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{{nihongo foot|'''''Performan'''''|パフォーマン|''Pafōman''||lead=yes|group=lower-alpha}} is an [[Action game|action]] [[Arcade game|arcade]] [[video game]] developed by [[Toaplan]] and published exclusively in Japan by [[Data East]] in April 1985. In the game, players assume the role of the titular [[robot]] in order to defeat enemies across multiple stages. The title is notable for being created by most of the same team that previously worked on several projects at Orca and Crux before both companies declared [[bankruptcy]] in 1984, after which a group of employees from the two gaming divisions would go on to form Toaplan as a result, as well as being one of the few titles by Toaplan that has not received any official [[Porting#Porting in gaming|port]] to [[Home video game console|home console]]s {{as of|lc=y|2020|7}}.
 
== Gameplay ==
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== Development and release ==
''Performan'' was created by most of the same team that previously worked on several projects at Orca and Crux before both companies declared bankruptcy in 1984, after which a group of employees from the two gaming divisions would go on to form Toaplan and among them were [[Video game composer|composer]]s Masahiro Yuge and [[Tatsuya Uemura]], both of which recounted the project's development process and history between [[1990 in video gaming|1990]] and [[2012 in video gaming|2012]] through Japanese publications such as ''[[Gamest]]'' and ''Shooting Gameside''.<ref name="G49">{{cite magazine|author=|url=https://archive.org/stream/gamest0049#page/51/mode/2up|title=東亜プラン|magazine=[[Gamest]]|issue=49|publisher=[[Shinseisha]]|date=September 1990|page=|lang=ja}} ([http://shmuplations.com/toaplan-gamest/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20191107033548/http://shmuplations.com/toaplan-gamest/|date=2019-11-07}}).</ref><ref name="THf25v9a">{{cite magazine|author1=Iona|author2=VHS|author3=K-HEX|title=東亜プラン FOREVER (1/5)|magazine=Floor 25|volume=9|publisher=|date=June 2009|page=|lang=ja}} ([http://www.gamengai.com/cmnt_inf.php?id=2332&type=translation Translation] by Gamengai. {{Webarchive|url=https://web.archive.org/web/20110219234827/http://www.gamengai.com/cmnt_inf.php?id=2332&type=translation|date=2011-02-19}}).</ref><ref name="THf25v9b">{{cite magazine|author1=Iona|author2=VHS|author3=K-HEX|title=東亜プラン FOREVER (2/5)|magazine=Floor 25|volume=9|publisher=|date=June 2009|page=|lang=ja}} ([http://www.gamengai.com/cmnt_inf.php?id=2332&type=translation&p=2 Translation] by Gamengai. {{Webarchive|url=https://web.archive.org/web/20130224034931/http://www.gamengai.com/cmnt_inf.php?id=2332&type=translation&p=2|date=2013-02-24}}).</ref><ref name="TSCa">{{cite web|url=https://sweeprecord.com/srin-1100/|title=東亜プラン シューティングクロニクル|work=SweepRecord|publisher=SuperSweep|date=14 November 2011|access-date=2020-02-15|language=ja|archive-url=https://web.archive.org/web/20191021030143/https://sweeprecord.com/srin-1100/|archive-date=2019-10-21|url-status=live}} ([http://shmuplations.com/toaplan-chronicle/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20180711134859/http://shmuplations.com/toaplan-chronicle/|date=2018-07-11}}).</ref><ref name="STGv4a">{{cite magazine|last1=Kiyoshi|first1=Tane|author2=hally (VORC)|last3=Yūsaku|first3=Yamamoto|title=東亜プラン特集 - 元・東亜プラン 開発者インタビュー: 上村建也|magazine=Shooting Gameside|volume=4|publisher=Micro Magazine|date=3 February 2012|pages=33-40|lang=ja|ISBN=978-4896373844}} ([http://shmuplations.com/toaplan-uemura1/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20190906023755/http://shmuplations.com/toaplan-uemura1/|date=2019-09-06}}).</ref><ref name="STGv4b">{{cite magazine|last1=Kiyoshi|first1=Tane|author2=hally (VORC)|last3=Yūsaku|first3=Yamamoto|title=東亜プラン特集 - 元・東亜プラン 開発者インタビュー: 弓削雅稔|magazine=Shooting Gameside|volume=4|publisher=Micro Magazine|date=3 February 2012|pages=41-48|lang=ja|ISBN=978-4896373844}} ([http://shmuplations.com/toaplan-yuge1/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20190906023744/http://shmuplations.com/toaplan-yuge1/|date=2019-09-06}}).</ref> Both Yuge and Uemura stated that the game was designed by Kenichi Takano and that their development environment at the time of the title's creation was done in the [[bedroom]] of an [[apartment]].<ref name="G49"/><ref name="THf25v9a"/><ref name="THf25v9b"/> Uemura worked on the sound design for the game while he still formed part of Crux developing ''[[Repulse (arcade game)|Repulse]]'', however Yuge later assumed the sound design duties after Uemura had a motorcycle accident during development, in addition to programming as well.<ref name="G49"/><ref name="THf25v9b"/><ref name="TSCa"/><ref name="STGv4a"/><ref name="STGv4b"/>
 
''Performan'' was released only in arcades across Japan by Data East on April 1985.<ref name="PONjpf"/> Uemura stated that the reason why the company was not credited for the title was due to contractual arrangements with Data East.<ref name="TSCa"/><ref name="STGv4a"/>