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This repository was archived by the owner on Aug 30, 2024. It is now read-only.
cmd.Flags().StringVarP(&img, "image", "i", "", "image ID of the image you wan't the environment to be based off of.")
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cmd.Flags().StringVarP(&tag, "tag", "t", "latest", "image tag of the image you wan't to base the environment off of.")
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cmd.Flags().Float32P("cpu", "c", cpuCores, "The number of cpu cores the environment should be provisioned with. (optional: true, supports fractional amounts)")
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cmd.Flags().Float32P("memory", "m", memGB, "The amount of RAM an environment should be provisioned with. (optional: true, supports fractional amounts)")
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cmd.Flags().IntP("disk", "d", diskGB, "The amount of disk storage an environment should be provisioned with. (optional: true, supports whole numbers only)")
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cmd.Flags().IntP("gpu", "g", gpus, "The amount of disk storage to provision the environment with. (optional: true, supports whole numbers only)")
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cmd.Flags().Float32P("cpu", "c", cpuCores, "The number of cpu cores the environment should be provisioned with.")
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cmd.Flags().Float32P("memory", "m", memGB, "The amount of RAM an environment should be provisioned with.")
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cmd.Flags().IntP("disk", "d", diskGB, "The amount of disk storage an environment should be provisioned with.")
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cmd.Flags().IntP("gpu", "g", gpus, "The amount of disk storage to provision the environment with.")
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cmd.Flags().BoolVar(&follow, "follow", false, "follow buildlog after initiating rebuild")
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