|
| 1 | +tool |
| 2 | +extends EditorPlugin |
| 3 | + |
| 4 | +const LiveEditorExporterUtilsPath = "res://addons/exporter-for-live-editor/utils/LiveEditorExporterUtils.gd" |
| 5 | +const LiveEditorExporterUtils := preload(LiveEditorExporterUtilsPath) |
| 6 | +var live_editor_exporter_utils = LiveEditorExporterUtils.new() |
| 7 | +var file_dialog := preload("./ui/file_dialog.gd").new() |
| 8 | +var container := preload("./ui/container.gd").new() |
| 9 | +var config := preload("./utils/config.gd").new(self) |
| 10 | + |
| 11 | +const SceneScriptsRepository := preload("./collection/SceneScriptsRepository.gd") |
| 12 | +const SceneScript := SceneScriptsRepository.SceneScript |
| 13 | + |
| 14 | +func _enter_tree() -> void: |
| 15 | + add_autoload_singleton("LiveEditorExporterUtils", LiveEditorExporterUtilsPath) |
| 16 | + |
| 17 | + connect("scene_changed", self, "_on_scene_changed") |
| 18 | + connect("main_screen_changed", self, "_on_screen_changed") |
| 19 | + config.load_settings() |
| 20 | + |
| 21 | + container.scene_path = config.scene_path |
| 22 | + container.file_browser_button.icon = config.get_icon("File") |
| 23 | + container.run_button.icon = config.get_icon("Play") |
| 24 | + container.remove_button.icon = config.get_icon("Close") |
| 25 | + container.pin_button.icon = config.get_icon("Pin") |
| 26 | + container.pin_button.pressed = config.was_manually_set |
| 27 | + |
| 28 | + container.connect("scene_path_changed", self, "_on_scene_path_changed") |
| 29 | + container.connect("file_browser_requested", file_dialog, "popup_centered_ratio") |
| 30 | + container.connect("run_button_pressed", self, "_on_run_button_pressed") |
| 31 | + container.connect("pin_button_toggled", config, "set_was_manually_set") |
| 32 | + |
| 33 | + add_control_to_container(CONTAINER_TOOLBAR, container) |
| 34 | + |
| 35 | + file_dialog.connect("file_selected", self, "_on_file_dialog_file_selected") |
| 36 | + get_editor_interface().get_base_control().add_child(file_dialog) |
| 37 | + |
| 38 | +func _exit_tree() -> void: |
| 39 | + remove_control_from_container(CONTAINER_TOOLBAR, container) |
| 40 | + container.queue_free() |
| 41 | + file_dialog.queue_free() |
| 42 | + remove_autoload_singleton("LiveEditorExporterUtils") |
| 43 | + |
| 44 | +func _on_file_dialog_file_selected(path: String) -> void: |
| 45 | + if path: |
| 46 | + container.scene_path = path |
| 47 | + config.scene_path = path |
| 48 | + config.was_manually_set = true |
| 49 | + container.pin_button.pressed = true |
| 50 | + else: |
| 51 | + container.scene_path = get_current_scene_path() |
| 52 | + config.was_manually_set = false |
| 53 | + container.pin_button.pressed = false |
| 54 | + |
| 55 | +func get_current_scene_path() -> String: |
| 56 | + var current_scene: Node = get_editor_interface().get_edited_scene_root() |
| 57 | + if current_scene: |
| 58 | + return current_scene.filename |
| 59 | + return "" |
| 60 | + |
| 61 | +func _on_scene_path_changed(new_text: String) -> void: |
| 62 | + if new_text == "": |
| 63 | + config.was_manually_set = false |
| 64 | + container.pin_button.pressed = false |
| 65 | + config.scene_path = "" |
| 66 | + |
| 67 | +func _on_scene_changed(new_scene: Node): |
| 68 | + if config.was_manually_set: |
| 69 | + return |
| 70 | + container.scene_path = new_scene.filename |
| 71 | + config.scene_path = new_scene.filename |
| 72 | + |
| 73 | +func _on_screen_changed(new_screen: String) -> void: |
| 74 | + if new_screen == "2D" or new_screen == "3D": |
| 75 | + container.show() |
| 76 | + else: |
| 77 | + pass |
| 78 | + #container.hide() |
| 79 | + |
| 80 | +func _on_run_button_pressed() -> void: |
| 81 | + if not config.scene_path: |
| 82 | + return |
| 83 | + var packed_scene: PackedScene = load(config.scene_path) |
| 84 | + var scene = packed_scene.instance() |
| 85 | + scene.hide() |
| 86 | + add_child(scene) |
| 87 | + var collector:SceneScriptsRepository = live_editor_exporter_utils.collect_script(scene) |
| 88 | + for _repo in collector: |
| 89 | + var repo: SceneScript = collector.current() |
| 90 | + print(repo) |
| 91 | + for _nodePath in repo: |
| 92 | + var nodePath: NodePath = repo.current() |
| 93 | + print(nodePath) |
| 94 | + var file_name = config.scene_path.get_basename()+".live-editor.tres" |
| 95 | + ResourceSaver.save(file_name, collector) |
| 96 | + remove_child(scene) |
| 97 | + scene.queue_free() |
| 98 | + #get_editor_interface().play_main_scene() |
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