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docs: Correcting some grammatical errors of README.md (iluwatar#1911)
* Update README.md Corrected some sentences grammatically. * Update README.md Co-authored-by: Ilkka Seppälä <iluwatar@users.noreply.github.com> * Update README.md Co-authored-by: Ilkka Seppälä <iluwatar@users.noreply.github.com>
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README.md

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# Introduction
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Design patterns are the best formalized practices a programmer can use to
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Design patterns are the best, formalized practices a programmer can use to
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solve common problems when designing an application or system.
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Design patterns can speed up the development process by providing tested, proven
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# Getting started
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This site showcases Java Design Patterns. The solutions have been developed by
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experienced programmers and architects from the open source community. The
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patterns can be browsed by their high level descriptions or by looking at their
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source code. The source code examples are well commented and can be thought as
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experienced programmers and architects from the open-source community. The
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patterns can be browsed by their high-level descriptions or by looking at their
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source code. The source code examples are well commented and can be thought of as
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programming tutorials on how to implement a specific pattern. We use the most
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popular battle-proven open source Java technologies.
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popular battle-proven open-source Java technologies.
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Before you dive into the material, you should be familiar with various
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[Software Design Principles](https://java-design-patterns.com/principles/).
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- Using tags such as `Performance`, `Gang of Four` or `Data access`.
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- Using pattern categories, `Creational`, `Behavioral`, and others.
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Hopefully you find the object oriented solutions presented on this site useful
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in your architectures and have as much fun learning them as we had developing them.
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Hopefully, you find the object-oriented solutions presented on this site useful
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in your architectures and have as much fun learning them as we had while developing them.
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# How to contribute
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