made with Substance Painter and the modeling/rigging animation was made with autodesk's 3dsmax, and then rendered with Marmosett

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