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README.md

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### Change Log ###
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2011 10 06 - **r45** (340.081 KB, gzip: 86.401 KB)
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* `Object/Scene.add*()` and `Object/Scene.remove*()` are now `Object/Scene.add()` and `Object/Scene.remove()`. ([mrdoob](http://github.com/mrdoob))
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* `LOD.add()` is now `LOD.addLevel()`. ([mrdoob](http://github.com/mrdoob))
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* Reworked `CylinderGeometry`. ([mrdoob](http://github.com/mrdoob))
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* Added `.depthWrite` and `.fog` to `Material`. ([alteredq](http://github.com/alteredq))
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* Added `.applyMatrix` to `Geometry`. ([mrdoob](http://github.com/mrdoob))
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* Improved postprocessing stack in `/examples/js/postprocessing`. ([alteredq](http://github.com/alteredq))
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* Added a realistic sking shading example. ([alteredq](http://github.com/alteredq))
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* Started of a GUI for composing scenes and autogenerate code. ([mrdoob](http://github.com/mrdoob))
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* Added `.center()` to `GeometryUtils`. ([alteredq](http://github.com/alteredq))
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* Fixed buggy scenegraph manipulation (adding/removing objects). ([jsermeno](http://github.com/jsermeno), [alteredq](http://github.com/alteredq) and [skython](http://github.com/skython))
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* Renamed `MeshShaderMaterial` to `ShaderMaterial`. ([alteredq](http://github.com/alteredq))
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* Fixed `CanvasRenderer` ignoring color of `SmoothShading`ed `MeshLambertMaterial`. ([mrdoob](http://github.com/mrdoob))
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* Renamed `renderer.data` to `renderer.info`. ([mrdoob](http://github.com/mrdoob))
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* Fixed ShadowMap aspect ratio. ([kig](http://github.com/kig) and [alteredq](http://github.com/alteredq))
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* Fixed `Loader`'s `extractUrlbase()` incorrect output for short urls. ([rectalogic](http://github.com/rectalogic) and [alteredq](http://github.com/alteredq))
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* Added `.color` and `.visible` support to `Sprite`. ([alteredq](http://github.com/alteredq))
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* Added `Face4`, Vertex Colors and Maya support to `ColladaLoader`. ([mrdoob](http://github.com/mrdoob))
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* Rewrite of lighting shader code. ([alteredq](http://github.com/alteredq))
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* Improved internal array concatenation approach. ([pyrotechnick](http://github.com/pyrotechnick))
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* `WebGLRenderer` performance improvements. ([alteredq](http://github.com/alteredq))
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* Added lower level immediate rendering support to `WebGLRenderer`. ([NINE78](http://github.com/NINE78) and [alteredq](http://github.com/alteredq))
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* Added `CubeCamera` for rendering cubemaps. ([alteredq](http://github.com/alteredq))
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* Improved `GeometryUtils`'s `.mergeVertices()` performance. ([zz85](http://github.com/zz85))
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* Removed `Camera`'s `.target`. ([mrdoob](http://github.com/mrdoob))
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* `WebGLRenderer`'s `.clear()` is now `.clear( color, depth, stencil )`. ([mrdoob](http://github.com/mrdoob))
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* Added `.autoClearColor`, `.autoClearDepth` and `.autoClearStencil` to `WebGLRenderer`. ([mrdoob](http://github.com/mrdoob) and [alteredq](http://github.com/alteredq))
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* Added `OctahedronGeometry`. ([clockworkgeek](http://github.com/clockworkgeek))
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* Splitted `Camera` into `PerspectiveCamera` and `OrthographicCamera`. ([mrdoob](http://github.com/mrdoob) and [alteredq](http://github.com/alteredq))
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* Special cameras are now `*Controls`. ([alteredq](http://github.com/alteredq) and [mrdoob](http://github.com/mrdoob))
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* Added `SubdivisionModifier`. ([zz85](http://github.com/zz85))
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* `Projector`'s `unprojectVector()` now also works with `OrthographicCamera`. ([jsermeno](http://github.com/jsermeno))
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* Added `.setLens()` method to `PerspectiveCamera`. ([zz85](http://github.com/zz85))
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* Added Shadow Maps and `Texture`'s `.offset` and `.repeat` support to Normal Map shader. ([alteredq](http://github.com/alteredq))
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2011 09 04 - **r44** (330.356 KB, gzip: 84.039 KB)
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REVISION

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build/Three.js

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