From 438ffe163abdf9fb64b87467dd6a60864643181b Mon Sep 17 00:00:00 2001 From: ytianhui Date: Tue, 19 Mar 2019 12:04:12 +0800 Subject: [PATCH] Update [11]Matrix_3D_Camera.md misspell --- CustomView/Advance/[11]Matrix_3D_Camera.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CustomView/Advance/[11]Matrix_3D_Camera.md b/CustomView/Advance/[11]Matrix_3D_Camera.md index 0e4c83b6..1c309dae 100644 --- a/CustomView/Advance/[11]Matrix_3D_Camera.md +++ b/CustomView/Advance/[11]Matrix_3D_Camera.md @@ -16,7 +16,7 @@ | 基本方法 | save、restore | 保存、 回滚 | | 常用方法 | getMatrix、applyToCanvas | 获取Matrix、应用到画布 | | 平移 | translate | 位移 | -| 旋转 | rotat (API 12)、rotateX、rotateY、rotateZ | 各种旋转 | +| 旋转 | rotate (API 12)、rotateX、rotateY、rotateZ | 各种旋转 | | 相机位置 | setLocation (API 12)、getLocationX (API 16)、getLocationY (API 16)、getLocationZ (API 16) | 设置与获取相机位置 | > Camera的方法并不是特别多,很多内容与之前的讲解的Canvas和Matrix类似,不过又稍有不同,之前的画布操作和Matrix主要是作用于2D空间,而Camera则主要作用于3D空间。