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fix: fix closeMutex unlock bug #17259

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Apr 4, 2025
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20 changes: 14 additions & 6 deletions agent/agent.go
Original file line number Diff line number Diff line change
Expand Up @@ -1518,14 +1518,11 @@ func (a *agent) runCoordinator(ctx context.Context, tClient tailnetproto.DRPCTai
a.logger.Info(ctx, "connected to coordination RPC")

// This allows the Close() routine to wait for the coordinator to gracefully disconnect.
a.closeMutex.Lock()
if a.isClosed() {
return nil
disconnected := a.setCoordDisconnected()
if disconnected == nil {
return nil // already closed by something else
}
disconnected := make(chan struct{})
a.coordDisconnected = disconnected
defer close(disconnected)
a.closeMutex.Unlock()

ctrl := tailnet.NewAgentCoordinationController(a.logger, network)
coordination := ctrl.New(coordinate)
Expand All @@ -1547,6 +1544,17 @@ func (a *agent) runCoordinator(ctx context.Context, tClient tailnetproto.DRPCTai
return <-errCh
}

func (a *agent) setCoordDisconnected() chan struct{} {
a.closeMutex.Lock()
defer a.closeMutex.Unlock()
if a.isClosed() {
return nil
}
disconnected := make(chan struct{})
a.coordDisconnected = disconnected
return disconnected
}

// runDERPMapSubscriber runs a coordinator and returns if a reconnect should occur.
func (a *agent) runDERPMapSubscriber(ctx context.Context, tClient tailnetproto.DRPCTailnetClient24, network *tailnet.Conn) error {
defer a.logger.Debug(ctx, "disconnected from derp map RPC")
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