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| 1 | +/** |
| 2 | + * @author mrdoob / http://mrdoob.com/ |
| 3 | + */ |
| 4 | + |
| 5 | +THREE.GLTFLoader = function ( manager ) { |
| 6 | + |
| 7 | + this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; |
| 8 | + |
| 9 | +}; |
| 10 | + |
| 11 | +THREE.GLTFLoader.prototype = { |
| 12 | + |
| 13 | + constructor: THREE.GLTFLoader, |
| 14 | + |
| 15 | + load: function ( url, onLoad, onProgress, onError ) { |
| 16 | + |
| 17 | + var scope = this; |
| 18 | + |
| 19 | + var loader = new THREE.XHRLoader( scope.manager ); |
| 20 | + loader.load( url, function ( text ) { |
| 21 | + |
| 22 | + onLoad( scope.parse( JSON.parse( text ) ) ); |
| 23 | + |
| 24 | + }, onProgress, onError ); |
| 25 | + |
| 26 | + }, |
| 27 | + |
| 28 | + setCrossOrigin: function ( value ) { |
| 29 | + |
| 30 | + this.crossOrigin = value; |
| 31 | + |
| 32 | + }, |
| 33 | + |
| 34 | + parse: function ( json ) { |
| 35 | + |
| 36 | + function stringToArrayBuffer( string ) { |
| 37 | + |
| 38 | + var bytes = atob( string ); |
| 39 | + var buffer = new ArrayBuffer( bytes.length ); |
| 40 | + var bufferView = new Uint8Array( buffer ); |
| 41 | + |
| 42 | + for ( var i = 0; i < bytes.length; i ++ ) { |
| 43 | + |
| 44 | + bufferView[ i ] = bytes.charCodeAt( i ); |
| 45 | + |
| 46 | + } |
| 47 | + |
| 48 | + return buffer; |
| 49 | + |
| 50 | + } |
| 51 | + |
| 52 | + console.time( 'GLTFLoader' ); |
| 53 | + |
| 54 | + // buffers |
| 55 | + |
| 56 | + var buffers = json.buffers; |
| 57 | + |
| 58 | + for ( var bufferId in buffers ) { |
| 59 | + |
| 60 | + var buffer = buffers[ bufferId ]; |
| 61 | + |
| 62 | + if ( buffer.type === 'arraybuffer' ) { |
| 63 | + |
| 64 | + var header = 'data:application/octet-stream;base64,'; |
| 65 | + |
| 66 | + if ( buffer.uri.indexOf( header ) === 0 ) { |
| 67 | + |
| 68 | + buffer._arraybuffer = stringToArrayBuffer( buffer.uri.substr( header.length ) ); |
| 69 | + |
| 70 | + } |
| 71 | + |
| 72 | + } |
| 73 | + |
| 74 | + } |
| 75 | + |
| 76 | + // buffer views |
| 77 | + |
| 78 | + var bufferViews = json.bufferViews; |
| 79 | + |
| 80 | + for ( var bufferViewId in bufferViews ) { |
| 81 | + |
| 82 | + var bufferView = bufferViews[ bufferViewId ]; |
| 83 | + var arraybuffer = buffers[ bufferView.buffer ]._arraybuffer; |
| 84 | + |
| 85 | + bufferView._arraybuffer = arraybuffer.slice( bufferView.byteOffset, bufferView.byteOffset + bufferView.byteLength ); |
| 86 | + |
| 87 | + } |
| 88 | + |
| 89 | + // accessors |
| 90 | + |
| 91 | + var COMPONENT_TYPES = { |
| 92 | + 5120: Int8Array, |
| 93 | + 5121: Uint8Array, |
| 94 | + 5122: Int16Array, |
| 95 | + 5123: Uint16Array, |
| 96 | + 5126: Float32Array, |
| 97 | + }; |
| 98 | + |
| 99 | + var TYPE_SIZES = { |
| 100 | + 'SCALAR': 1, 'VEC2': 2, 'VEC3': 3, 'VEC4': 4, |
| 101 | + 'MAT2': 4, 'MAT3': 9, 'MAT4': 16 |
| 102 | + }; |
| 103 | + |
| 104 | + var accessors = json.accessors; |
| 105 | + |
| 106 | + for ( var accessorId in accessors ) { |
| 107 | + |
| 108 | + var accessor = accessors[ accessorId ]; |
| 109 | + |
| 110 | + var arraybuffer = bufferViews[ accessor.bufferView ]._arraybuffer; |
| 111 | + var itemSize = TYPE_SIZES[ accessor.type ]; |
| 112 | + var TypedArray = COMPONENT_TYPES[ accessor.componentType ]; |
| 113 | + |
| 114 | + var array = new TypedArray( arraybuffer, accessor.byteOffset, accessor.count * itemSize ); |
| 115 | + |
| 116 | + accessor._bufferattribute = new THREE.BufferAttribute( array, itemSize ); |
| 117 | + |
| 118 | + } |
| 119 | + |
| 120 | + // meshes |
| 121 | + |
| 122 | + var meshes = json.meshes; |
| 123 | + |
| 124 | + for ( var meshId in meshes ) { |
| 125 | + |
| 126 | + var mesh = meshes[ meshId ]; |
| 127 | + |
| 128 | + var geometry = new THREE.BufferGeometry(); |
| 129 | + geometry.name = mesh.name; |
| 130 | + |
| 131 | + var primitives = mesh.primitives; |
| 132 | + |
| 133 | + for ( var i = 0; i < 1; /*primitives.length;*/ i ++ ) { |
| 134 | + |
| 135 | + var primitive = primitives[ 0 ]; |
| 136 | + var attributes = primitive.attributes; |
| 137 | + |
| 138 | + if ( primitive.indices ) { |
| 139 | + |
| 140 | + geometry.setIndex( accessors[ primitive.indices ]._bufferattribute ); |
| 141 | + |
| 142 | + } |
| 143 | + |
| 144 | + for ( var attributeId in attributes ) { |
| 145 | + |
| 146 | + var attribute = attributes[ attributeId ]; |
| 147 | + var bufferAttribute = accessors[ attribute ]._bufferattribute; |
| 148 | + |
| 149 | + switch ( attributeId ) { |
| 150 | + |
| 151 | + case 'POSITION': |
| 152 | + geometry.addAttribute( 'position', bufferAttribute ); |
| 153 | + break; |
| 154 | + |
| 155 | + case 'NORMAL': |
| 156 | + geometry.addAttribute( 'normal', bufferAttribute ); |
| 157 | + break; |
| 158 | + |
| 159 | + case 'TEXCOORD_0': |
| 160 | + geometry.addAttribute( 'uv', bufferAttribute ); |
| 161 | + break; |
| 162 | + |
| 163 | + } |
| 164 | + |
| 165 | + } |
| 166 | + |
| 167 | + } |
| 168 | + |
| 169 | + mesh._geometry = geometry; |
| 170 | + |
| 171 | + } |
| 172 | + |
| 173 | + // nodes |
| 174 | + |
| 175 | + var nodes = json.nodes; |
| 176 | + var matrix = new THREE.Matrix4(); |
| 177 | + |
| 178 | + for ( var nodeId in nodes ) { |
| 179 | + |
| 180 | + var node = nodes[ nodeId ]; |
| 181 | + |
| 182 | + var object = new THREE.Group(); |
| 183 | + object.name = node.name; |
| 184 | + |
| 185 | + if ( node.translation !== undefined ) { |
| 186 | + |
| 187 | + object.position.fromArray( node.translation ); |
| 188 | + |
| 189 | + } |
| 190 | + |
| 191 | + if ( node.rotation !== undefined ) { |
| 192 | + |
| 193 | + object.quaternion.fromArray( node.rotation ); |
| 194 | + |
| 195 | + } |
| 196 | + |
| 197 | + if ( node.scale !== undefined ) { |
| 198 | + |
| 199 | + object.scale.fromArray( node.scale ); |
| 200 | + |
| 201 | + } |
| 202 | + |
| 203 | + if ( node.matrix !== undefined ) { |
| 204 | + |
| 205 | + matrix.fromArray( node.matrix ); |
| 206 | + matrix.decompose( object.position, object.quaternion, object.scale ); |
| 207 | + |
| 208 | + } |
| 209 | + |
| 210 | + if ( node.meshes !== undefined ) { |
| 211 | + |
| 212 | + for ( var i = 0; i < node.meshes.length; i ++ ) { |
| 213 | + |
| 214 | + var meshId = node.meshes[ i ]; |
| 215 | + object.add( new THREE.Mesh( meshes[ meshId ]._geometry, new THREE.MeshNormalMaterial() ) ); |
| 216 | + |
| 217 | + } |
| 218 | + |
| 219 | + } |
| 220 | + |
| 221 | + node._object = object; |
| 222 | + |
| 223 | + } |
| 224 | + |
| 225 | + for ( var nodeId in nodes ) { |
| 226 | + |
| 227 | + var node = nodes[ nodeId ]; |
| 228 | + |
| 229 | + for ( var i = 0; i < node.children.length; i ++ ) { |
| 230 | + |
| 231 | + var child = node.children[ i ]; |
| 232 | + |
| 233 | + node._object.add( nodes[ child ]._object ); |
| 234 | + |
| 235 | + } |
| 236 | + |
| 237 | + } |
| 238 | + |
| 239 | + // scenes |
| 240 | + |
| 241 | + var scenes = json.scenes; |
| 242 | + |
| 243 | + for ( var sceneId in scenes ) { |
| 244 | + |
| 245 | + var scene = scenes[ sceneId ]; |
| 246 | + var container = new THREE.Scene(); |
| 247 | + |
| 248 | + for ( var i = 0; i < scene.nodes.length; i ++ ) { |
| 249 | + |
| 250 | + var node = scene.nodes[ i ]; |
| 251 | + container.add( nodes[ node ]._object ); |
| 252 | + |
| 253 | + } |
| 254 | + |
| 255 | + scene._container = container; |
| 256 | + |
| 257 | + } |
| 258 | + |
| 259 | + console.timeEnd( 'GLTFLoader' ); |
| 260 | + |
| 261 | + return { |
| 262 | + |
| 263 | + scene: json.scenes[ json.scene ]._container |
| 264 | + |
| 265 | + }; |
| 266 | + |
| 267 | + } |
| 268 | + |
| 269 | +}; |
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