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Woody Pop

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Woody Pop
Developer(s)Sega Enterprises
Publisher(s)Sega
Platform(s)Sega Master SystemSega Game Gear
Genre(s)Action
Mode(s)Single-player

Woody Pop, known as Woody Pop: Shinjinrui no Block Kuzugi (ウッディポップ 新人類のブロックくずし) in Japan, is a ball & paddle game similar to the likes of Breakout and Arkanoid. It was originally released exclusively in Japan for the Sega Master System in 1987, before being given an international release on the Sega Game Gear in 1991. The Master System version of the game is designed to be used with the Paddle Control, and will not function correctly with any other controller. It would be the last game released in Japan with the SG-1000 Mark III branding and on a MyCard.

Plot

You control a cartoon rendtition of a tree spirit in the form of a log named Woody. His mission is to use a ball to break down block barriers set up by an enemy known as The Mad Machine inside the Mansion Toy Factory. The barriers consist of normal blocks and special "mystery" blocks that release hazards such as toy soldiers and wind up robots, both of which will obstruct and deflect the ball in crazy ways back at Woody. There are also special blocks that grant Woody powers such as a Flameball, a skull, a hammer and even magic potions. Other features include a train that on some screens serves as a screen wide moving obstacle to your progress and bottom screen corners that can deflect the ball back up the screen. There are 50 different levels in all before you face the final level where you attempt to defeat The Mad Machine. One difference from most breakout style games that Woody Pop has is the ablity once you finish a levle to choose a new level from up to three adjacent levels. This breaks out of the linear monotony most games of this type had.

Controls

Woody Pop on the Sega Mark III and Master System was controlled with a special paddle controller that like the game was only sold in Japan. For the Game Gear it used the standard Game Gear controls.

Segaretro page for Woody_Pop