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uf2.h
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#ifndef UF2FORMAT_H
#define UF2FORMAT_H 1
#include "uf2cfg.h"
#include "target.h"
#include "config.h"
#include <stdint.h>
#include <stdbool.h>
// All entries are little endian.
#define UF2_MAGIC_START0 0x0A324655UL // "UF2\n"
#define UF2_MAGIC_START1 0x9E5D5157UL // Randomly selected
#define UF2_MAGIC_END 0x0AB16F30UL // Ditto
// If set, the block is "comment" and should not be flashed to the device
#define UF2_FLAG_NOFLASH 0x00000001
#define UF2_FLAG_FAMILYID_PRESENT 0x00002000
#define UF2_IS_MY_FAMILY(bl) \
(((bl)->flags & UF2_FLAG_FAMILYID_PRESENT) == 0 || (bl)->familyID == UF2_FAMILY)
#define MAX_BLOCKS (FLASH_SIZE_OVERRIDE / 256 + 100)
typedef struct {
uint32_t numBlocks;
uint32_t numWritten;
uint8_t writtenMask[MAX_BLOCKS / 8 + 1];
} WriteState;
typedef struct {
// 32 byte header
uint32_t magicStart0;
uint32_t magicStart1;
uint32_t flags;
uint32_t targetAddr;
uint32_t payloadSize;
uint32_t blockNo;
uint32_t numBlocks;
uint32_t familyID;
// raw data;
uint8_t data[476];
// store magic also at the end to limit damage from partial block reads
uint32_t magicEnd;
} UF2_Block;
typedef struct {
uint8_t version;
uint8_t ep_in;
uint8_t ep_out;
uint8_t reserved0;
uint32_t cbw_tag;
uint32_t blocks_remaining;
uint8_t *buffer;
} UF2_HandoverArgs;
int write_block(uint32_t lba, const uint8_t *copy_from);
int read_block(uint32_t block_no, uint8_t *data);
void ghostfat_1ms(void);
typedef void (*UF2_MSC_Handover_Handler)(UF2_HandoverArgs *handover);
typedef void (*UF2_HID_Handover_Handler)(int ep);
// this is required to be exactly 16 bytes long by the linker script
typedef struct {
void *reserved0;
UF2_HID_Handover_Handler handoverHID;
UF2_MSC_Handover_Handler handoverMSC;
const char *info_uf2;
} UF2_BInfo;
#define UF2_BINFO ((UF2_BInfo *)(APP_START_ADDRESS - sizeof(UF2_BInfo)))
static inline bool is_uf2_block(const void *data) {
const UF2_Block *bl = (const UF2_Block *)data;
return bl->magicStart0 == UF2_MAGIC_START0 && bl->magicStart1 == UF2_MAGIC_START1 &&
bl->magicEnd == UF2_MAGIC_END;
}
static inline bool in_uf2_bootloader_space(const void *addr) {
return USER_FLASH_END <= (uint32_t)addr && (uint32_t)addr < FLASH_SIZE_OVERRIDE;
}
#ifdef UF2_DEFINE_HANDOVER
static inline const char *uf2_info(void) {
if (in_uf2_bootloader_space(UF2_BINFO->info_uf2))
return UF2_BINFO->info_uf2;
return "N/A";
}
static inline void hf2_handover(uint8_t ep) {
const char *board_info = UF2_BINFO->info_uf2;
UF2_HID_Handover_Handler fn = UF2_BINFO->handoverHID;
if (in_uf2_bootloader_space(board_info) && in_uf2_bootloader_space((const void *)fn) &&
((uint32_t)fn & 1)) {
// Pass control to bootloader; never returns
fn(ep & 0xf);
}
}
// the ep_in/ep_out are without the 0x80 mask
// cbw_tag is in the same bit format as it came
static inline void check_uf2_handover(uint8_t *buffer, uint32_t blocks_remaining, uint8_t ep_in,
uint8_t ep_out, uint32_t cbw_tag) {
if (!is_uf2_block(buffer))
return;
const char *board_info = UF2_BINFO->info_uf2;
UF2_MSC_Handover_Handler fn = UF2_BINFO->handoverMSC;
if (in_uf2_bootloader_space(board_info) && in_uf2_bootloader_space((const void *)fn) &&
((uint32_t)fn & 1)) {
UF2_HandoverArgs hand = {
1, ep_in, ep_out, 0, cbw_tag, blocks_remaining, buffer,
};
// Pass control to bootloader; never returns
fn(&hand);
}
}
#endif
#endif