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Given the suggestion to create another action game by producer Yusuke Hashimoto, project director [[Hideki Kamiya]] decided to create a female lead, having felt he had already done all that could be done with male protagonists.<ref>{{cite web |url=http://platinumgames.com/2009/04/01/greetings/ |title=Greetings |author=Kamiya, Hideki |publisher=PlatinumGames, Inc |date=April 1, 2009 |access-date=August 3, 2009 |archive-url=https://web.archive.org/web/20100721220933/http://platinumgames.com/2009/04/01/greetings |archive-date=July 21, 2010 |url-status=dead }}</ref> To this end, he told character designer Mari Shimazaki to create her with three traits: a female lead, a modern witch, and to use four guns.<ref name="b-design"/> Her name was inspired by a [[bayonet]], meant to imply there was "more to her than meets the eye",<ref name="G4"/> while her four guns were named [[Parsley, Sage, Rosemary and Thyme|parsley, sage, rosemary and thyme]] after the old English ballad, "[[Scarborough Fair (ballad)|Scarborough Fair]]", due to Kamiya's love of [[folk music]].<ref>{{cite magazine |title=Bayonetta: Hair-raising |magazine=[[Game Informer]] |issue=190 |date=February 2009 |page=63}}</ref> Her birth name, Cereza, means "[[cherry]]" in [[Spanish language|Spanish]]. The process, which took a full year, went through a hundred character designs and alterations, with early appearances resembling a traditional witch, with a frayed black outfit and a "veil-like look" on her head.<ref name="G4">{{cite web |url=http://g4tv.com/games/ps3/51781/bayonetta/articles/67921/SEGAPlatinum-Games-The-Making-of-Bayonetta-Comic-Con-2009-Archive/ |title=Sega/Platinum Games: The Making of Bayonetta |author=Staff |publisher=[[G4tv|G4]] |date=July 27, 2009 |access-date=August 3, 2009 |archive-url=https://web.archive.org/web/20120531063751/http://www.g4tv.com/games/ps3/51781/bayonetta/articles/67921/SEGAPlatinum-Games-The-Making-of-Bayonetta-Comic-Con-2009-Archive/ |archive-date=May 31, 2012 |url-status=live }}</ref> The outfit color persisted, described by Shimazaki as being her "theme color" due to being a witch. She was given longer legs and arms to make her more appealing as an action-game character, countering what Shimazaki felt was a trend of female characters in such games having short and thin limbs.<ref name="b-design">{{cite web |url=http://platinumgames.com/2009/04/17/designing-bayonetta/ |title=Designing Bayonetta |author=Shimazaki, Mari |date=May 17, 2009 |publisher=PlatinumGames, Inc. |access-date=August 3, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20090820163727/http://platinumgames.com/2009/04/17/designing-bayonetta/ |archive-date=August 20, 2009 }}</ref> Her limbs and the rest of her design were appealing to Kamiya,<ref name="G4"/> and development proceeded on the character's attire.<ref name="b-design"/>
Bayonetta's [[beehive hairstyle]] in the first game was an aspect Shimazaki insisted on, using it as an alternative to the usual pointed hat seen on witches. However, despite concerns, Kamiya had no qualms about the hairstyle one way or another. She was additionally given glasses at Kamiya's insistence, intended to differentiate her from other female characters as well as give her a "sense of mystery and intelligence",
The concept of creating her outfit out of her hair was intended to fit into her design as a witch, which the development team felt meant she derived power from her hair.<ref name="G4"/> It was designed to both be a "means of adornment and protection" while also giving her appear "fashionable" and accentuate the movement of her limbs. During this process it was decided that as she summoned creatures to attack her enemies during the game she would lose partial control of her hair and end up in more "comfortable" attire; Shimazaki noted this as one of the aspects of the character she loved.<ref name="b-design"/> Kamiya in addition wanted to avoid giving her large breasts and cleavage, feeling that normal sized breasts were adequate and that being mysterious was more attractive than "baring it all".<ref>{{cite web |work=Siliconera |publisher=Crave Online |url=http://www.siliconera.com/2009/06/15/bayonetta-director-discusses-bayonettas-sexiness/ |title=Bayonetta Director Discusses Bayonetta's Sexiness |date=June 15, 2009 |author=Yip, Spencer |access-date=August 4, 2009| archive-url= https://web.archive.org/web/20090621141029/http://www.siliconera.com/2009/06/15/bayonetta-director-discusses-bayonettas-sexiness/| archive-date= June 21, 2009 | url-status= live}}</ref> The character's model was created by Kenichiro Yoshimura, who observed non-Japanese models to keep her proportions authentic, giving particular focus to her backside which, as a result, led to it being made wider and more rounded than the typically slim-hipped female characters designed by Japanese artists.<ref>{{cite web |url=http://platinumgames.com/2009/04/24/modeling-bayonetta/ |title=Modeling Bayonetta |date=April 24, 2009 |author=Yoshimura, Kenichiro |publisher=PlatinumGames, Inc. |access-date=August 19, 2009 |archive-url=https://web.archive.org/web/20090427075943/http://platinumgames.com/2009/04/24/modeling-bayonetta/ |archive-date=April 27, 2009 |url-status=dead }}</ref> While the character Jeanne came to be better liked by most of the team, Bayonetta was Shimazaki's favorite character, while Kamiya referred to her as his "ideal woman".<ref name="gamespot-qanda">{{cite web |last=Ramsay |first=Randolph |url=http://www.gamespot.com/news/6207621.html |title=Q&A: Hideki Kamiya on Bayonetta |website=GameSpot |date=April 8, 2009 |access-date=October 21, 2009 |archive-url=https://web.archive.org/web/20090412162956/http://www.gamespot.com/news/6207621.html |archive-date=April 12, 2009 |url-status=live }}</ref>
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Bayonetta is voiced by Hellena Taylor in English and [[Atsuko Tanaka (voice actress)|Atsuko Tanaka]] in Japanese.<ref name="BtVAbayonetta">{{cite web|url=http://www.behindthevoiceactors.com/characters/Bayonetta/Bayonetta/|title=Behind The Voice Actors - Voice of Bayonetta|publisher=Behind The Voice Actors|access-date=June 28, 2014|archive-url=https://web.archive.org/web/20140530142824/http://www.behindthevoiceactors.com/characters/Bayonetta/Bayonetta|archive-date=May 30, 2014|url-status=live}}</ref> For the original game, despite production being based in Japan, Kamiya was particular to insist that the character have an English voice actor, and had no Japanese voice actor assigned due to his belief that speaking Japanese would not suit the character.<ref>{{cite web |url=http://platinumgames.com/2009/07/07/pgtv-episode-6-hideki-answers-your-questions/ |title=PGTV Episode 6: Hideki Answers Your Questions |publisher=PlatinumGames, Inc |date=July 7, 2009 |access-date=August 3, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20090712010934/http://platinumgames.com/2009/07/07/pgtv-episode-6-hideki-answers-your-questions/ |archive-date=July 12, 2009 }}</ref> Tanaka first voiced the character in the anime ''[[Bayonetta: Bloody Fate]]'', an adaptation of the original ''Bayonetta'', and subsequently assumed the role in ''Bayonetta 2'' and the re-release of the original game on [[Wii U]].<ref name="AnimeTanaka">{{cite news |url=http://www.animenewsnetwork.com/news/2014-02-13/bayonetta-2-story-gameplay-shown-in-did-you-miss-me-trailer |title=Bayonetta 2's Story, Gameplay Shown in 'Did You Miss Me?' Trailer |work=[[Anime News Network]] |date=February 13, 2014 |access-date=April 12, 2014 |archive-url=https://web.archive.org/web/20140426182730/http://www.animenewsnetwork.com/news/2014-02-13/bayonetta-2-story-gameplay-shown-in-did-you-miss-me-trailer |archive-date=April 26, 2014 |url-status=live }}</ref> Tanaka also voiced the character in commercials for the original game in 2009. She was chosen due to the fact that her name kept cropping up when the team asked who could best portray the character in Japanese.<ref name="PGtanaka">{{cite web|url=http://platinumgames.com/2009/12/16/more-exciting-announcements/|title=More Exciting Announcements|last=Kamiya|first=Hideki|author-link=Hideki Kamiya|work=[[PlatinumGames]] Blog|date=December 16, 2009|access-date=June 28, 2014|url-status=dead|archive-url=https://web.archive.org/web/20150702082952/http://platinumgames.com/2009/12/16/more-exciting-announcements/|archive-date=July 2, 2015}}</ref>
For ''Bayonetta 3'', the character's English voice was recast, a decision originally attributed by co-director Yusuke Miyata to "various overlapping circumstances"; Tanaka returned to reprise her role in Japanese.<ref name="B3voice"/> Taylor contested Miyata's statement on Twitter, alleging that the reason for leaving the role was Platinum offering her a flat rate of $4,000 for the role; an amount she found "insulting" given the series' commercial success. Her statements, combined with responses to it, prompted online controversy.<ref>{{cite web|url=https://www.ign.com/articles/bayonetta-voice-actor-hellena-taylor-says-she-didnt-reprise-the-role-in-bayonetta-3-as-she-was-only-offered-4000|title=Bayonetta Voice Actor Hellena Taylor Says She Didn't Reprise the Role in Bayonetta 3 as She Was Only Offered $4,000|author=Bankhurst, Adam|website=[[IGN]]|date=2022-10-15|access-date=2022-10-16|archive-url=https://web.archive.org/web/20221015173622/https://www.ign.com/articles/bayonetta-voice-actor-hellena-taylor-says-she-didnt-reprise-the-role-in-bayonetta-3-as-she-was-only-offered-4000|archive-date=2022-10-15|url-status=live}}</ref><ref>{{cite web|url=https://www.videogameschronicle.com/news/hideki-kamiyas-twitter-account-restricted-amidst-bayonetta-3-vo-controversy/|title=Hideki Kamiya's Twitter account restricted amidst Bayonetta 3 VO controversy|author=Middler, Jordan|website=[[Gamer Network#Editorial websites|Video Games Chronicle]]|date=2022-10-16|access-date=2022-10-16|archive-url=https://web.archive.org/web/20221016175608/https://www.videogameschronicle.com/news/hideki-kamiyas-twitter-account-restricted-amidst-bayonetta-3-vo-controversy/|archive-date=2022-10-16|url-status=live}}</ref> However, several investigative reports disputed the story, with sources claiming that Taylor was offered a rate of $4,000 per session, for a total of 5 sessions.<ref>{{cite web|url=https://www.bloomberg.com/news/articles/2022-10-18/bayonetta-3-voice-actor-s-pay-dispute-overshadows-nintendo-game|title=A Tense Pay Dispute Overshadows Nintendo's Upcoming Bayonetta 3|author=Schreier, Jason|website=[[Bloomberg News|bloomberg]]|date=2022-10-18|access-date=2022-10-18|archive-url=https://web.archive.org/web/20221019020756/https://www.bloomberg.com/news/articles/2022-10-18/bayonetta-3-voice-actor-s-pay-dispute-overshadows-nintendo-game|archive-date=2022-10-19|url-status=live}}</ref><ref>{{Cite web |last=Robinson |first=Andy |date=2022-10-18 |title=Sources dispute Bayonetta voice actor's claims over pay offer |url=https://www.videogameschronicle.com/news/sources-dispute-bayonetta-voice-actors-claims-over-pay-offer/ |access-date=2022-10-18 |website=Video Games Chronicle |language=en-GB |archive-date=2022-10-18 |archive-url=https://web.archive.org/web/20221018201725/https://www.videogameschronicle.com/news/sources-dispute-bayonetta-voice-actors-claims-over-pay-offer/ |url-status=live }}</ref> The role was given to [[Jennifer Hale]], a veteran voice actress known for her work in the ''[[Mass Effect]]'' and ''[[Metal Gear]]'' series. Commenting on fan concerns surrounding the change, Miyata stated that Hale's performance was "way beyond what we could have imagined
==Appearances==
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In ''Bayonetta 2'', a few months after the events of the first game, Bayonetta and Jeanne are fighting an angel outbreak when a supernatural summoning goes wrong and Gomarrah kills Jeanne. Bayonetta then sets out to rescue Jeanne's soul from the realm Inferno, heading to the sacred mountain Fimbulventr to find the Gates of Hell.<ref name="FamStory">{{cite web|url=http://www.famitsu.com/news/201406/26056050.html|title=『ベヨネッタ2』ストーリーやアクションなどの最新情報が到着! 同梱されるWii U版『ベヨネッタ』の追加要素も公開|publisher=[[Famitsu]]|date=June 26, 2014|access-date=June 27, 2014|archive-url=https://web.archive.org/web/20140628094122/http://www.famitsu.com/news/201406/26056050.html|archive-date=June 28, 2014|url-status=live}}</ref> Arriving at the town of Noatun, she encounters a mysterious boy named Loki who serves as her guide to the mountain. She also reunites with Luka, who tells her about the legend of the deity Aesir, who created and ruled the Chaos Realm (Human Realm). During their journey, the pair is attacked by a masked Lumen Sage who targets Loki. When they reach the Gates of Hell, Bayonetta meets Loptr, who is apparently working with the Masked Lumen and knows Loki very well. Through a vision, he reveals to her that her father Balder was not responsible for the witch hunts and tried to save her mother, who was killed by an unknown assailant who looks like Loki. To escape their attackers, Bayonetta and Loki flee into Hell, but the Masked Lumen follows them. Separated from the boy, Bayonetta fights through hordes of demons and successfully rescues Jeanne but finds Loki being attacked again by the Masked Lumen. Intervening, Bayonetta fights the Sage, revealed to be a younger version of her father Balder who had been targeting Loki for Rosa's murder. Suddenly, Loki unwillingly sends both Bayonetta and Balder back into the past during the Witch Hunts. Bayonetta meets her mother Rosa, and the two of them fight against the angels. During the battle, she fights a younger version of Loptr, and she realizes that he murdered Rosa and framed Loki for the crime. Later encountering Balder, the pair enter the Umbra Witch sanctuary to find that Loptr had killed Rosa. When he escapes, Bayonetta tells Balder that the killer was not Loki. She then opens a time portal and the two of them return to the present. With the help of Jeanne flying a fighter jet, Bayonetta and Balder set out for Fimbulventr to confront Loptr, who has captured Loki. He reveals that he and Loki are the two halves of Aesir. When Aesir divided his power into the Eyes of the World, he split his soul into two: Loki being the good half and Loptr being the evil half. But Loptr decided to take back his power and become Aesir once again. Draining Loki of his power, Loptr takes the Eyes from both Bayonetta and Balder and transforms into Aesir. While the Witch and the Sage team up to fight Aesir, Loki erases the Eyes and weaken Loptr. Bayonetta and Balder defeat Loptr and split his soul from his body. When he tries to escape into the past to be reborn, Balder stops him by sealing the soul inside his body, despite Loki warning that it will corrupt him. Bayonetta tearfully bids farewell to her father as he is transported back into the past and becomes the corrupted Balder. As Loki begins to fade, he promises to Bayonetta that they will meet again when he is reborn.
In ''[[Bayonetta 3]]'', Bayonetta hears the call of a mysterious voice, pinpointing it to an ambush of homunculi. With Jeanne and Rodin's help, Bayonetta dispatches the army. At the Gates of Hell, they meet a young witch-in-training named Viola. She claims to come from an alternate universe, where its Bayonetta variant was killed by a mysterious and seemingly unbeatable enemy known as Singularity. Bayonetta, Jeanne and Viola travel to the island of Thule, which serves as a gate to the multiverse, to collect four Chaos Gears that can lead them to the Alphaverse, where Singularity lurks, while Jeanne goes to meet Sigurd, a doctor and scientist who has knowledge about the multiverse. Meanwhile, Viola pursues Luka, who has become a creature known as the Strider, in order to save him from his transformation's influence under his alternate variant, Dark Adam, also meeting another variant, Lukaon, the king of the faeries. After fighting her way past four alternate universes, meeting alternate versions of herself in the process, Bayonetta claims all four Chaos Gears and, with Jeanne and Sigurd, unlock the way into the Alphaverse. However, Sigurd reveals himself as a disguised Singularity, kills Jeanne, and traps Bayonetta and Viola in the Alphaverse, where Bayonetta fights Luka in his Strider form, freeing him from Dark Adam's influence with Lukaon's help, allowing Luka to become Arch-Adam, a guide for Arch-Eve. Bayonetta, identified as Arch-Eve Origin by Singularity, engages the entity in a final showdown.
In ''[[Bayonetta Origins: Cereza and the Lost Demon|Cereza and the Lost Demon]]'', Bayonetta's origin story was revealed six hundred years before the great Witch Hunts caused by Aesir. During her time training under Morgana, an exiled Umbra Witch, Cereza frequently experiences a dream that tells her of Avalon Forest, the home of the enigmatic soul-stealing Faeries that she has been strictly warned by her teacher not to venture into at any point. However, one such dream differs from the others and she sees the vision of a mysterious boy telling her to go into the forest to find a way to save her. One night, Cereza is allowed to try summoning her first Infernal Demon using a special brace provided by Morgana. However, the inexperienced witch cannot control the summon using her hair as a conduit properly and is nearly attacked before the demon dissipates.
===Other appearances===
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==Critical reception==
Bayonetta was mostly well received upon her debut. In their review of the first game, the staff of ''PSM3'' praised how well the character held the player's attention, stating that while every line she spoke "dripped" with sexual innuendo, "it's all very tongue in cheek". Additionally despite considering her one of the sexier characters they'd seen in gaming, "you're never asked to seriously consider Bayonetta as a sex object", and instead she poked at gaming conventions for how silly they were. Comparing her to prominent sex symbols in gaming at the time such as [[Lara Croft]] they felt she approached the subject matter better, and further described her as "one of the most memorable, likeable characters in the history of games".<ref>{{cite magazine |url=http://www.computerandvideogames.com/article.php?id=230324 |title=Bayonetta Review |magazine=[[Computer and Video Games]] |access-date=February 6, 2010 |date=December 22, 2009 |author=Staff| archive-url= https://web.archive.org/web/20100209095234/http://www.computerandvideogames.com/article.php?id=230324| archive-date= February 9, 2010 | url-status= live}}</ref> ''[[GameSpot]]''{{'}}s Mark Walton also praised her, stating, "[D]espite suffering crotch shots and blatant innuendos …[Bayonetta] remains one of the most charismatic and powerful heroines in the medium. [...] the sexualisation here serves to empower, not to belittle."<ref name="GSpot">{{cite web|date=October 13, 2014|url=http://www.gamespot.com/reviews/bayonetta-2-review/1900-6415911/|title=Bayonetta 2 Review|author=Walton, Mark|work=[[GameSpot]]|publisher=[[CBS Interactive]]|access-date=October 13, 2014|archive-url=https://web.archive.org/web/20141014025932/http://www.gamespot.com/reviews/bayonetta-2-review/1900-6415911/|archive-date=October 14, 2014|url-status=live}}</ref>
[[IGN]] in particular gave her glowing praise. Ryan Clements described the character as a "hardcore badass" that was also "brimming with sexual energy",<ref>{{cite web |website=IGN |access-date=August 4, 2009 |author=Clements, Ryan |url=http://blogs.ign.com/clements-IGN/2009/06/15/123072/ |title=Bayonetta Means Business |date=June 15, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20100611003609/http://blogs.ign.com/clements-IGN/2009/06/15/123072 |archive-date=June 11, 2010 }}</ref> further describing her as an "immensely powerful protagonist".<ref>{{cite web |author=Clements, Ryan |url=http://xbox360.ign.com/articles/104/1042947p2.html |website=IGN |access-date=November 19, 2009 |page=2 |title=Bayonetta Preview |date=November 6, 2009| archive-url= https://web.archive.org/web/20091109075830/http://xbox360.ign.com/articles/104/1042947p2.html| archive-date= November 9, 2009 | url-status= live}}</ref> However, associate editor Nicole Tanner disagreed, noting she did not find the character's sexuality at all empowering as "just because you give a girl an attitude and guns isn't enough to offset what she looks like".<ref>{{cite web |page=2 |publisher=[[IGN Entertainment]] |url=http://xbox360.ign.com/articles/105/1059524p2.html |work=[[IGN]] |access-date=February 6, 2010 |title=Bayonetta: Second Opinions |date=January 8, 2010| archive-url= https://web.archive.org/web/20100112080055/http://xbox360.ign.com/articles/105/1059524p2.html| archive-date= January 12, 2010 | url-status= live}}</ref> Other members of IGN's staff named her their favorite video game character, describing her as "the playfulness and versatility of [[Dante (Devil May Cry)|Dante]]" combined with "visually inventive combat". They cited her constant nudity as a point of appeal, calling the mechanic of her hair serving as her clothing both one of the stupidest and one of the coolest elements of a character.<ref>{{cite web |url=https://ca.ign.com/articles/2009/03/19/bayonetta-progress-report |title=Bayonetta Progress Report |publisher=[[IGN Entertainment]] |work=[[IGN]] |author=Shea, Cam |date=March 19, 2009 |access-date=February 6, 2010}}</ref>
Sae K. Kim of ''[[GamePro]]'' on the other hand complained that the character's "overt sexuality and frantic anime-inspired shenanigans" hampered her appeal in his view, comparing her to a "skilled magician who is terrific at sleight of hand" but feeling that she overly relied on a "heavily overproduced stage show complete with burlesque dancers and a rocking soundtrack" for her presentation. As a result in Kim's eyes she fell flat as a protagonist, and while he acknowledged many would find appeal in her appearance and "vampish" approach he had preferred for her overt nature to be toned down.<ref>{{cite magazine |url=http://www.gamepro.com/article/reviews/213319/bayonetta/ |title=Bayonetta Review |magazine=[[GamePro]] |access-date=February 6, 2010 |date=December 21, 2009 |author=Kim, Tae K. |archive-url=https://web.archive.org/web/20091231020308/http://www.gamepro.com/article/reviews/213319/bayonetta/ |archive-date=December 31, 2009 |url-status=dead }}</ref> While Arthur Gies of ''[[Polygon (website)|Polygon]]'' praised ''Bayonetta 2'' for giving the character "some much-needed development as a human being who cares about things other than herself", he was significantly concerned about other aspects of her depiction, such as gratuitous camera angles that were "frequently provided as an implicit reward for doing well. … It's sexist, gross pandering, and it's totally unnecessary." He felt that such issues "cause[d] an otherwise great game to require a much bigger mental compromise to enjoy".<ref name="Polygon">{{cite web|url=http://www.polygon.com/2014/10/13/6957677/bayonetta-2-review-wii-u|title=Bayonetta 2 review: Heaven and Hell|author=Gies, Arthur|work=[[Polygon (website)|Polygon]]|date=October 13, 2014|access-date=October 13, 2014|archive-url=https://web.archive.org/web/20141013072648/http://www.polygon.com/2014/10/13/6957677/bayonetta-2-review-wii-u|archive-date=October 13, 2014|url-status=live}}</ref> ''[[Edge (magazine)|Edge]]'' stated that, although "Bayonetta's default design shows how to walk the tightrope between sexy and sexualised", certain optional costumes "range from the respectable to the cringeworthy
In 2018, [[Lady Gaga]] expressed her love of the character, referring to her as "tough
===Regarding female empowerment===
In an editorial for ''[[The Guardian]]'' on female characterization, Ria Jenkins praised Bayonetta as a character who is "unapologetically feminine, sexual and confident. Dismissed by many as an objectified fantasy, she is a woman without compromise who refuses to be ashamed of her body." She noted that in contrast to Lara Croft, where Croft's sex appeal was secondary, in Bayonetta's case she utilized it as a powerful weapon. To this end, the character made many of the male cast, and per Jenkins' own suggestion some male players, uncomfortable, and helped illustrate her as "a power trip for and about women". Jenkins further stated that as a character her autonomy and control over her body and femininity helped distance her portrayal as one seen as pandering to the male audience, and demonstrated the fact she was a powerful woman as compared to being "powerful in spite of being a woman". Additional comparison was brought up between the character and her younger self, Cereza, and how it not only illustrated a maternal side of Bayonetta, but also drew a distinction between woman and child by giving them different names, "the sexed and non-sexed subject
Leigh Alexander in an article for ''GamePro'' noted that while the character was sexually overt, she felt that Bayonetta could be seen as an empowering symbol for women. She noted that many of the thematic stylings that Hideki Kamiya had worked into his previous games such as ''Devil May Cry'' were also equally present in Bayonetta. While in those titles Alexander acknowledged the female characters were "strong, sexy women", they were in her eyes often reduced to eye candy, while in the case of Bayonetta the character used their sexuality as a source of strength, bringing the "video game sexy woman stereotype from object to subject, and it's tremendously empowering
Johanthan Holmes of ''[[Destructoid]]'' on the other hand stated that such defense of the character surprised him after the game's release, feeling that a female character that "reinforces the idea that women need to self-objectify in order to get what they want isn’t doing much for feminism
==See also==
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