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{{Short description|2003 video game}}
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'''''Fire Emblem: The Blazing Blade''''',{{efn|Known in Japan as {{nihongo|'''''Fire Emblem: Rekka no Ken'''''|ファイアーエムブレム 烈火の剣|Faiā Emuburemu: Rekka no Ken|{{lit
The game is a prequel to ''The Binding Blade'', set on the fictional continent of Elibe. It tells the story of Lyn, Eliwood, and Hector, three young lords who band together on a journey to find Eliwood's missing father Elbert while thwarting a larger conspiracy threatening the stability of Elibe. The gameplay, which draws from earlier ''Fire Emblem'' entries, features tactical combat between armies on a grid-based map. Characters are assigned different character classes that affect abilities and are subjected to [[permanent death]] if defeated in battle.
Development began in 2002 as a companion title to ''The Binding Blade'', but
==Gameplay==
[[File:FE Rekka English gameplay.png|left|thumb|Two characters on the combat screen in ''Fire Emblem'': a cavalier attacks a brigand. Displayed are the respective characters' names, health, and battle statistics (hit rate, damage, and critical rate from top to bottom).]]
''Fire Emblem'' is a [[tactical role-playing game]] where players take the role of story protagonists Lyn, Eliwood, and Hector as they navigate story-driven missions across the fictional continent of Elibe. The player takes the role of an unseen tactician directing the player army.<ref name="FEmanual">{{cite web|url=https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_Fire_Emblem_EN_DE_FR.pdf|title=Fire Emblem European manual|publisher=[[Nintendo]]|date=2004|access-date=November 23, 2016|archive-date=October 14, 2022|archive-url=https://web.archive.org/web/20221014011430/https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_Fire_Emblem_EN_DE_FR.pdf|url-status=live}}</ref> The single-player campaign is divided into chapters which generally begin with story elements presented through the use of scenes animated with still images of the main characters, then followed by a battle with an enemy; after each battle, the player is given the opportunity to save their progress.<ref name="EuroReview"/> In-game currency is gained either through battles in the game's various Arenas or through other means, rather than from defeating units. Currency can be used to buy new items and weapons at merchants at specific locations within maps. Items can also be exchanged between units during battles.<ref name="FEmanual"/><ref name="GSpyReview"/>
Battles in the story take place on maps divided into a square-based grid. Battle actions are governed by a [[Turn-based strategy|turn-based system]] where each unit on both sides is given their chance to move and act.<ref name="FEmanual"/><ref name="EuroReview"/> During gameplay, weather and terrain effects appear such as [[fog of war]] or elements of the environment that can be manipulated to one side's advantage, affecting the progress of battle.<ref name="EuroReview"/><ref name="GSreview"/> Units are split between player, enemy and allied [[non-player character]] (NPC) units. Each unit's movement range and attack range is displayed when selected. The player must clear a map to advance the story: the objectives for clearing a level can vary from defeating all enemies to capturing strongholds or rescuing NPCs. When engaging a unit, the scene transitions into a battle between the player and enemy unit, with battle animation playing out. When hit with an attack, a character loses health points (HP). For player characters, HP can be restored with items or by units with healing magic; it can also be regained by standing on forts, gates or castles, or using a special spell that replenishes health based on damage dealt to an enemy.<ref name="FEmanual"/><ref name="EuroReview"/>
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==Synopsis==
[[File:Fe7char.jpg|thumb|Several characters from the game; left to right, Eliwood, Sain, Dorcas, Lyn, Rebecca, Hector, and Serra]]
The events of ''Fire Emblem'' take place on the fictional continent of Elibe, twenty years before the events of ''[[Fire Emblem: The Binding Blade]]''
The player
One year later, Elbert disappears, prompting Eliwood and his friend Lord Hector, younger brother of Marquess Uther of Ostia, to investigate. The pair discover that the Black Fang has incited Marquess Darin of Laus to rebel against Lycia, and Elbert was captured when he refused to cooperate. After rescuing Lyn from Darin's troops, the three pursue him to the Dread Isle. There, they reunite with Ninian and Nils and learn that the Black Fang is being manipulated by Nergal, a dark sorcerer
In the aftermath, Athos expends
==Development==
''Fire Emblem'', known in Japan as ''Fire Emblem: Rekka no Ken'', was created by series developer [[Intelligent Systems]]. Toru Narihiro and Takehiro Izushi from Intelligent Systems acted as producers, Hitoshi Yamagami from [[Nintendo]] supervised with Taeko Kaneda and Kentarou Nishimura as directors.<ref name="FERekkaInterview1"/><ref name="FERekkaInterview2"/><ref name="FEgbaCredits">{{cite book | url = https://www.nintendo.co.jp/data/software/manual/manual_PAZJ_00.pdf | script-title = ja:ファイアエムブレム 烈火の剣 取扱説明書 | title = Faīa Emuburemu Rekka no Ken Toriatsukaisetsumeisho | trans-title = Fire Emblem Rekka no Ken Manual | publisher = [[Nintendo]] | date = 2003 | chapter = Staff Credits | language = ja | access-date = October 15, 2020 | archive-date = December 14, 2020 | archive-url = https://web.archive.org/web/20201214230657/https://www.nintendo.co.jp/data/software/manual/manual_PAZJ_00.pdf | url-status = live }}</ref> The script was written by Ken Yokoyama and Kouhei Maeda.<ref name="FEgbaCredits"/> Character designs were done by Sachiko Wada, who would reprise her role for ''[[Fire Emblem: The Sacred Stones]]''.<ref name="GuideInterviews"/> A second artist on the project was Ryo Hirata, who had previously done illustration work for [[Production I.G]] and would go on to work on ''The Sacred Stones''.<ref>{{cite web|url=http://www.productionig.com/contents/works_sp/71_/s08_/001128.html|title=Interview with Ren Ishimori and Ryo Hirata (2)|publisher=[[Production I.G]]|access-date=June 11, 2016|archive-url=https://web.archive.org/web/20120401184352/http://www.productionig.com/contents/works_sp/71_/s08_/001128.html|archive-date=April 1, 2012|url-status=live}}</ref> Eiji Kaneda, who worked on ''The Binding Blade'', did uncredited illustration work. Background graphics, particularly those for the Fire Dragons, were done by Daisuke Izuka.<ref name="FEgbaCredits"/><ref>{{cite tweet|user=okome_di|author=Daisuke Izuka(okome)|number=587911109723590656|date=April 14, 2015|title=@genseki_t2 はじめまして!有り難うございます。烈火はキャラデザしていません☆その時は僕はまだバイトでした☆キャラ達は金田榮路先生と先輩によって魂を吹き込まれており、僕は火竜のイラスト描いたり背景まわりを作っておりました。長い付き合いだなぁ…遠い目。}}</ref> Music was composed by [[Yuka Tsujiyoko]], who had worked on every game since the series' inception, although ''Fire Emblem'' would be her last work on the series as a composer. She was helped by Saki Haruyama.<ref name="FEgbaCredits"/><ref name="GuideInterviews">{{cite book|script-title=ja:メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif|publisher=[[Tokuma Shoten]]|isbn=978-4-19-864056-9|date=November 28, 2015|language=ja}}</ref>
Development of ''Fire Emblem'' began in 2002 after the release of ''The Binding Blade''. Intended as a companion title built upon the foundation of ''The Binding Blade'', development time was initially estimated at seven months.<ref name="FErekkaDream"/> The storyline was built around three main characters and their strengths in battle; the central character Eliwood was made fairly weak to fit the concept of an "easy" mode for new players, while the Lyn and Hector both provided steeper gameplay challenges and altered story segments.<ref name="FERekkaInterview1"/> As with ''The Binding Blade'', the titular "Fire Emblem" was represented as a family crest.<ref>{{cite book|script-title=ja:任天堂公式ガイドブック 20th Anniversary 『ファイアーエムブレム大全』が発売中です|publisher=[[Shogakukan]]|chapter=World Guide|isbn=978-4-09-106467-7|date=June 30, 2010|language=ja}}</ref> The gameplay, initially identical to ''The Binding Blade'', underwent multiple changes including expansions on the role of the player in the storyline through the unseen strategist character, and the added tutorial stages helped introduce the mechanics to new players.<ref name="FERekkaInterview1">{{cite web|url=https://www.nintendo.co.jp/nom/0305/22/|script-title=ja:『ファイアーエムブレム 烈火の剣』開発者インタビュー|publisher=Nintendo Online Magazine|language=ja|date=2003|access-date=November 19, 2016|archive-url=https://web.archive.org/web/20070828082616/http://www.nintendo.co.jp/nom/0305/22/|archive-date=August 28, 2007|url-status=live}}</ref><ref name="FERekkaInterview2">{{cite web|url=http://www.1101.com/nintendo/fire_emblem/|script-title=ja:『ファイアーエムブレム』を噛み砕け!|publisher=[[Hobonichi]]|language=ja|date=May 9, 2003|access-date=November 19, 2016|archive-url=https://web.archive.org/web/20060105182700/http://www.1101.com/nintendo/fire_emblem/|archive-date=January 5, 2006|url-status=live}}</ref><ref name="FErekkaDream"/> Due to the multiple extra features, development ultimately lasted over a year.<ref name="FErekkaDream">{{cite journal | date=May 21, 2003 | script-title=ja:ファイアーエムブレム 烈火の剣| journal=Nintendo Dream| issue=89| publisher=[[Tokuma Shoten]] | language=ja}} [http://god-bird.net/research/feinterview.html Info] {{Webarchive|url=https://web.archive.org/web/20210419063045/https://god-bird.net/research/feinterview.html |date=April 19, 2021 }}</ref> The tutorial was included because the game's steep difficulty was proving off-putting to new players; an inclusion made to make ''Fire Emblem'' a major series for Nintendo.<ref name="FERekkaInterview2"/> Additional content could be unlocked by connecting the game to the ''[[Mario Kart: Double Dash]] Bonus Disc'' via a [[GameCube – Game Boy Advance link cable]].<ref>{{cite web|url=http://cube.ign.com/objects/616/616358.html|title=Mario Kart: Double Dash!! (Bonus Disc)|publisher=IGN|archive-url=https://web.archive.org/web/20090227121713/http://cube.ign.com/objects/616/616358.html|archive-date=February 27, 2009|url-status=dead|access-date=August 23, 2010}}</ref>
==Release==
''Fire Emblem'' was first announced in early 2003. It was the second title in the ''Fire Emblem'' series to have been developed for the [[Game Boy Advance]] while also being compatible with the newly released [[Game Boy Advance SP]], an upgraded version of the GBA.<ref>{{cite web|url=http://www.rpgamer.com/news/Q1-2003/020203b.html|title=Yet Another Fire Emblem Game Coming to GBA|author=Stone, Cortney|publisher=RPGamer|date=2003|access-date=November 19, 2016|archive-url=https://web.archive.org/web/20150404060341/http://www.rpgamer.com/news/Q1-2003/020203b.html|archive-date=April 4, 2015|url-status=dead}}</ref><ref>{{cite web|url=http://game.watch.impress.co.jp/docs/20030205/nintendo.htm|script-title=ja:任天堂がゲームボーイアドバンスSPの体験会を開催2003年度中には全世界で2,000万台の販売を視野に|publisher=Game Watch Impress|language=ja|date=February 5, 2003|access-date=November 19, 2016|archive-url=https://web.archive.org/web/20130628163033/http://game.watch.impress.co.jp/docs/20030205/nintendo.htm|archive-date=June 28, 2013|url-status=live}}</ref> It was released on April 25, 2003.<ref>{{cite web|url=http://dengekionline.com/data/news/2003/4/25/a6c732de7936009913954e0a9aaeb596.html|script-title=ja:本日発売『ファイアーエムブレム』で使用できるレアアイテムをゲットしよう!|publisher=[[ASCII Media Works|Dengeki Online]]|language=ja|date=April 25, 2003|access-date=November 19, 2016|archive-url=https://web.archive.org/web/20161117174611/http://dengekionline.com/data/news/2003/4/25/a6c732de7936009913954e0a9aaeb596.html|archive-date=November 17, 2016|url-status=live}}</ref> Prior to 2017, the game's Japanese subtitle was translated as ''The Sword of Flame''.<ref name="Shueisha"
===Localization===
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==Reception==
{{Video game reviews
|MC = 88/100 (31 reviews)<ref name="MetaFERekka">{{cite web|title=Fire Emblem for Game Boy Advance Reviews|url=
|EuroG = 9/10<ref name="EuroReview">{{cite web|title=Fire Emblem Review|url=http://www.eurogamer.net/articles/r_fireemblem_gba|access-date=July 22, 2007|date=July 7, 2004|website=[[Eurogamer]]|author=Bramwell, Tom|archive-url=https://web.archive.org/web/20160304054237/http://www.eurogamer.net/articles/r_fireemblem_gba|archive-date=March 4, 2016|url-status=live}}</ref>
|Fam = 34/40<ref name="FamReview">{{cite web|url=http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1733|script-title=ja:ファイアーエムブレム 烈火の剣 (GBA)|publisher=[[Famitsu]]|language=ja|access-date=November 23, 2016|archive-url=https://web.archive.org/web/20160101141814/http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1733|archive-date=January 1, 2016|url-status=live}}</ref>
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''Fire Emblem'' met with generally positive reviews from critics. On aggregate site [[Metacritic]], ''Fire Emblem'' garnered a score of 88/100 based on 31 reviews. It was the 6th best-reviewed GBA title of 2003.<ref name="MetaFERekka"/>
Japanese magazine ''[[Famitsu]]'' praised the characters and felt it was a suitable addition to the ''Fire Emblem'' series,<ref name="FamReview"/> while ''[[Eurogamer]]''{{'}}s Tom Bramwell cited the storyline as being similar to better examples within the Japanese role-playing genre and its near-seamless integration with gameplay mechanics.<ref name="EuroReview"/> ''[[GamePro]]'' reviewer Star Dingo called the narrative "a complex (but not convoluted) classic fantasy yarn",<ref name="GProReview"/> while ''[[GameSpot]]''{{'}}s Bethany Massimilla called the story standard while praising the writing and character development.<ref name="GSreview"/> Christian Nutt of [[GameSpy]] praised the writing as highly enjoyable for both the Japanese and Western releases,<ref name="GSpyReview"/> and ''[[IGN]]''{{'}}s Craig Harris believed that the game was superior to ''Advance Wars'' through its portrayal of characters despite some minor complaints about characters that remained alive for story reasons despite falling in battle.<ref name="IGNreview"/> ''PALGN'' reviewer Andrew Burns commented that the story gained a serious edge once Lyn's opening story arc was completed.<ref name="PALGNreview"/>
Speaking about the gameplay, ''Famitsu'' was slightly mixed about some aspects; one critic praised the added tutorial for allowing new players to be eased in the series gameplay, while another compared the tutorial to a nagging mother and said it and the unseen Tactician representing the player might grate with series fans.<ref name="FamReview"/> Bramwell praised the integration of RPG elements and tactical gameplay, in addition to finding the permanent death of characters a suitable fit for the game's world.<ref name="EuroReview"/> Dingo was positive about the level design and controls, but warned that it was quite short and lacking in depth when compared to ''[[Final Fantasy Tactics Advance]]''.<ref name="GProReview"/> Massimilla found the gameplay both accessible and challenging as she made her way through the game,<ref name="GSreview"/> while Nutt was skeptical about the permanent death system and critical of the in-game economy despite generally enjoying the experience.<ref name="GSpyReview"/> Harris again compared it to ''Advance Wars'', but said that ''Fire Emblem'' had enough unique elements to make it its own product, and generally praised the title's accomplishments.<ref name="IGNreview"/> Burns, who had experience of earlier ''Fire Emblem'' titles, praised the game as a worthy entry in the series and a good entry for the West to experience.<ref name="PALGNreview"/>
===Sales===
In its debut week, ''Rekka no Ken'' entered Japanese gaming charts at #2 with sales of 93,880 units.<ref>{{cite web |author=Winkler |first=Chris |date=May 3, 2003 |title=Weekly Japanese Sales Charts Update |url=http://www.rpgfan.com/news/2003/1425.html
===Accolades===
''Fire Emblem'' was named "Editor's Choice" by both ''IGN'' and GameSpy as part of their reviews.<ref name="GSpyReview"/><ref name="IGNreview"/> During
==Notes==
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[[Category:2003 video games]]
[[Category:Video games about dragons]]
[[Category:Fire Emblem video games|Blazing Blade]]
[[Category:Game Boy Advance games]]
[[Category:Nintendo Switch Online games]]
[[Category:Tactical role-playing video games]]
[[Category:Video game prequels]]
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[[Category:Virtual Console games for Wii U]]
[[Category:Video games scored by Yuka Tsujiyoko]]
[[Category:Games with GameCube-GBA connectivity]]
[[Category:Multiplayer and single-player video games]]
[[Category:Game Boy Advance-only games]]
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