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# If extra Java jars were requested, copy them into the libs directory
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ifargs.add_jar:
@@ -359,43 +367,94 @@ def make_package(args):
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tools directory of the Android SDK.
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''')
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ap.add_argument('--package', dest='package', help='The name of the java package the project will be packaged under.', required=True)
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ap.add_argument('--name', dest='name', help='The human-readable name of the project.', required=True)
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ap.add_argument('--version', dest='version', help='The version number of the project. This should consist of numbers and dots, and should have the same number of groups of numbers as previous versions.', required=True)
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ap.add_argument('--numeric-version', dest='numeric_version', help='The numeric version number of the project. If not given, this is automatically computed from the version.')
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ap.add_argument('--dir', dest='dir', help='The directory containing public files for the project.')
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ap.add_argument('--private', dest='private', help='The directory containing additional private files for the project.')
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ap.add_argument('--package', dest='package',
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help=('The name of the java package the project will be'
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' packaged under.'),
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required=True)
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ap.add_argument('--name', dest='name',
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help=('The human-readable name of the project.'),
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required=True)
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ap.add_argument('--version', dest='version',
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help=('The version number of the project. This should '
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'consist of numbers and dots, and should have the '
help='The orientation that the game will display in. Usually one of "landscape", "portrait" or "sensor"')
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ap.add_argument('--permission', dest='permissions', action='append', help='The permissions to give this app.')
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ap.add_argument('--ignore-path', dest='ignore_path', action='append', help='Ignore path when building the app')
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ap.add_argument('--icon', dest='icon', help='A png file to use as the icon for the application.')
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ap.add_argument('--presplash', dest='presplash', help='A jpeg file to use as a screen while the application is loading.')
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ap.add_argument('--ouya-category', dest='ouya_category', help='Valid values are GAME and APP. This must be specified to enable OUYA console support.')
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ap.add_argument('--ouya-icon', dest='ouya_icon', help='A png file to use as the icon for the application if it is installed on an OUYA console.')
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ap.add_argument('--install-location', dest='install_location', default='auto', help='The default install location. Should be "auto", "preferExternal" or "internalOnly".')
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ap.add_argument('--compile-pyo', dest='compile_pyo', action='store_true', help='Compile all .py files to .pyo, and only distribute the compiled bytecode.')
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ap.add_argument('--intent-filters', dest='intent_filters', help='Add intent-filters xml rules to the AndroidManifest.xml file. The argument is a filename containing xml. The filename should be located relative to the python-for-android directory')
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ap.add_argument('--with-billing', dest='billing_pubkey', help='If set, the billing service will be added')
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help=('The orientation that the game will display in. '
help='Indicate if the application needs the device to stay on')
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ap.add_argument('command', nargs='*', help='The command to pass to ant (debug, release, installd, installr)')
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ap.add_argument('--add-jar', dest='add_jar', action='append', help='Add a Java .jar to the libs, so you can access its classes with pyjnius. You can specify this argument more than once to include multiple jars')
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help=('Indicate if the application needs the device '
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'to stay on'))
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ap.add_argument('command', nargs='*',
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help=('The command to pass to ant (debug, release, '
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