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string_windows.go
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// Copyright 2024 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
import "syscall"
// NTUnicodeString is a UTF-16 string for NT native APIs, corresponding to UNICODE_STRING.
type NTUnicodeString struct {
Length uint16
MaximumLength uint16
Buffer *uint16
}
// NewNTUnicodeString returns a new NTUnicodeString structure for use with native
// NT APIs that work over the NTUnicodeString type. Note that most Windows APIs
// do not use NTUnicodeString, and instead UTF16PtrFromString should be used for
// the more common *uint16 string type.
func NewNTUnicodeString(s string) (*NTUnicodeString, error) {
s16, err := syscall.UTF16FromString(s)
if err != nil {
return nil, err
}
n := uint16(len(s16) * 2)
// https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/wdmsec/nf-wdmsec-wdmlibrtlinitunicodestringex
return &NTUnicodeString{
Length: n - 2, // subtract 2 bytes for the NUL terminator
MaximumLength: n,
Buffer: &s16[0],
}, nil
}