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13 | 13 | /*==============================================================================
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14 | 14 | Class : template (T context, D datas)
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15 | 15 | Extensions :
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16 |
| - Aliases : Block, Levels |
| 16 | + Aliases : Block, LevelVector |
17 | 17 | Friends -> Component, CompressedStack
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18 | 18 | <-
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19 | 19 | ==============================================================================*/
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@@ -47,17 +47,17 @@ template <class T, class D> class Signature {
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47 | 47 | Buffer<T, D> mBuffer;
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48 | 48 | };
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49 | 49 |
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50 |
| -/* Derived types: Block and Levels */ |
| 50 | +/* Derived types: Block and LevelVector */ |
51 | 51 | // A Partially Compressed Block is composed of the signatures of its SubBlocks
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52 | 52 | template <class T, class D> using Block = std::vector<Signature<T, D>>;
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53 | 53 | template <class T, class D> Block<T, D> initBlock(int space);
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54 | 54 |
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55 |
| -// Each level of compressed Blocks (first and second) are stored in Levels |
56 |
| -template <class T, class D> using Levels = std::vector<Block<T, D>>; |
57 |
| -template <class T, class D> Levels<T, D> initLevels(int space, int depth); |
| 55 | +// Each level of compressed Blocks (first and second) are stored in LevelVector |
| 56 | +template <class T, class D> using LevelVector = std::vector<Block<T, D>>; |
| 57 | +template <class T, class D> LevelVector<T, D> initLevelVector(int space, int depth); |
58 | 58 |
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59 | 59 | /*==============================================================================
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60 |
| - Constructors : Signature, initBlock, initLevels |
| 60 | + Constructors : Signature, initBlock, initLevelVector |
61 | 61 | ==============================================================================*/
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62 | 62 | template <class T, class D>
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63 | 63 | Signature<T, D>::Signature(int index, std::streampos position,
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@@ -93,8 +93,8 @@ template <class T, class D> Block<T, D> initBlock(int space) {
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93 | 93 | return block;
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94 | 94 | }
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95 | 95 |
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96 |
| -template <class T, class D> Levels<T, D> initLevels(int space, int depth) { |
97 |
| - Levels<T, D> levels; |
| 96 | +template <class T, class D> LevelVector<T, D> initLevelVector(int space, int depth) { |
| 97 | + LevelVector<T, D> levels; |
98 | 98 | for (int lvl = 1; lvl < depth; lvl++) {
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99 | 99 | Block<T, D> block = initBlock<T, D>(space);
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100 | 100 | levels.push_back(block);
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