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Description
Hello,
Your method works very well to use Python in Unity. But since my python script requires several module imports, I get an ImportException when I hit Play on Unity. For example:
ImportException: No module named serial
Microsoft.Scripting.Runtime.LightExceptions.ThrowException (Microsoft.Scripting.Runtime.LightExceptions+LightException lightEx) (at :0)
Microsoft.Scripting.Runtime.LightExceptions.CheckAndThrow (System.Object value) (at :0)
Microsoft.Scripting.Interpreter.FuncCallInstruction2[T0,TRet].Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) (at <bdde1939ff4d4d6b828ba549cdd24694>:0) Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) (at <bdde1939ff4d4d6b828ba549cdd24694>:0) Microsoft.Scripting.Interpreter.LightLambda.Run2[T0,T1,TRet] (T0 arg0, T1 arg1) (at <bdde1939ff4d4d6b828ba549cdd24694>:0) IronPython.Compiler.PythonCallTargets.OriginalCallTarget1 (IronPython.Runtime.PythonFunction function, System.Object arg0) (at <0569a20e5dd94f74a766cc11c6214b7c>:0) IronPython.Runtime.FunctionCaller
1[T0].Call1 (System.Runtime.CompilerServices.CallSite site, IronPython.Runtime.CodeContext context, System.Object func, T0 arg0) (at <0569a20e5dd94f74a766cc11c6214b
Any ideas?
Thanks.