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CHANGELOG.MD

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1.2

User plugin changes:

  • Partially fix device orientation computation: highly improve camera stability and fix some inverted axis issues

Documentation changes:

  • New limitation discovered: don't turn your controller upside down or the orientation computation will go wrong
  • Explanation about some perceived inverted axis issues: please try to test the game behavior on a real PS Vita before reporting issues on this subject!

1.1

User plugin changes:

  • Change cross product way for device quaternion to fix some vertical inversion
  • Remove useless hook on "sceMotionGetBasicOrientation": this function always returns (0,1,0) even on PS Vita

Documentation changes:

  • Compatibility list updated (special thanks to "stranno" who made a lot of tests!)
  • Limitation on signed titles removed: after some tests on original titles, it works fine
  • New limitation discovered: apparently, PS Vita can activate a magnometer which is used specially by games with horizontal conrol issues

1.0

Initial release