import * as util from 'https://code.agentscript.org/src/utils.js' import Model from 'https://code.agentscript.org/src/Model3D.js' export default class Hello3DModel extends Model { population = 100 speed = 0.1 // patches per step wiggleAngle = 10 // degrees linksToo = true // handy to show just turtles if false // ====================== // We can use Model's constructor, due to using Model's default World. // If you pass in world options, Model will use them constructor() { super() // use default world options. } setup() { this.turtles.setDefault('atEdge', 'bounce') this.turtles.create(this.population, t => { t.setxyz(...this.world.random3DPoint()) }) if (this.linksToo) this.turtles.ask(t => { if (this.population > 1) this.links.create(t, this.turtles.otherOneOf(t)) }) } step() { this.turtles.ask(t => { t.left(util.randomCentered(this.wiggleAngle)) t.forward(this.speed) }) } }