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webgl_loader_ctm_materials tweaks.
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examples/webgl_loader_ctm_materials.html

Lines changed: 2 additions & 2 deletions
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@@ -84,12 +84,12 @@
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// CAMERA
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camera = new THREE.PerspectiveCamera( 25, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
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camera = new THREE.PerspectiveCamera( 30, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
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camera.position.set( 185, 40, 170 );
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controls = new THREE.OrbitControls( camera );
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controls.maxPolarAngle = Math.PI / 2;
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controls.minDistance = 200;
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controls.minDistance = 150;
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controls.maxDistance = 500;
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// SCENE

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