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index_template.html
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<!DOCTYPE html>
<html xmlns="https://www.w3.org/1999/xhtml" lang="" xml:lang="">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, user-scalable=no" />
<title>$GODOT_PROJECT_NAME</title>
<link rel="stylesheet" href="style.css" type="text/css" />
<meta property="og:image" content="%url%/learn-gdscript.png" />
<meta name="twitter:image" content="%url%/learn-gdscript.png" />
<meta property="og:title" content="$GODOT_PROJECT_NAME" />
<meta name="twitter:title" content="$GODOT_PROJECT_NAME" />
<meta
property="og:description"
content="Make your family and friends proud. Learn skills in high demand by creating fun toys and games. Finally become a game developer!"
/>
<meta
name="twitter:description"
content="Make your family and friends proud. Learn skills in high demand by creating fun toys and games. Finally become a game developer!"
/>
<meta property="og:type" content="website" />
<meta property="og:url" content="%url%" />
$GODOT_HEAD_INCLUDE
</head>
<body>
<div class="layer desktop-only" id="game">
<div id="canvas-container">
<div id="canvas-frame">
<canvas id="canvas" width="1920" height="1080">
HTML5 canvas appears to be unsupported in the current browser.<br />
Please try updating or use a different browser.
</canvas>
</div>
</div>
</div>
<div class="layer desktop-only" id="status">
<img
class="icon"
src="icon.svg"
alt="Godot Logo wearing an academic hat"
/>
<div id="loader" class="loader loader-no-status"></div>
<div id="notices" class="notices">
Errors happened while loading:<br />
</div>
</div>
<div class="fullscreen mobile-only" id="mobile-warning">
<div class="mobile-warning-modal notices">
<p>
Your browser window seems to be too narrow. This application is not
suitable for small screens and portrait orientation. If you want to
continue, it's at your own risk!
</p>
<button id="mobile-warning-dismiss-button">I understand</button>
</div>
</div>
<script type="text/javascript" src="$GODOT_URL"></script>
<script type="text/javascript">
const GODOT_CONFIG = $GODOT_CONFIG;
const GDQUEST_ENVIRONMENT = {};
</script>
<script type="text/javascript" src="bootstrap.js"></script>
</body>
</html>