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Bacalaito

7
Posts
1
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A member registered Mar 14, 2024

Recent community posts

Damn that's fun... wish I had more patience to figure out how to use all the copper coin byproducts 馃槶

I had a lot of fun with this! 

It's a cool concept (also I love the vibe of the music). There are a few things that are confusing that hurt the experience though. I think its just giving more information to the player.

First off, descriptions of the bombs Before purchase would be huge. 

Second, the pop up window thing at the beginning of each shot is a little confusing.  It Looks like you're supposed to be able to pick, so it wasn't until the very end of my first run that i realized it wasn't just bugging out on me. Also since it looks like you're supposed to pick it feels like you should have one extra button press before you are actually launching the ball.

Hope this didn't come across to harsh, i think this is a really funky fresh idea and I am looking forward to future updates. Best of luck!

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Really neat game! Interesting concept and it feels cool to experiment with different metamorphoses. I must say though, moving around as anything  without legs or wings is Excruciating and by the time you've gotten enough energy to become something else the roll screen has overstayed it's welcome. Solid stuff though, look forward to more in the future!

I'm pretty sure its a Jaffa Cake. One of my favorites!

Love the feel of the mechanics, it feels like a solid base for something that'd really blow up. Can't wait to see what new stuff ends up in the final. Also would appreciate if there was clearer info on the interactions between keywords. Idk if it was on purpose, but trying to add repeat to a cooldown spell just crosses out the repeat. Kinda sucked not knowing it was gonna do that. But yeah, fun game, I wish you the best of luck!

Lmao was having a lot of fun but i soft locked myself by doing this in this room

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Lol looks like this game is the one that finally got me to make an account! I love the summons but they feel a little overpowered. Like it only takes 2 or 3 in your deck to allow you to build up an unstoppable army of them. I think it would be a good idea if the summon cards were usable once per battle, and maybe added a useless card to your deck for the fight.

Also, I don't know why but after 2-3 restarts the first fight got swapped out with this fight against a seagull with like 35 health, very hard to beat it!

Also would be nice to have a little description of the status effects somewhere. 

Love this game so much, keep up the good work!