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{{Short description|Tie-breaking formula in limited overs Cricket}}
{{EngvarB|date=
{{Use dmy dates|date=July 2016}}
'''Net
The NRR in a single game is the [[arithmetic mean|average]] runs per [[Over (cricket)|over]] that team scores, minus the average runs per over that is scored against them. The NRR in a tournament is the average runs per over that a team scores across the whole tournament, minus the average runs per over that is scored against them across the whole tournament.<ref name="ICCPH">{{cite web|url=http://icc-live.s3.amazonaws.com/cms/media/about_docs/526958a73c839-Playing%20Handbook.pdf|title=ICC Playing Handbook 2013/14 Paragraph 21.9.2|website=Icc-live.s3.amazonaws.com|
A positive NRR means a team is scoring faster than its opposition overall, while a negative NRR means a team is scoring slower than the teams it has come up against.<ref>{{cite web|url=https://www.thoughtco.com/net-run-rate-nrr-962178|title=How To Calculate Net Run Rate in Cricket|author=Barnaby Haszard Morris|website=Thoughtco.com|
NRR has been criticised as hard to understand. Also, while it measures how quickly teams score and concede runs, this is not at all the same as how big the teams' margins of victory or defeat are (as it ignores [[Dismissal (cricket)|wickets lost]]), and so ranking sides by NRR does not rank them by size of victory. This means a team which progresses in a tournament at the expense of another team, due to a higher NRR, may not have truly performed better than their opponents.<ref>{{cite web |title=How is Net Run Rate (NRR) Calculated? |url=https://www.sportskeeda.com/amp/cricket/how-is-net-run-rate-nrr-calculate-in-cricket |website=www.sportskeeda.com |
In the [[Cricket World Cup]], the first use of NRR was in the [[1992 Cricket World Cup|1992 tournament]].<ref>{{cite news |url=https://news.google.com/newspapers?id=bpBlAAAAIBAJ&sjid=lJ4NAAAAIBAJ&pg=420%2C3190547 |title=Leander fires out Malik |first=H. |last=Natarajan |publisher=The Indian Express |page=15 |date=19 March 1992 |access-date=15 November 2020 }}</ref> Earlier tournaments used [[run rate]] instead as the tie-breaker.<ref>{{cite news |url=https://news.google.com/newspapers?id=FX5VAAAAIBAJ&sjid=-5YDAAAAIBAJ&pg=3010%2C387454 |title=Border's men face a daunting semi task |first=Martin |last=Blake |date=2 November 1987 |publisher=The Age |access-date=15 November 2020 }}</ref>
==Step by step explanation==
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<math>\text{run rate }=\frac{\text{total runs scored}}{\text{total overs faced}}</math>.
So if a team scores
The concept of net run rate involves [[subtraction|subtracting]] the opponents' run rate from the team's run rate, i.e.
<math>\text{match net run rate }=\frac{\text{total runs scored}}{\text{total overs faced}}-\frac{\text{total runs conceded }}{\text{total overs bowled}} </math>.
For two teams which have just played, the winning side will have a positive Match NRR, and the losing side will have the [[negative number|negative]] of this (i.e. the Match NRRs will be [[additive inverse
Usually, runs and overs are summed together throughout a season to compare teams in a league table. A team's overall NRR for a tournament is not defined as the sum or average of the NRR's from the individual matches, but as:
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*If a match is '''abandoned but a result decided''' by retrospectively applying Duckworth-Lewis, the number of overs assigned to each team for this calculation is the number of overs actually faced by Team 2. Team 1 is credited with Team 2's Par Score (the number of runs they would need to have reached from this number of overs and wickets lost if they were going to match Team 1's score), and the actual runs scored are used by Team 2 for Team 2's innings.<ref name="ICCPH"/>
==
All scenarios assume [[One Day International]] rules with 50 overs per side.
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===3. Side that bats first is bowled out, side batting second wins===
* Team A bat first and are bowled out for
* Team B reach the target off
* Team A's NRR for this game is <math>\frac{127}{50}-\frac{128}{30\frac{5}{6}} = -1.61</math>.
* Team B's NRR for this game is <math>\frac{128}{30\frac{5}{6}}-\frac{127}{50} = +1.61</math>.
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===5. Both sides are bowled out, side batting first therefore wins===
* Team A bat first, and manage
* In this case, both teams get 50 overs both faced and bowled in the overs column for the season, just as in example 1.
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* In matches where [[Duckworth-Lewis]] revised targets are set due to interruptions which reduce the number of overs bowled, those revised targets and revised overs are used to calculate the NRR for both teams.
* For example, Team A are dismissed for 165 in 33.5 overs. Team B progresses to 120–0, but play is halted after 18 overs due to rain.
* Six overs are lost, and the target is reset to 150 from 44 overs, which Team B reach comfortably after 26.2 overs.
* Because the target was revised to 150 runs from 44 overs, Team A's total is reset to 149 from 44 overs, thus their RR <math>=
\frac{149}{44} \approx 3.39</math>. Team B's RR, however, is computed as normal: <math>\frac{150}{26.33} \approx 5.70</math>.
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Most of the time, in limited overs cricket tournaments, there are round-robin groups among several teams, where each team plays all of the others. Just as explained in the scenarios above, the NRR is not the average of the NRRs of all the matches played, it is calculated considering the overall rate at which runs are scored for and against, within the whole group.
'''FOR'''
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==Criticisms==
===NRR does not accurately reflect margins of victory, as it takes no account of wickets lost===
In the language of [[Duckworth–Lewis–Stern method|Duckworth-Lewis-Stern]], teams have two resources with which to score runs − overs and wickets. However, NRR takes into account only one of these − overs faced; it takes no account of wickets lost. Therefore, a narrow victory can produce a higher NRR than a comfortable victory.<ref>{{cite web|url=http://www.espncricinfo.com/icc-champions-trophy-2013/content/story/640383.html|title=Why net run rate doesn't work|date=10 June 2013|website=Espncricinfo.com|
*New Zealand
*Sri Lanka comfortably beat England by restricting them to 293–7 from 50 overs, then reaching 297–3 from 47.1 overs, giving them match NRR = (297/47.167) − (293/50) = '''0.44'''.
This fact can encourage a team to play in an overly aggressive manner, to maximise NRR by batting with next to no regard for preserving wickets, when the required run rate alone seems low, which can then put the team in danger of losing.<ref>{{cite web|url=http://www.espncricinfo.com/icc-cricket-world-cup-2015/content/story/833193.html|title=NZ stutter to win after dominant bowling|date=16 February 2015|website=Espncricinfo.com|
===NRR may be manipulated===
A team may choose to artificially reduce their margin of victory, as measured by NRR, to gain an additional advantage by not disadvantaging their opponent too much. For example, in the final round of matches in the [[1999 Cricket World Cup#Group
However, this is also likely to be a possibility with alternatives to NRR.
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==Alternatives to NRR==
A number of alternatives or modifications done to NRR
===Duckworth–Lewis–Stern===
Therefore, alternatively, use Duckworth–Lewis–Stern to predict the 50-over total for ''every'' innings less than this,<ref>{{cite web|url=http://www.sporttaco.com/rec.sport.cricket/Net_Run_Rate_alternative_3979.html|title=Net Run Rate alternative|website=Sporttaco.com|accessdate=30 April 2019}}</ref> even, for example, if a match is reduced to 40 overs each, and a side completes their 40 overs. This would make every innings in the tournament the same length, so would remove all the criticisms above. However, a side will bat differently (less conservatively) in a 40-over innings compared to a 50-over innings, and so it is quite unfair to use their 40-over total to predict how many runs they could have scored in 50 overs.▼
▲Therefore, alternatively, use Duckworth–Lewis–Stern to predict the 50-over total for ''every'' innings less than this,<ref>{{cite web|url=http://www.sporttaco.com/rec.sport.cricket/Net_Run_Rate_alternative_3979.html|title=Net Run Rate alternative|website=Sporttaco.com|
===Average of the match NRRs===
Calculate tournament NRR as the total or average of the individual match NRRs. This would mean all matches have equal weighting, no matter how long they were, (rather than all batted overs across the tournament having equal weighting, and all bowled overs across the tournament having equal weighting). This would remove the criticisms under the 'Tournament NRR calculation' subheading above. For example, the different teams' tournament NRRs would always sum to zero if the total of the individual match NRRs were used, or if the average of the individual match NRRs were used and all teams had played the same number of games.
An example of when using this would have made a difference was the [[1999 Cricket World Cup#Group
===Head-to-head record or stage a play-off match===
Split teams level on points using the results from the matches between them. However, this unfairly increases the importance of that one match and reduces the importance of other matches in the league, when all matches in a league should be of equal value − the team with the better head-to-head record will have a worse record against other teams. Also, the head-to-head record will not decide it if the game between them was a No result, or if they played each other twice, and won one game each.<ref>{{cite web |last1=Madhavan |first1=M. J. |title=How Net Run Rate is calculated in IPL |url=https://www.thehindubusinessline.com/news/sports/how-net-run-rate-is-calculated-in-ipl/article23941359.ece/amp/ |website=businessline |
An example of where a team progressed further because of a head-to-head result taken into account, was in the 1999 World Cup semi-finals when South Africa vs Australia played to a
Alternatively, stage a play-off match between the teams level on points. However, organising this at very short notice may be difficult, or the teams may be in the middle of a league table with no promotion or relegation or progression at stake, so there may be no appetite for a play-off match.
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