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socket_server.c
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#include "skynet.h"
#include "socket_server.h"
#include "socket_poll.h"
#include "atomic.h"
#include "spinlock.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/tcp.h>
#include <unistd.h>
#include <errno.h>
#include <stdlib.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdint.h>
#include <assert.h>
#include <string.h>
#define MAX_INFO 128
// MAX_SOCKET will be 2^MAX_SOCKET_P
#define MAX_SOCKET_P 16
#define MAX_EVENT 64
#define MIN_READ_BUFFER 64
#define SOCKET_TYPE_INVALID 0
#define SOCKET_TYPE_RESERVE 1
#define SOCKET_TYPE_PLISTEN 2
#define SOCKET_TYPE_LISTEN 3
#define SOCKET_TYPE_CONNECTING 4
#define SOCKET_TYPE_CONNECTED 5
#define SOCKET_TYPE_HALFCLOSE_READ 6
#define SOCKET_TYPE_HALFCLOSE_WRITE 7
#define SOCKET_TYPE_PACCEPT 8
#define SOCKET_TYPE_BIND 9
#define MAX_SOCKET (1<<MAX_SOCKET_P)
#define PRIORITY_HIGH 0
#define PRIORITY_LOW 1
#define HASH_ID(id) (((unsigned)id) % MAX_SOCKET)
#define ID_TAG16(id) ((id>>MAX_SOCKET_P) & 0xffff)
#define PROTOCOL_TCP 0
#define PROTOCOL_UDP 1
#define PROTOCOL_UDPv6 2
#define PROTOCOL_UNKNOWN 255
#define UDP_ADDRESS_SIZE 19 // ipv6 128bit + port 16bit + 1 byte type
#define MAX_UDP_PACKAGE 65535
// EAGAIN and EWOULDBLOCK may be not the same value.
#if (EAGAIN != EWOULDBLOCK)
#define AGAIN_WOULDBLOCK EAGAIN : case EWOULDBLOCK
#else
#define AGAIN_WOULDBLOCK EAGAIN
#endif
#define WARNING_SIZE (1024*1024)
#define USEROBJECT ((size_t)(-1))
struct write_buffer {
struct write_buffer * next;
const void *buffer;
char *ptr;
size_t sz;
bool userobject;
};
struct write_buffer_udp {
struct write_buffer buffer;
uint8_t udp_address[UDP_ADDRESS_SIZE];
};
struct wb_list {
struct write_buffer * head;
struct write_buffer * tail;
};
struct socket_stat {
uint64_t rtime;
uint64_t wtime;
uint64_t read;
uint64_t write;
};
struct socket {
uintptr_t opaque;
struct wb_list high;
struct wb_list low;
int64_t wb_size;
struct socket_stat stat;
ATOM_ULONG sending;
int fd;
int id;
ATOM_INT type;
uint8_t protocol;
bool reading;
bool writing;
bool closing;
ATOM_INT udpconnecting;
int64_t warn_size;
union {
int size;
uint8_t udp_address[UDP_ADDRESS_SIZE];
} p;
struct spinlock dw_lock;
int dw_offset;
const void * dw_buffer;
size_t dw_size;
};
struct socket_server {
volatile uint64_t time;
int reserve_fd; // for EMFILE
int recvctrl_fd;
int sendctrl_fd;
int checkctrl;
poll_fd event_fd;
ATOM_INT alloc_id;
int event_n;
int event_index;
struct socket_object_interface soi;
struct event ev[MAX_EVENT];
struct socket slot[MAX_SOCKET];
char buffer[MAX_INFO];
uint8_t udpbuffer[MAX_UDP_PACKAGE];
fd_set rfds;
};
struct request_open {
int id;
int port;
uintptr_t opaque;
char host[1];
};
struct request_send {
int id;
size_t sz;
const void * buffer;
};
struct request_send_udp {
struct request_send send;
uint8_t address[UDP_ADDRESS_SIZE];
};
struct request_setudp {
int id;
uint8_t address[UDP_ADDRESS_SIZE];
};
struct request_close {
int id;
int shutdown;
uintptr_t opaque;
};
struct request_listen {
int id;
int fd;
uintptr_t opaque;
char host[1];
};
struct request_bind {
int id;
int fd;
uintptr_t opaque;
};
struct request_resumepause {
int id;
uintptr_t opaque;
};
struct request_setopt {
int id;
int what;
int value;
};
struct request_udp {
int id;
int fd;
int family;
uintptr_t opaque;
};
struct request_dial_udp {
int id;
int fd;
uintptr_t opaque;
uint8_t address[UDP_ADDRESS_SIZE];
};
/*
The first byte is TYPE
R Resume socket
S Pause socket
B Bind socket
L Listen socket
K Close socket
O Connect to (Open)
X Exit socket thread
W Enable write
D Send package (high)
P Send package (low)
A Send UDP package
C set udp address
N client dial to UDP host port
T Set opt
U Create UDP socket
*/
struct request_package {
uint8_t header[8]; // 6 bytes dummy
union {
char buffer[256];
struct request_open open;
struct request_send send;
struct request_send_udp send_udp;
struct request_close close;
struct request_listen listen;
struct request_bind bind;
struct request_resumepause resumepause;
struct request_setopt setopt;
struct request_udp udp;
struct request_setudp set_udp;
struct request_dial_udp dial_udp;
} u;
uint8_t dummy[256];
};
union sockaddr_all {
struct sockaddr s;
struct sockaddr_in v4;
struct sockaddr_in6 v6;
};
struct send_object {
const void * buffer;
size_t sz;
void (*free_func)(void *);
};
#define MALLOC skynet_malloc
#define FREE skynet_free
struct socket_lock {
struct spinlock *lock;
int count;
};
static inline void
socket_lock_init(struct socket *s, struct socket_lock *sl) {
sl->lock = &s->dw_lock;
sl->count = 0;
}
static inline void
socket_lock(struct socket_lock *sl) {
if (sl->count == 0) {
spinlock_lock(sl->lock);
}
++sl->count;
}
static inline int
socket_trylock(struct socket_lock *sl) {
if (sl->count == 0) {
if (!spinlock_trylock(sl->lock))
return 0; // lock failed
}
++sl->count;
return 1;
}
static inline void
socket_unlock(struct socket_lock *sl) {
--sl->count;
if (sl->count <= 0) {
assert(sl->count == 0);
spinlock_unlock(sl->lock);
}
}
static inline int
socket_invalid(struct socket *s, int id) {
return (s->id != id || ATOM_LOAD(&s->type) == SOCKET_TYPE_INVALID);
}
static inline bool
send_object_init(struct socket_server *ss, struct send_object *so, const void *object, size_t sz) {
if (sz == USEROBJECT) {
so->buffer = ss->soi.buffer(object);
so->sz = ss->soi.size(object);
so->free_func = ss->soi.free;
return true;
} else {
so->buffer = object;
so->sz = sz;
so->free_func = FREE;
return false;
}
}
static void
dummy_free(void *ptr) {
(void)ptr;
}
static inline void
send_object_init_from_sendbuffer(struct socket_server *ss, struct send_object *so, struct socket_sendbuffer *buf) {
switch (buf->type) {
case SOCKET_BUFFER_MEMORY:
send_object_init(ss, so, buf->buffer, buf->sz);
break;
case SOCKET_BUFFER_OBJECT:
send_object_init(ss, so, buf->buffer, USEROBJECT);
break;
case SOCKET_BUFFER_RAWPOINTER:
so->buffer = buf->buffer;
so->sz = buf->sz;
so->free_func = dummy_free;
break;
default:
// never get here
so->buffer = NULL;
so->sz = 0;
so->free_func = NULL;
break;
}
}
static inline void
write_buffer_free(struct socket_server *ss, struct write_buffer *wb) {
if (wb->userobject) {
ss->soi.free((void *)wb->buffer);
} else {
FREE((void *)wb->buffer);
}
FREE(wb);
}
static void
socket_keepalive(int fd) {
int keepalive = 1;
setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, (void *)&keepalive , sizeof(keepalive));
}
static int
reserve_id(struct socket_server *ss) {
int i;
for (i=0;i<MAX_SOCKET;i++) {
int id = ATOM_FINC(&(ss->alloc_id))+1;
if (id < 0) {
id = ATOM_FAND(&(ss->alloc_id), 0x7fffffff) & 0x7fffffff;
}
struct socket *s = &ss->slot[HASH_ID(id)];
int type_invalid = ATOM_LOAD(&s->type);
if (type_invalid == SOCKET_TYPE_INVALID) {
if (ATOM_CAS(&s->type, type_invalid, SOCKET_TYPE_RESERVE)) {
s->id = id;
s->protocol = PROTOCOL_UNKNOWN;
// socket_server_udp_connect may inc s->udpconncting directly (from other thread, before new_fd),
// so reset it to 0 here rather than in new_fd.
ATOM_INIT(&s->udpconnecting, 0);
s->fd = -1;
return id;
} else {
// retry
--i;
}
}
}
return -1;
}
static inline void
clear_wb_list(struct wb_list *list) {
list->head = NULL;
list->tail = NULL;
}
struct socket_server *
socket_server_create(uint64_t time) {
int i;
int fd[2];
poll_fd efd = sp_create();
if (sp_invalid(efd)) {
skynet_error(NULL, "socket-server error: create event pool failed.");
return NULL;
}
if (pipe(fd)) {
sp_release(efd);
skynet_error(NULL, "socket-server error: create socket pair failed.");
return NULL;
}
if (sp_add(efd, fd[0], NULL)) {
// add recvctrl_fd to event poll
skynet_error(NULL, "socket-server error: can't add server fd to event pool.");
close(fd[0]);
close(fd[1]);
sp_release(efd);
return NULL;
}
struct socket_server *ss = MALLOC(sizeof(*ss));
ss->time = time;
ss->event_fd = efd;
ss->recvctrl_fd = fd[0];
ss->sendctrl_fd = fd[1];
ss->checkctrl = 1;
ss->reserve_fd = dup(1); // reserve an extra fd for EMFILE
for (i=0;i<MAX_SOCKET;i++) {
struct socket *s = &ss->slot[i];
ATOM_INIT(&s->type, SOCKET_TYPE_INVALID);
clear_wb_list(&s->high);
clear_wb_list(&s->low);
spinlock_init(&s->dw_lock);
}
ATOM_INIT(&ss->alloc_id , 0);
ss->event_n = 0;
ss->event_index = 0;
memset(&ss->soi, 0, sizeof(ss->soi));
FD_ZERO(&ss->rfds);
assert(ss->recvctrl_fd < FD_SETSIZE);
return ss;
}
void
socket_server_updatetime(struct socket_server *ss, uint64_t time) {
ss->time = time;
}
static void
free_wb_list(struct socket_server *ss, struct wb_list *list) {
struct write_buffer *wb = list->head;
while (wb) {
struct write_buffer *tmp = wb;
wb = wb->next;
write_buffer_free(ss, tmp);
}
list->head = NULL;
list->tail = NULL;
}
static void
free_buffer(struct socket_server *ss, struct socket_sendbuffer *buf) {
void *buffer = (void *)buf->buffer;
switch (buf->type) {
case SOCKET_BUFFER_MEMORY:
FREE(buffer);
break;
case SOCKET_BUFFER_OBJECT:
ss->soi.free(buffer);
break;
case SOCKET_BUFFER_RAWPOINTER:
break;
}
}
static const void *
clone_buffer(struct socket_sendbuffer *buf, size_t *sz) {
switch (buf->type) {
case SOCKET_BUFFER_MEMORY:
*sz = buf->sz;
return buf->buffer;
case SOCKET_BUFFER_OBJECT:
*sz = USEROBJECT;
return buf->buffer;
case SOCKET_BUFFER_RAWPOINTER:
// It's a raw pointer, we need make a copy
*sz = buf->sz;
void * tmp = MALLOC(*sz);
memcpy(tmp, buf->buffer, *sz);
return tmp;
}
// never get here
*sz = 0;
return NULL;
}
static void
force_close(struct socket_server *ss, struct socket *s, struct socket_lock *l, struct socket_message *result) {
result->id = s->id;
result->ud = 0;
result->data = NULL;
result->opaque = s->opaque;
uint8_t type = ATOM_LOAD(&s->type);
if (type == SOCKET_TYPE_INVALID) {
return;
}
assert(type != SOCKET_TYPE_RESERVE);
free_wb_list(ss,&s->high);
free_wb_list(ss,&s->low);
sp_del(ss->event_fd, s->fd);
socket_lock(l);
if (type != SOCKET_TYPE_BIND) {
if (close(s->fd) < 0) {
perror("close socket:");
}
}
ATOM_STORE(&s->type, SOCKET_TYPE_INVALID);
if (s->dw_buffer) {
struct socket_sendbuffer tmp;
tmp.buffer = s->dw_buffer;
tmp.sz = s->dw_size;
tmp.id = s->id;
tmp.type = (tmp.sz == USEROBJECT) ? SOCKET_BUFFER_OBJECT : SOCKET_BUFFER_MEMORY;
free_buffer(ss, &tmp);
s->dw_buffer = NULL;
}
socket_unlock(l);
}
void
socket_server_release(struct socket_server *ss) {
int i;
struct socket_message dummy;
for (i=0;i<MAX_SOCKET;i++) {
struct socket *s = &ss->slot[i];
struct socket_lock l;
socket_lock_init(s, &l);
if (ATOM_LOAD(&s->type) != SOCKET_TYPE_RESERVE) {
force_close(ss, s, &l, &dummy);
}
spinlock_destroy(&s->dw_lock);
}
close(ss->sendctrl_fd);
close(ss->recvctrl_fd);
sp_release(ss->event_fd);
if (ss->reserve_fd >= 0)
close(ss->reserve_fd);
FREE(ss);
}
static inline void
check_wb_list(struct wb_list *s) {
assert(s->head == NULL);
assert(s->tail == NULL);
}
static inline int
enable_write(struct socket_server *ss, struct socket *s, bool enable) {
if (s->writing != enable) {
s->writing = enable;
return sp_enable(ss->event_fd, s->fd, s, s->reading, enable);
}
return 0;
}
static inline int
enable_read(struct socket_server *ss, struct socket *s, bool enable) {
if (s->reading != enable) {
s->reading = enable;
return sp_enable(ss->event_fd, s->fd, s, enable, s->writing);
}
return 0;
}
static struct socket *
new_fd(struct socket_server *ss, int id, int fd, int protocol, uintptr_t opaque, bool reading) {
struct socket * s = &ss->slot[HASH_ID(id)];
assert(ATOM_LOAD(&s->type) == SOCKET_TYPE_RESERVE);
if (sp_add(ss->event_fd, fd, s)) {
ATOM_STORE(&s->type, SOCKET_TYPE_INVALID);
return NULL;
}
s->id = id;
s->fd = fd;
s->reading = true;
s->writing = false;
s->closing = false;
ATOM_INIT(&s->sending , ID_TAG16(id) << 16 | 0);
s->protocol = protocol;
s->p.size = MIN_READ_BUFFER;
s->opaque = opaque;
s->wb_size = 0;
s->warn_size = 0;
check_wb_list(&s->high);
check_wb_list(&s->low);
s->dw_buffer = NULL;
s->dw_size = 0;
memset(&s->stat, 0, sizeof(s->stat));
if (enable_read(ss, s, reading)) {
ATOM_STORE(&s->type , SOCKET_TYPE_INVALID);
return NULL;
}
return s;
}
static inline void
stat_read(struct socket_server *ss, struct socket *s, int n) {
s->stat.read += n;
s->stat.rtime = ss->time;
}
static inline void
stat_write(struct socket_server *ss, struct socket *s, int n) {
s->stat.write += n;
s->stat.wtime = ss->time;
}
// return -1 when connecting
static int
open_socket(struct socket_server *ss, struct request_open * request, struct socket_message *result) {
int id = request->id;
result->opaque = request->opaque;
result->id = id;
result->ud = 0;
result->data = NULL;
struct socket *ns;
int status;
struct addrinfo ai_hints;
struct addrinfo *ai_list = NULL;
struct addrinfo *ai_ptr = NULL;
char port[16];
sprintf(port, "%d", request->port);
memset(&ai_hints, 0, sizeof( ai_hints ) );
ai_hints.ai_family = AF_UNSPEC;
ai_hints.ai_socktype = SOCK_STREAM;
ai_hints.ai_protocol = IPPROTO_TCP;
status = getaddrinfo( request->host, port, &ai_hints, &ai_list );
if ( status != 0 ) {
result->data = (void *)gai_strerror(status);
goto _failed_getaddrinfo;
}
int sock= -1;
for (ai_ptr = ai_list; ai_ptr != NULL; ai_ptr = ai_ptr->ai_next ) {
sock = socket( ai_ptr->ai_family, ai_ptr->ai_socktype, ai_ptr->ai_protocol );
if ( sock < 0 ) {
continue;
}
socket_keepalive(sock);
sp_nonblocking(sock);
status = connect( sock, ai_ptr->ai_addr, ai_ptr->ai_addrlen);
if ( status != 0 && errno != EINPROGRESS) {
close(sock);
sock = -1;
continue;
}
break;
}
if (sock < 0) {
result->data = strerror(errno);
goto _failed;
}
ns = new_fd(ss, id, sock, PROTOCOL_TCP, request->opaque, true);
if (ns == NULL) {
result->data = "reach skynet socket number limit";
goto _failed;
}
if(status == 0) {
ATOM_STORE(&ns->type , SOCKET_TYPE_CONNECTED);
struct sockaddr * addr = ai_ptr->ai_addr;
void * sin_addr = (ai_ptr->ai_family == AF_INET) ? (void*)&((struct sockaddr_in *)addr)->sin_addr : (void*)&((struct sockaddr_in6 *)addr)->sin6_addr;
if (inet_ntop(ai_ptr->ai_family, sin_addr, ss->buffer, sizeof(ss->buffer))) {
result->data = ss->buffer;
}
freeaddrinfo( ai_list );
return SOCKET_OPEN;
} else {
if (enable_write(ss, ns, true)) {
result->data = "enable write failed";
goto _failed;
}
ATOM_STORE(&ns->type , SOCKET_TYPE_CONNECTING);
}
freeaddrinfo( ai_list );
return -1;
_failed:
if (sock >= 0)
close(sock);
freeaddrinfo( ai_list );
_failed_getaddrinfo:
ATOM_STORE(&ss->slot[HASH_ID(id)].type, SOCKET_TYPE_INVALID);
return SOCKET_ERR;
}
static int
report_error(struct socket *s, struct socket_message *result, const char *err) {
result->id = s->id;
result->ud = 0;
result->opaque = s->opaque;
result->data = (char *)err;
return SOCKET_ERR;
}
static int
close_write(struct socket_server *ss, struct socket *s, struct socket_lock *l, struct socket_message *result) {
if (s->closing) {
force_close(ss,s,l,result);
return SOCKET_RST;
} else {
int t = ATOM_LOAD(&s->type);
if (t == SOCKET_TYPE_HALFCLOSE_READ) {
// recv 0 before, ignore the error and close fd
force_close(ss,s,l,result);
return SOCKET_RST;
}
if (t == SOCKET_TYPE_HALFCLOSE_WRITE) {
// already raise SOCKET_ERR
return SOCKET_RST;
}
ATOM_STORE(&s->type, SOCKET_TYPE_HALFCLOSE_WRITE);
shutdown(s->fd, SHUT_WR);
enable_write(ss, s, false);
return report_error(s, result, strerror(errno));
}
}
static int
send_list_tcp(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_lock *l, struct socket_message *result) {
while (list->head) {
struct write_buffer * tmp = list->head;
for (;;) {
ssize_t sz = write(s->fd, tmp->ptr, tmp->sz);
if (sz < 0) {
switch(errno) {
case EINTR:
continue;
case AGAIN_WOULDBLOCK:
return -1;
}
return close_write(ss, s, l, result);
}
stat_write(ss,s,(int)sz);
s->wb_size -= sz;
if (sz != tmp->sz) {
tmp->ptr += sz;
tmp->sz -= sz;
return -1;
}
break;
}
list->head = tmp->next;
write_buffer_free(ss,tmp);
}
list->tail = NULL;
return -1;
}
static socklen_t
udp_socket_address(struct socket *s, const uint8_t udp_address[UDP_ADDRESS_SIZE], union sockaddr_all *sa) {
int type = (uint8_t)udp_address[0];
if (type != s->protocol)
return 0;
uint16_t port = 0;
memcpy(&port, udp_address+1, sizeof(uint16_t));
switch (s->protocol) {
case PROTOCOL_UDP:
memset(&sa->v4, 0, sizeof(sa->v4));
sa->s.sa_family = AF_INET;
sa->v4.sin_port = port;
memcpy(&sa->v4.sin_addr, udp_address + 1 + sizeof(uint16_t), sizeof(sa->v4.sin_addr)); // ipv4 address is 32 bits
return sizeof(sa->v4);
case PROTOCOL_UDPv6:
memset(&sa->v6, 0, sizeof(sa->v6));
sa->s.sa_family = AF_INET6;
sa->v6.sin6_port = port;
memcpy(&sa->v6.sin6_addr, udp_address + 1 + sizeof(uint16_t), sizeof(sa->v6.sin6_addr)); // ipv6 address is 128 bits
return sizeof(sa->v6);
}
return 0;
}
static void
drop_udp(struct socket_server *ss, struct socket *s, struct wb_list *list, struct write_buffer *tmp) {
s->wb_size -= tmp->sz;
list->head = tmp->next;
if (list->head == NULL)
list->tail = NULL;
write_buffer_free(ss,tmp);
}
static int
send_list_udp(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_message *result) {
while (list->head) {
struct write_buffer * tmp = list->head;
struct write_buffer_udp * udp = (struct write_buffer_udp *)tmp;
union sockaddr_all sa;
socklen_t sasz = udp_socket_address(s, udp->udp_address, &sa);
if (sasz == 0) {
skynet_error(NULL, "socket-server : udp (%d) error: type mismatch.", s->id);
drop_udp(ss, s, list, tmp);
return -1;
}
int err = sendto(s->fd, tmp->ptr, tmp->sz, 0, &sa.s, sasz);
if (err < 0) {
switch(errno) {
case EINTR:
case AGAIN_WOULDBLOCK:
return -1;
}
skynet_error(NULL, "socket-server : udp (%d) sendto error %s.",s->id, strerror(errno));
drop_udp(ss, s, list, tmp);
return -1;
}
stat_write(ss,s,tmp->sz);
s->wb_size -= tmp->sz;
list->head = tmp->next;
write_buffer_free(ss,tmp);
}
list->tail = NULL;
return -1;
}
static int
send_list(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_lock *l, struct socket_message *result) {
if (s->protocol == PROTOCOL_TCP) {
return send_list_tcp(ss, s, list, l, result);
} else {
return send_list_udp(ss, s, list, result);
}
}
static inline int
list_uncomplete(struct wb_list *s) {
struct write_buffer *wb = s->head;
if (wb == NULL)
return 0;
return (void *)wb->ptr != wb->buffer;
}
static void
raise_uncomplete(struct socket * s) {
struct wb_list *low = &s->low;
struct write_buffer *tmp = low->head;
low->head = tmp->next;
if (low->head == NULL) {
low->tail = NULL;
}
// move head of low list (tmp) to the empty high list
struct wb_list *high = &s->high;
assert(high->head == NULL);
tmp->next = NULL;
high->head = high->tail = tmp;
}
static inline int
send_buffer_empty(struct socket *s) {
return (s->high.head == NULL && s->low.head == NULL);
}
/*
Each socket has two write buffer list, high priority and low priority.
1. send high list as far as possible.
2. If high list is empty, try to send low list.
3. If low list head is uncomplete (send a part before), move the head of low list to empty high list (call raise_uncomplete) .
4. If two lists are both empty, turn off the event. (call check_close)
*/
static int
send_buffer_(struct socket_server *ss, struct socket *s, struct socket_lock *l, struct socket_message *result) {
assert(!list_uncomplete(&s->low));
// step 1
int ret = send_list(ss,s,&s->high,l,result);
if (ret != -1) {
if (ret == SOCKET_ERR) {
// HALFCLOSE_WRITE
return SOCKET_ERR;
}
// SOCKET_RST (ignore)
return -1;
}
if (s->high.head == NULL) {
// step 2
if (s->low.head != NULL) {
int ret = send_list(ss,s,&s->low,l,result);
if (ret != -1) {
if (ret == SOCKET_ERR) {
// HALFCLOSE_WRITE
return SOCKET_ERR;
}
// SOCKET_RST (ignore)
return -1;
}
// step 3
if (list_uncomplete(&s->low)) {
raise_uncomplete(s);
return -1;
}
if (s->low.head)
return -1;
}
// step 4
assert(send_buffer_empty(s) && s->wb_size == 0);
if (s->closing) {
// finish writing
force_close(ss, s, l, result);
return -1;
}
int err = enable_write(ss, s, false);
if (err) {
return report_error(s, result, "disable write failed");
}
if(s->warn_size > 0){
s->warn_size = 0;
result->opaque = s->opaque;
result->id = s->id;
result->ud = 0;
result->data = NULL;
return SOCKET_WARNING;
}
}
return -1;
}
static int
send_buffer(struct socket_server *ss, struct socket *s, struct socket_lock *l, struct socket_message *result) {
if (!socket_trylock(l))
return -1; // blocked by direct write, send later.
if (s->dw_buffer) {
// add direct write buffer before high.head
struct write_buffer * buf = MALLOC(sizeof(*buf));
struct send_object so;
buf->userobject = send_object_init(ss, &so, (void *)s->dw_buffer, s->dw_size);
buf->ptr = (char*)so.buffer+s->dw_offset;
buf->sz = so.sz - s->dw_offset;
buf->buffer = (void *)s->dw_buffer;
s->wb_size+=buf->sz;
if (s->high.head == NULL) {
s->high.head = s->high.tail = buf;
buf->next = NULL;
} else {
buf->next = s->high.head;
s->high.head = buf;
}
s->dw_buffer = NULL;
}
int r = send_buffer_(ss,s,l,result);
socket_unlock(l);
return r;
}
static struct write_buffer *
append_sendbuffer_(struct socket_server *ss, struct wb_list *s, struct request_send * request, int size) {
struct write_buffer * buf = MALLOC(size);
struct send_object so;
buf->userobject = send_object_init(ss, &so, request->buffer, request->sz);
buf->ptr = (char*)so.buffer;
buf->sz = so.sz;
buf->buffer = request->buffer;
buf->next = NULL;
if (s->head == NULL) {
s->head = s->tail = buf;
} else {
assert(s->tail != NULL);
assert(s->tail->next == NULL);
s->tail->next = buf;
s->tail = buf;
}
return buf;
}
static inline void
append_sendbuffer_udp(struct socket_server *ss, struct socket *s, int priority, struct request_send * request, const uint8_t udp_address[UDP_ADDRESS_SIZE]) {
struct wb_list *wl = (priority == PRIORITY_HIGH) ? &s->high : &s->low;
struct write_buffer_udp *buf = (struct write_buffer_udp *)append_sendbuffer_(ss, wl, request, sizeof(*buf));
memcpy(buf->udp_address, udp_address, UDP_ADDRESS_SIZE);
s->wb_size += buf->buffer.sz;
}
static inline void
append_sendbuffer(struct socket_server *ss, struct socket *s, struct request_send * request) {
struct write_buffer *buf = append_sendbuffer_(ss, &s->high, request, sizeof(*buf));
s->wb_size += buf->sz;
}
static inline void
append_sendbuffer_low(struct socket_server *ss,struct socket *s, struct request_send * request) {
struct write_buffer *buf = append_sendbuffer_(ss, &s->low, request, sizeof(*buf));
s->wb_size += buf->sz;
}