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{{Short description|Live action role-playing game}}
{{Multiple issues|
{{tone|date=September 2017}}
{{Multiple issues|{{More citations needed|date=September 2021}}
{{original research|date=September 2017}}
{{original research|date=September 2017}}}}
{{italic title}}
{{external links|date=September 2017}}
}}

{{Infobox RPG
{{Infobox RPG
|title= Mind's Eye Theatre
|title= Mind's Eye Theatre
|subtitle=The Masquerade
|image=
|image=Mind's_Eye_Theatre-The_Masquerade_1993_cover.jpg
|caption=
|caption=1st edition box cover, 1993
|designer= [[World of Darkness#Classic World of Darkness (cWoD)|oWoD]]: [[Mark Rein·Hagen]], [[Graeme Davis (game designer)|Graeme Davis]], [[Tom Dowd (game designer)|Tom Dowd]], [[Chris Cowart]], Don Bassingthwaite, [[S. P. Somtow]], [[Ken Cliffe]]<br>[[World of Darkness#New World of Darkness (nWoD)|nWoD]]: [[Peter Woodworth]]<br>[[World of Darkness#Classic World of Darkness (cWoD)|cWoD]]: [[Jason Andrew]], [[Jason Carl]], [[Kevin Millard]], Jennifer Smith, Ree Soesbee
|designer=[[Mark Rein·Hagen]]
|publisher= [[White Wolf, Inc.|White Wolf]], [[By Night Studios]]
|publisher= [[White Wolf, Inc.|White Wolf]], [[By Night Studios]]
|date= {{Unbulleted list|1993 1st edition (box)|1994 2nd edition (softcover)}}
|date= 1993, 2005 (''[[World of Darkness#New World of Darkness (nWoD)|nWoD]]''), 2013
|genre=Horror [[live action role-playing game]]
|footnotes=
|system=[[Rock, paper, scissors]]
|genre=[[live action role-playing game]]
|web=<!-- None -->
|isbn=1565040678
}}
}}
'''''Mind's Eye Theatre''''' is a [[live action role-playing game]] (LARP) based on the [[White Wolf, Inc.|White Wolf]] [[World of Darkness]] universe and shares the setting with the tabletop [[role-playing game]] ''[[Vampire: The Masquerade]]'', among others.
[[File:Camarilla 2.jpg|thumb|The character Patrick from Cincinnati, Camarilla's conclave, Milwaukee 2006]]
{{italic title}}
'''''Mind's Eye Theatre''''' is a [[live action role-playing game]] based on the [[White Wolf, Inc.|White Wolf]] [[World of Darkness]] universe, sharing a theme and setting originally with the table-top [[role-playing game]] ''[[Vampire: The Masquerade]]'' and with two revisions, ''[[Vampire: The Requiem]]'' and ''Mind's Eye Theater: Vampire The Masquerade''. (The rules for ''Mind's Eye Theatre'' have likewise been revised.) Other games or "venues" include: ''[[Werewolf: The Forsaken]]'', ''[[Mage: The Awakening]]'', ''[[Changeling: The Lost]]'' and more.


Conflicts and skill challenges are settled in the first and current editions with a "[[rock paper scissors]]" system often referred to as "throwing chops" or "hand jamming". The 2005 ''Mind's Eye Theatre'' system, however, used a random card-draw mechanic. Every player carried a deck of ten playing cards (2-10, plus an Ace), and added a skill modifier to their draw.
In most editions of the game, conflicts and skill challenges involving random chance were settled with a "[[rock paper scissors|rock, paper, scissors]]" system often referred to as "throwing chops" or "hand jamming". In the 2005 release of ''Mind's Eye Theatre'' and ''Mind's Eye Theatre: The Requiem'', this was removed in favor of a random card-draw mechanic to generate a random number between 1 and 10, usually using the Ace and 2 through 10 cards from a standard [[playing card]] deck. This mechanic was removed for the 2013 release of ''Mind's Eye Theatre: Vampire the Masquerade'' which returned to the rock, paper, scissors conflict resolution system from earlier editions.


The game possesses many rules both for game play and player safety. Some groups, however, use the game as background material, while using home-grown sets of rules for their actual game-play.
The game possesses rules both for gameplay and player safety. An advantage of the live-action gameplay is the ability to use the real interactions of players to resolve the majority of encounters between [[player character]]s and [[non-player character]]s.


In 1999 ''[[Pyramid (magazine)|Pyramid]]'' magazine named ''Mind's Eye Theatre'' (the original version) as one of the ''Millennium's Best Games''. Editor [[Scott Haring]] said "''Mind's Eye Theater'' was the first to take an established [[Role-playing game (pen and paper)|pen-and-paper RPG]] and do the translation to live-action. And it is easily the most successful live-action game, too."<ref>{{cite journal| title=Second Sight: The Millennium's Best "Other" Game and The Millennium's Most Influential Person|journal=[[Pyramid (magazine)|Pyramid]] (online)| url=http://www.sjgames.com/pyramid/login/article.html?id=1306| date=1999-12-24|last=Haring| first=Scott D. |authorlink=Scott Haring | accessdate=2008-02-16}}</ref>
In 1999, ''[[Pyramid (magazine)|Pyramid]]'' magazine named ''Mind's Eye Theatre'' (first edition) as one of the ''Millennium's Best Games''. Editor [[Scott Haring]] said "''Mind's Eye Theater'' was the first to take an established [[Role-playing game (pen and paper)|pen-and-paper RPG]] and do the translation to live-action. And it is easily the most successful live-action game, too."<ref>{{cite journal| title=Second Sight: The Millennium's Best "Other" Game and The Millennium's Most Influential Person|journal=Pyramid (Online)| url=http://www.sjgames.com/pyramid/login/article.html?id=1306| date=1999-12-24|last=Haring| first=Scott D. |author-link=Scott Haring | access-date=2008-02-16}}{{subscription required}}</ref>


In 2004, White Wolf published ''Laws of Judgment'' as part of the ''[[Time of Judgment]]'' product line. This volume was intended to bring the current storyline that began with the publication of ''[[Vampire: The Masquerade]]'' in 1993 to a close and a new chronicle would begin with the release of ''World of Darkness'' and ''[[Vampire: The Requiem]]'' in August 2004. ''Mind's Eye Theatre'' and ''Mind's Eye Theatre: The Requiem'' would bring the new setting into live action in July 2005.
==Games==
People wishing to participate can find or create a local game, some of which are part of a larger setting run by an organization like the Camarilla/Mind's Eye Society, One World By Night, Isles of Darkness, The Garou Nation, or Underground Theater.


In 2013, By Night Studios acquired the license for the Mind's Eye Theatre product line from [[CCP Games]] and in June 2013, ''Mind's Eye Theatre: Vampire the Masquerade'' was published, returning to the original, or "classic", World of Darkness setting. This was later followed by ''Mind's Eye Theatre: [[Werewolf: The Apocalypse]]'' in 2016 and ''[[Changeling: The Dreaming]]'' in 2020. Reviews for ''Minds Eye Theatre: Changeling the Dreaming'' indicated that it contained "fresh ideas" and that it <nowiki>''</nowiki>is a supernatural enthusiast's dream game".<ref name="dreaming2020">{{Cite web|url=https://www.gildinglight.tv/articles/2020/8/31/changeling-the-dreaming-finally-gets-a-new-larp-book-after-20-years|title=Changeling: The Dreaming Finally Gets A New LARP Book After 20 Years}}</ref>
===Independent===
Independent groups create their own worlds using and based on the chronicle material published by White Wolf. The books have a large number of optional rules and variations for the settings, so the style, theme and rules of the game can vary a good deal between such games, even if they follow the published books. Some independent groups are regional clusters of related games in which characters can travel back and forth.


As of March 2021, By Night Studios launched a free online [[System Reference Document]] (SRD) containing the majority of the rules, mechanics, and fiction from their ''Vampire: The Masquerade'' line of products.<ref>{{Cite web|url=https://bynightstudios.com/blog/bns-srd-update/|title=BNS- SRD Update|website=By Night Studios}}</ref>
Local gaming stores, Conventions and LARPing websites have information concerning games in a particular area.


In May 2023, By Night Studios launched a crowd-funding campaign for a new version of ''Laws of the Night'' which would feature updated rules and settings based on ''Vampire the Masquerade, Fifth Edition''. A [[PDF]] version of the new book was published in September 2023, with a physical release expected in 2024.
===The Mind's Eye Society===
[[File:Camarilla 1.jpg|thumb|The character ''Papa Sallow Rose'', Camarilla's conclave, Milwaukee 2006]]
The Mind's Eye Society (MES) is an official worldwide fan organization of White Wolf. They have affiliate organizations across the world playing a distributed role-playing game in which thousands of players assume the roles of the World of Darkness' inhabitants. Despite being separated by distance, many of these players (through e-mail, IRC, and conventions) have characters in the same world, or chronicle.

The club was originally named The Camarilla, after the fictional organization of vampires in Vampire: The Masquerade. When it was announced that the Camarilla will no longer be owned and ran by White Wolf Publishing, and would become a non-profit organization in 2010, the club changed its name to The Mind's Eye Society due to White Wolf's copyright on the term The Camarilla.

===Underground Theater===
[[Underground Theater]] (sometimes known as UT) is a [[501(c)(7)]] [[nonprofit organization|nonprofit]]<ref>"[http://www.guidestar.org/FinDocuments/2013/464/143/2013-464143999-0a7602a0-ZO.pdf Form 990-EZ: Short Form Return of Organization Exempt from Income Taxes]". ''Underground Theater Inc''. [[Guidestar]]. December 31, 2013.</ref> LARPing organization connecting World of Darkness troupes in a worldwide network of games. Formed in February 2013, Underground Theater was the first LARPing organization to fully utilize the By Night Studios Mind's Eye Theatre [[Vampire: The Masquerade]] rulebooks.

===The Hidden Parlor===
[[The Hidden Parlor]] (aka "THP" or "Hidden Parlor") was a [[501(c)(7)]] [[nonprofit organization|nonprofit]] LARPing organization that utilized By Night Studios Mind's Eye Theatre [[Vampire: The Masquerade]] rule system. The organization hosted a single, shared chronicle where characters of conflicting factions and sects had the ability to affect the global setting. Individual chapters started game play during their soft-launch period that started on October 1, 2015. The full organizational launched on January 1, 2016, which allowed Storytellers to gain access to global setting information that they could integrate into their local chapter's game. The club emphasized leveraging online tools to connect players while maintaining a focus on the in-person element of LARP. The organization also took steps to initiate community-level change: implementing a code of conduct, developing a volunteer incentive system, and supporting game publishers through play-tests and by backing crowdfunding efforts. The organization dissolved in October 2018 and donated its remaining funds to two non-profits: The Roleplaying Game Creators Relief Fund and Game to Grow.

===One World by Night===
One World by Night, (OWbN, often pronounced Obi-Wan) is a global independent chronicle of games set in a shared setting. OWbN is set in the [[Old World of Darkness]], though a long history of in-character actions have altered it somewhat.

===The Garou Nation===
[[The Garou Nation]], (otherwise known as TGN) is a collection of games (currently only in North America) set in a shared setting. Like OWbN, TGN is set in the [[Old World of Darkness]], but unlike OWbN, TGN strictly focuses on the [[Werewolf: The Apocalypse]] genre.

===Isles of Darkness===

[[Isles of Darkness]] (otherwise known as IoD) is an independent LARP group based in Britain, which runs most New [[World of Darkness]] games, as well as Dark Ages: Vampire, and Werewolf: the Apocalypse. It hosts both monthly local and annual national events.

===Beyond the Sunset===

[http://wiki.beyondthesunset.org.au/index.php?title=Main_Page Beyond the Sunset] (formally known as Camarilla Australia) is an independent LARP group formed in 1996 and based in Australia. Beyond the Sunset mostly runs [[World_of_Darkness#Chronicles_of_Darkness_(formerly_New_World_of_Darkness) | Chronicles of Darkness]] games. They were part of Shadowplay International until disaffiliating in 2019

===Shadowplay International===

[[Shadowplay International]] (otherwise known as SPI) is an organisation of member clubs in Italy, the United States (Shadowplay North America), and elsewhere, which runs [[World_of_Darkness#Chronicles_of_Darkness_(formerly_New_World_of_Darkness) | Chronicles of Darkness]] games.


==Publications==
==Publications==
*''Mind's Eye Theatre: The Masquerade'', Mark Rein·Hagen, (1993)<ref>{{cite web |title=Mind's Eye Theatre: The Masquerade (1st Edition) |url=https://rpggeek.com/rpgitem/53970/minds-eye-theatre-masquerade-1st-edition |website=RPGGeek |access-date=3 September 2021}}</ref>
* Mark Rein-Hagen, Ian Lemke et [[Mike Tinney]], ''[[The Masquerade (role-playing game)|The Masquerade]]'', 1993, 2nd ed. 1994
*''Mind's Eye Theatre: Book of the Damned'' (1993)
* Richard E Dansky, Beth Fischi, et al., ''Laws of the night'', 1996
*''The Book of Props'' (1994)
* ''Mind's Eye Theatre'' (July 2005) Core Rulebook
* ''Mind's Eye Theatre: The Requiem'' (July 2005)
*''Mind's Eye Theatre: The Apocalypse'' (1994, based on ''[[Werewolf: The Apocalypse]]'')
* ''Mind's Eye Theatre: The Awakening'' (August 2007)
*''Mind's Eye Theatre: The Masquerade Player's Kit'' (1994)
*''The Masquerade, Second Edition'' (1994)
* ''Mind's Eye Theater: Vampire The Masquerade'' (December 2013)
*''Antagonists'' (1995)
* ''City in the Sand (PDF Only)''* (July 2009)
*''Mind's Eye Theatre: [[The Elder's Revenge]]'' Playbook, Jennifer Donaldson, John Flournoy, (1995)
*''[[Laws of the Night]]'' (1997) (formerly ''Masquerade''; based on ''[[Vampire: The Masquerade]]'')
*''The Prince's Primer'' (1995)
*''[[Laws of the Wild]]'' (formerly ''Apocalypse''; based on ''[[Werewolf: The Apocalypse]]'')
*''Mind's Eye Theatre: Laws of the Night'', [[Richard Dansky|Richard E. Dansky]], Beth Fischi, et al, (1996, formerly ''The Masquerade'')
*''[[Oblivion (role-playing game)|Oblivion]]'' (based on ''[[Wraith: The Oblivion]]'')
*''[[Laws of the Hunt]]'' (focusing on mortals as characters)
*''[[Oblivion (role-playing game)|Oblivion]]'' (1996, based on ''[[Wraith: The Oblivion]]'')
*''Liber des Ghouls: The Books of Ghouls'' (1997)
*''[[The Long Night (role-playing game)|The Long Night]]'' (based on ''[[Vampire: The Dark Ages]]'')
*''[[The Shining Host]]'' (based on ''[[Changeling: The Dreaming]]'')
*''Laws of the Wild'' (1997, based on ''[[Werewolf: the Apocalypse]]'', Second Edition)
*''[[Laws of the Wyld West]]'' (based on ''[[Werewolf: The Wild West]]'')
*''[[The Long Night (role-playing game)|The Long Night]]'' (1997, based on ''[[Vampire: The Dark Ages]]'')
*''[[Laws of Ascension]]'' (based on ''[[Mage: The Ascension]]'')
*''Laws of the Hunt'' (1998, focusing on mortals as characters)
*''[[Laws of the Reckoning]]'' (based on ''[[Hunter: The Reckoning]]'')
*''The Shining Host'' (1998, based on ''[[Changeling: The Dreaming]]'')
*''[[Laws of Resurrection]]'' (based on ''[[Mummy: The Resurrection]]'')
*''Laws of Elysium'' (1998)
*''Mind's Eye Theatre Journal'' (8 issues, 1999-2001)
*''[[Laws of the East]]'' (based on ''[[Kindred of the East]]'')
*''[[Faith and Fire]]'' (based on ''[[Dark Ages: Vampire]]'')
*''Laws of the Wyld West'' (1999, based on ''[[Werewolf: The Wild West]]'')
*''Laws of the Hunt: Player's Guide'' (1999)
*''[[Vampire by Gaslight]]'' (based on ''[[Victorian Age: Vampire]]'')
*''Laws of the Night, Revised Edition'' (1999)

*''Laws of the East'' (2000, based on ''[[Kindred of the East]]'')
<nowiki>*</nowiki> Storytelling Adventure System
*''Laws of the Night: Camarilla Guide'' (2000)
*''Laws of the Night: Sabbat Guide'' (2000)
*''Laws of the Wild: Changing Breeds 1'' (2000)
*''Laws of the Night: Storyteller's Guide'' (2000)
*''Laws of Ascension'' (2001, based on ''[[Mage: The Ascension]]'')
*''Laws of the Wild, Revised Edition'' (2001)
*''Laws of the Wild: Changing Breeds 2'' (2001)
*''Mind's Eye Theatre: Book of the Wyrm'' (2001)
*''The Shining Host: Player's Guide'' (2001)
*''Laws of the Hunt, Revised Edition'' (2002)
*''Laws of Ascension Companion'' (2002)
*''Laws of the Wild: Changing Breeds 3'' (2002)
*''Laws of Resurrection'' (2002, based on ''[[Mummy: The Resurrection]]'')
*''Hengeyokai: Way of the Beast Courts'' (2002)
*''Laws of the Reckoning'' (2003, based on ''[[Hunter: The Reckoning]]'')
*''Faith and Fire'' (2003, based on ''[[Dark Ages: Vampire]]'')
*''Laws of the Night: Anarch Guide'' (2003)
*''Vampire by Gaslight'' (2003, based on ''[[Victorian Age: Vampire]]'')
*''Laws of Judgment'' (2004, based on ''[[Time of Judgment]]'')
*''Mind's Eye Theatre'' Core Rulebook (July 2005, based on ''World of Darkness'')
*''Mind's Eye Theatre: The Requiem'' (July 2005, based on ''[[Vampire: The Requiem]]'')
*''Mind's Eye Theatre: The Awakening'' (August 2007, based on ''[[Mage: The Awakening]]'')
*''City in the Sand'' (July 2009, PDF only)
*''Mind's Eye Theatre: Vampire: the Masquerade'', By Night Studios (December 2013)
*''Mind's Eye Theatre: Blood and Betrayal'' (2015)
*''Mind's Eye Theatre: Pickering Lythe'' (2015)
*''Mind's Eye Theatre: Werewolf: The Apocalypse'', By Night Studios (October 2016)
*''Mind's Eye Theatre: Vampire: the Masquerade Volume II: Issue 1'', By Night Studios
*''Mind's Eye Theatre: Changeling: The Dreaming'', By Night Studios (2020)<ref name="dreaming2020"/>
*''Mind's Eye Theatre: Vampire: the Masquerade Volume 2'', By Night Studios, (2021)
*''Mind's Eye Theatre: Vampire: the Masquerade: War of Ages'' (2023)
*''Mind's Eye Theatre: Laws of the Night'' V5, By Night Studios (September 2023, based on ''[[Vampire: the Masquerade]], Fifth Edition'')


==References==
==References==
Line 91: Line 92:


==External links==
==External links==
* [https://bynightstudios.com/ By Night Studios] - Website of the publisher.
*[http://www.mindseyesociety.org/ ''Mind's Eye Society''] website
*[http://undergroundtheater.org Underground Theater] official website
*[http://www.hiddenparlor.com/ ''The Hidden Parlor''] website
*[http://www.flamesrising.com/eddy-webb-interview Interview with Eddy Webb] - Freelance ''Mind's Eye Theatre'' Developer
*[http://live.islesofdarkness.com/home ''Isles of Darkness''] website
*[http://wiki.shadowplayinternational.org/index.php/Main_Page ''Shadowplay International''] internal wiki


{{World of Darkness}}
{{World of Darkness}}

Latest revision as of 10:21, 14 October 2024

Mind's Eye Theatre
The Masquerade
1st edition box cover, 1993
DesignersMark Rein·Hagen
PublishersWhite Wolf, By Night Studios
Publication
  • 1993 1st edition (box)
  • 1994 2nd edition (softcover)
GenresHorror live action role-playing game
SystemsRock, paper, scissors
ISBN1565040678

Mind's Eye Theatre is a live action role-playing game (LARP) based on the White Wolf World of Darkness universe and shares the setting with the tabletop role-playing game Vampire: The Masquerade, among others.

In most editions of the game, conflicts and skill challenges involving random chance were settled with a "rock, paper, scissors" system often referred to as "throwing chops" or "hand jamming". In the 2005 release of Mind's Eye Theatre and Mind's Eye Theatre: The Requiem, this was removed in favor of a random card-draw mechanic to generate a random number between 1 and 10, usually using the Ace and 2 through 10 cards from a standard playing card deck. This mechanic was removed for the 2013 release of Mind's Eye Theatre: Vampire the Masquerade which returned to the rock, paper, scissors conflict resolution system from earlier editions.

The game possesses rules both for gameplay and player safety. An advantage of the live-action gameplay is the ability to use the real interactions of players to resolve the majority of encounters between player characters and non-player characters.

In 1999, Pyramid magazine named Mind's Eye Theatre (first edition) as one of the Millennium's Best Games. Editor Scott Haring said "Mind's Eye Theater was the first to take an established pen-and-paper RPG and do the translation to live-action. And it is easily the most successful live-action game, too."[1]

In 2004, White Wolf published Laws of Judgment as part of the Time of Judgment product line. This volume was intended to bring the current storyline that began with the publication of Vampire: The Masquerade in 1993 to a close and a new chronicle would begin with the release of World of Darkness and Vampire: The Requiem in August 2004. Mind's Eye Theatre and Mind's Eye Theatre: The Requiem would bring the new setting into live action in July 2005.

In 2013, By Night Studios acquired the license for the Mind's Eye Theatre product line from CCP Games and in June 2013, Mind's Eye Theatre: Vampire the Masquerade was published, returning to the original, or "classic", World of Darkness setting. This was later followed by Mind's Eye Theatre: Werewolf: The Apocalypse in 2016 and Changeling: The Dreaming in 2020. Reviews for Minds Eye Theatre: Changeling the Dreaming indicated that it contained "fresh ideas" and that it ''is a supernatural enthusiast's dream game".[2]

As of March 2021, By Night Studios launched a free online System Reference Document (SRD) containing the majority of the rules, mechanics, and fiction from their Vampire: The Masquerade line of products.[3]

In May 2023, By Night Studios launched a crowd-funding campaign for a new version of Laws of the Night which would feature updated rules and settings based on Vampire the Masquerade, Fifth Edition. A PDF version of the new book was published in September 2023, with a physical release expected in 2024.

Publications

[edit]
  • Mind's Eye Theatre: The Masquerade, Mark Rein·Hagen, (1993)[4]
  • Mind's Eye Theatre: Book of the Damned (1993)
  • The Book of Props (1994)
  • Mind's Eye Theatre: The Apocalypse (1994, based on Werewolf: The Apocalypse)
  • Mind's Eye Theatre: The Masquerade Player's Kit (1994)
  • The Masquerade, Second Edition (1994)
  • Antagonists (1995)
  • Mind's Eye Theatre: The Elder's Revenge Playbook, Jennifer Donaldson, John Flournoy, (1995)
  • The Prince's Primer (1995)
  • Mind's Eye Theatre: Laws of the Night, Richard E. Dansky, Beth Fischi, et al, (1996, formerly The Masquerade)
  • Oblivion (1996, based on Wraith: The Oblivion)
  • Liber des Ghouls: The Books of Ghouls (1997)
  • Laws of the Wild (1997, based on Werewolf: the Apocalypse, Second Edition)
  • The Long Night (1997, based on Vampire: The Dark Ages)
  • Laws of the Hunt (1998, focusing on mortals as characters)
  • The Shining Host (1998, based on Changeling: The Dreaming)
  • Laws of Elysium (1998)
  • Mind's Eye Theatre Journal (8 issues, 1999-2001)
  • Laws of the Wyld West (1999, based on Werewolf: The Wild West)
  • Laws of the Hunt: Player's Guide (1999)
  • Laws of the Night, Revised Edition (1999)
  • Laws of the East (2000, based on Kindred of the East)
  • Laws of the Night: Camarilla Guide (2000)
  • Laws of the Night: Sabbat Guide (2000)
  • Laws of the Wild: Changing Breeds 1 (2000)
  • Laws of the Night: Storyteller's Guide (2000)
  • Laws of Ascension (2001, based on Mage: The Ascension)
  • Laws of the Wild, Revised Edition (2001)
  • Laws of the Wild: Changing Breeds 2 (2001)
  • Mind's Eye Theatre: Book of the Wyrm (2001)
  • The Shining Host: Player's Guide (2001)
  • Laws of the Hunt, Revised Edition (2002)
  • Laws of Ascension Companion (2002)
  • Laws of the Wild: Changing Breeds 3 (2002)
  • Laws of Resurrection (2002, based on Mummy: The Resurrection)
  • Hengeyokai: Way of the Beast Courts (2002)
  • Laws of the Reckoning (2003, based on Hunter: The Reckoning)
  • Faith and Fire (2003, based on Dark Ages: Vampire)
  • Laws of the Night: Anarch Guide (2003)
  • Vampire by Gaslight (2003, based on Victorian Age: Vampire)
  • Laws of Judgment (2004, based on Time of Judgment)
  • Mind's Eye Theatre Core Rulebook (July 2005, based on World of Darkness)
  • Mind's Eye Theatre: The Requiem (July 2005, based on Vampire: The Requiem)
  • Mind's Eye Theatre: The Awakening (August 2007, based on Mage: The Awakening)
  • City in the Sand (July 2009, PDF only)
  • Mind's Eye Theatre: Vampire: the Masquerade, By Night Studios (December 2013)
  • Mind's Eye Theatre: Blood and Betrayal (2015)
  • Mind's Eye Theatre: Pickering Lythe (2015)
  • Mind's Eye Theatre: Werewolf: The Apocalypse, By Night Studios (October 2016)
  • Mind's Eye Theatre: Vampire: the Masquerade Volume II: Issue 1, By Night Studios
  • Mind's Eye Theatre: Changeling: The Dreaming, By Night Studios (2020)[2]
  • Mind's Eye Theatre: Vampire: the Masquerade Volume 2, By Night Studios, (2021)
  • Mind's Eye Theatre: Vampire: the Masquerade: War of Ages (2023)
  • Mind's Eye Theatre: Laws of the Night V5, By Night Studios (September 2023, based on Vampire: the Masquerade, Fifth Edition)

References

[edit]
[edit]