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{{Short description|American game show}}
{{good article}}
{{Infobox television
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| caption =
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| genre = [[Game show]]
| creator =
| based_on =
| developer =
| writer = [[Shawn Kennedy]]
| director = Rob George
| creative_director =
| presenter = [[Hunter March]]
| starring =
| judges =
| voices =
| narrated =
| theme_music_composer =
| opentheme =
| endtheme =
| composer =
| country = United States
| language = English
| num_seasons = 1
| num_episodes = 40
| list_episodes =
| executive_producer = {{Plainlist|
* Craig Brooks
* Larry Barron
}}
| producer =
| editor =
| location =
| cinematography =
| camera =
| runtime = 20−22 minutes
| company = Game Show Enterprises, LLC
| channel = [[Game Show Network]]
| first_aired = {{Start date|2017|06|14}}
| last_aired = {{End date|2018|11|18}}
|
}}
''''' Emogenius '''''is an American [[game show]] that is broadcast by [[Game Show Network]]. The series features
== Gameplay ==
Two teams of two contestants compete in the main game, which consists of three rounds. In the opening round, called “Get the Message (or Texting with the Stars on some episodes),” each team is given two questions based on fictional text message conversations, each consisting of a question being asked and a reply being a series of emojis. The team has 15 seconds to decipher what the reply means. Each team's first question is worth $100, while the second question is worth $200. If the team fails to decipher the reply, their opponents have five seconds to decipher the same message for half of the question's original value.<ref name="Episode ref">{{cite episode|series=Emogenius|season=1|number=6|date=June 28, 2017|network=Game Show Network}}</ref><ref>{{cite episode|series=Emogenius|season=1|number=32|date=October 21, 2018|network=Game Show Network}}</ref>
In the second round, called “In-App Purchase” each team is shown a category and an emoji-based clue. The opening value of the question is $300. The team may swipe upwards on their touchscreen up to two times to receive clues in assistance in solving the puzzle; however, each additional clue reduces the value by $100 (the so-called “in-app purchase” which gives the round its name). The team must solve the clues within 20 seconds to earn the remaining money. If they fail to do so, the other team has five seconds to solve for the remaining money. Each team is given two questions in this round.<ref name="Episode ref"/>
The leading team goes first in the third round, called “Hit Send.” One member of each team is designated the sender, while the other is the receiver. The sender is shown a message to send, as the host announces the category, and uses the emoji on their touchscreen to communicate the message to their partner, who must decode the message. Either member of the team may pass at any time. Each message successfully communicated is worth $400. Each team has 45 seconds to communicate as many messages as possible.
=== Final round: Masters of Text ===
The Masters of Text round is played in a similar manner to the Hit Send round
Additionally, certain episodes may be designated as "Double Text" games. In Double Text games, all normal dollar values are doubled, and the "Masters of Text" round is played for $20,000.<ref>{{cite episode|series=Emogenius|season=1|number=19–20|date=August 16, 2017|network=Game Show Network}}</ref>
==Production==
[[Game Show Network]] (GSN) first announced ''Emogenius'' at their 2017 upfront presentation in New York on March 17, 2017.<ref name="PR1">{{cite press release|url=https://press.gsntv.com/resources/press-releases/gsn-heads-into-its-2017-upfront-with-renewed-commitment-to-core-game-show-programming-slate-freshman-series-winsanity-and-divided-receive-season-two-pickups-and-new-series-emogenius-is-greenlit|title=GSN Heads Into Its 2017 Upfront with Renewed Commitment to Core Game Show Programming Slate; Freshman Series ''Winsanity'' and ''Divided'' Receive Season Two Pickups and New Series ''Emogenius'' is Greenlit|publisher=GSN Corporate|date=March 17, 2017|
Due to copyright logistics, GSN was forced to develop their own emoji designs for the series' usage. GSN Publicist Melissa Carr noted, "On the show, we have to develop our own set of emojis — the others are copyrighted. So they not only have to come up with our own emojis, they have to figure out a puzzle that gets you to [[Jim Carrey]]."<ref name="Genus"/> The show
== Reception ==
Writing for ''[[The Boston Globe]]'', Michael Andor Brodeur argued that while the show may feel like an advertisement for emoji, "the most satisfying part is watching self-proclaimed enthusiasts of the form stumble through their symbols once the difficulty is ever-so-slightly notched up....watching so much get lost in translation feels like a win."<ref>{{cite web|url=https://www.bostonglobe.com/arts/television/2017/07/31/finding-symbol-pleasures-emogenius/fx2143jMmqJMOuUKxxiMeN/story.html|title=Are emoji for dummies, or filled with nuance? That tension is at heart of new game show|work=[[The Boston Globe]]|last=Brodeur|first=Michael Andor|date=August 1, 2017|
== References ==
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[[Category:2010s American game shows]]
[[Category:2017 American television series debuts]]
[[Category:
[[Category:Emoji]]
[[Category:American English-language television
[[Category:Game Show Network original
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