User plugin changes:
- Partially fix device orientation computation: highly improve camera stability and fix some inverted axis issues
Documentation changes:
- New limitation discovered: don't turn your controller upside down or the orientation computation will go wrong
- Explanation about some perceived inverted axis issues: please try to test the game behavior on a real PS Vita before reporting issues on this subject!
User plugin changes:
- Change cross product way for device quaternion to fix some vertical inversion
- Remove useless hook on "sceMotionGetBasicOrientation": this function always returns (0,1,0) even on PS Vita
Documentation changes:
- Compatibility list updated (special thanks to "stranno" who made a lot of tests!)
- Limitation on signed titles removed: after some tests on original titles, it works fine
- New limitation discovered: apparently, PS Vita can activate a magnometer which is used specially by games with horizontal conrol issues
Initial release