Skip to content

Commit cc4be34

Browse files
committed
Fixed too many parameters in grid constructor
1 parent 248480f commit cc4be34

File tree

1 file changed

+12
-6
lines changed

1 file changed

+12
-6
lines changed

pathfinding/core/grid.py

Lines changed: 12 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -33,14 +33,14 @@ def build_nodes(width, height, matrix=None, inverse=False):
3333

3434

3535
class Grid(object):
36-
def __init__(self, width=0, height=0, matrix=None, inverse=False, passable_left_right_border=False, passable_up_down_border=False):
36+
def __init__(self, width=0, height=0, matrix=None, inverse=False):
3737
"""
3838
a grid represents the map (as 2d-list of nodes).
3939
"""
4040
self.width = width
4141
self.height = height
42-
self.passable_left_right_border = passable_left_right_border
43-
self.passable_up_down_border = passable_up_down_border
42+
self.passable_left_right_border = False
43+
self.passable_up_down_border = False
4444
if isinstance(matrix, (tuple, list)) or (
4545
USE_NUMPY and isinstance(matrix, np.ndarray) and
4646
matrix.size > 0):
@@ -50,7 +50,13 @@ def __init__(self, width=0, height=0, matrix=None, inverse=False, passable_left_
5050
self.nodes = build_nodes(self.width, self.height, matrix, inverse)
5151
else:
5252
self.nodes = [[]]
53-
53+
54+
def set_passable_left_right_border(self):
55+
self.passable_left_right_border=True
56+
57+
def set_passable_up_down_border(self):
58+
self.passable_up_down_border=True
59+
5460
def node(self, x, y):
5561
"""
5662
get node at position
@@ -95,7 +101,7 @@ def neighbors(self, node, diagonal_movement=DiagonalMovement.never):
95101
neighbors.append(self.nodes[y - 1][x])
96102
s0 = True
97103
# →
98-
if x == self.width and self.passable_left_right_border:
104+
if x == self.width - 1 and self.passable_left_right_border:
99105
if self.walkable(0, y):
100106
neighbors.append(self.nodes[y][0])
101107
s1 = True
@@ -104,7 +110,7 @@ def neighbors(self, node, diagonal_movement=DiagonalMovement.never):
104110
neighbors.append(self.nodes[y][x + 1])
105111
s1 = True
106112
# ↓
107-
if y == self.height and self.passable_up_down_border:
113+
if y == self.height - 1 and self.passable_up_down_border:
108114
if self.walkable(x, 0):
109115
neighbors.append(self.nodes[0][x])
110116
s2 = True

0 commit comments

Comments
 (0)