// Copyright 2020 Chandrashekar Shetty (iamDshetty) // Copyright 2020 crankyoldgit // Copyright 2021 siriuslzx /// @file /// @brief Support for Transcold A/C protocols. /// @see https://github.com/crankyoldgit/IRremoteESP8266/issues/1256 #include "ir_Transcold.h" #include #ifndef ARDUINO #include #endif #include "IRrecv.h" #include "IRsend.h" #include "IRtext.h" #include "IRutils.h" // Constants const uint16_t kTranscoldHdrMark = 5944; ///< uSeconds. const uint16_t kTranscoldBitMark = 555; ///< uSeconds. const uint16_t kTranscoldHdrSpace = 7563; ///< uSeconds. const uint16_t kTranscoldOneSpace = 3556; ///< uSeconds. const uint16_t kTranscoldZeroSpace = 1526; ///< uSeconds. using irutils::addBoolToString; using irutils::addIntToString; using irutils::addLabeledString; using irutils::addModeToString; using irutils::addTempToString; using irutils::addToggleToString; #if SEND_TRANSCOLD /// Send a Transcold message /// Status: STABLE / Confirmed Working. /// @param[in] data The message to be sent. /// @param[in] nbits The number of bits of message to be sent. /// @param[in] repeat The number of times the command is to be repeated. void IRsend::sendTranscold(uint64_t data, uint16_t nbits, uint16_t repeat) { if (nbits % 8 != 0) return; // nbits is required to be a multiple of 8. // Set IR carrier frequency enableIROut(38); for (uint16_t r = 0; r <= repeat; r++) { // Header mark(kTranscoldHdrMark); space(kTranscoldHdrSpace); // Data // Break data into byte segments, starting at the Most Significant // Byte. Each byte then being sent normal, then followed inverted. for (uint16_t i = 8; i <= nbits; i += 8) { // Grab a bytes worth of data. // uint8_t segment = (data >> (nbits - i)) & 0xFF; uint8_t segment = GETBITS64(data, nbits - i, 8); // Normal + Inverted uint16_t both = (segment << 8) | (~segment & 0xFF); sendData(kTranscoldBitMark, kTranscoldOneSpace, kTranscoldBitMark, kTranscoldZeroSpace, both, 16, true); } // Footer mark(kTranscoldBitMark); space(kTranscoldHdrSpace); mark(kTranscoldBitMark); space(kDefaultMessageGap); } } #endif // SEND_TRANSCOLD /// Class constructor. /// @param[in] pin GPIO to be used when sending. /// @param[in] inverted Is the output signal to be inverted? /// @param[in] use_modulation Is frequency modulation to be used? IRTranscoldAc::IRTranscoldAc(const uint16_t pin, const bool inverted, const bool use_modulation) : _irsend(pin, inverted, use_modulation) { stateReset(); } /// Reset the internal state to a fixed known good state. void IRTranscoldAc::stateReset(void) { setRaw(kTranscoldKnownGoodState); special_state = kTranscoldOff; swingFlag = false; swingHFlag = false; swingVFlag = false; } /// Set up hardware to be able to send a message. void IRTranscoldAc::begin(void) { _irsend.begin(); } #if SEND_TRANSCOLD /// Send the current internal state as an IR message. /// @param[in] repeat Nr. of times the message will be repeated. void IRTranscoldAc::send(uint16_t repeat) { _irsend.sendTranscold(getRaw(), kTranscoldBits, repeat); if (isSpecialState()) { // make sure to remove special state from special_state // after command has being transmitted. special_state = kTranscoldKnownGoodState; } } #endif // SEND_TRANSCOLD /// Get a copy of the internal state as a valid code for this protocol. /// @return A valid code for this protocol based on the current internal state. uint32_t IRTranscoldAc::getRaw(void) const { if (isSpecialState()) { return special_state; } return _.raw; } /// Set the internal state from a valid code for this protocol. /// @param[in] new_code A valid code for this protocol. void IRTranscoldAc::setRaw(const uint32_t new_code) { if (handleSpecialState(new_code)) { special_state = new_code; _.raw = kTranscoldKnownGoodState; } else { // must be a command changing Temp|Mode|Fan // it is safe to just copy to remote var _.raw = new_code; special_state = kTranscoldKnownGoodState; // it isn`t special so might affect Temp|mode|Fan if (new_code == kTranscoldCmdFan) { setMode(kTranscoldFan); } } } /// Is the current state is a special state? /// @return true, if it is. false if it isn't. bool IRTranscoldAc::isSpecialState(void) const { switch (special_state) { case kTranscoldOff: case kTranscoldSwing: return true; default: return false; } } /// Adjust any internal settings based on the type of special state we are /// supplied. Does nothing if it isn't a special state. /// @param[in] data The state we need to act upon. /// @note Special state means commands that are not affecting /// Temperature/Mode/Fan /// @return true, if it is a special state. false if it isn't. bool IRTranscoldAc::handleSpecialState(const uint32_t data) { switch (data) { case kTranscoldOff: break; case kTranscoldSwing: swingFlag = !swingFlag; break; default: return false; } return true; } /// Set the temperature. /// @param[in] desired The temperature in degrees celsius. void IRTranscoldAc::setTemp(const uint8_t desired) { // Range check. uint8_t temp = std::min(desired, kTranscoldTempMax); temp = std::max(temp, kTranscoldTempMin) - kTranscoldTempMin + 1; _.Temp = reverseBits(invertBits(temp, kTranscoldTempSize), kTranscoldTempSize); } /// Get the current temperature setting. /// @return The current setting for temp. in degrees celsius. uint8_t IRTranscoldAc::getTemp(void) const { return reverseBits(invertBits(_.Temp, kTranscoldTempSize), kTranscoldTempSize) + kTranscoldTempMin - 1; } /// Get the value of the current power setting. /// @return true, the setting is on. false, the setting is off. bool IRTranscoldAc::getPower(void) const { // There is only an off state. Everything else is "on". return special_state != kTranscoldOff; } /// Change the power setting. /// @param[in] on true, the setting is on. false, the setting is off. void IRTranscoldAc::setPower(const bool on) { if (!on) { special_state = kTranscoldOff; } else { special_state = kTranscoldKnownGoodState; } } /// Change the power setting to On. void IRTranscoldAc::on(void) { setPower(true); } /// Change the power setting to Off. void IRTranscoldAc::off(void) { setPower(false); } /// Get the Swing setting of the A/C. /// @return true, the setting is on. false, the setting is off. bool IRTranscoldAc::getSwing(void) const { return swingFlag; } /// Toggle the Swing mode of the A/C. void IRTranscoldAc::setSwing(void) { // Assumes that repeated sending "swing" toggles the action on the device. // if not, the variable "swingFlag" can be removed. special_state = kTranscoldSwing; swingFlag = !swingFlag; } /// Set the operating mode of the A/C. /// @param[in] mode The desired operating mode. void IRTranscoldAc::setMode(const uint8_t mode) { uint32_t actualmode = mode; switch (actualmode) { case kTranscoldAuto: case kTranscoldDry: _.Fan = kTranscoldFanAuto0; break; case kTranscoldCool: case kTranscoldHeat: case kTranscoldFan: _.Fan = kTranscoldFanAuto; break; default: // Anything else, go with Auto mode. actualmode = kTranscoldAuto; _.Fan = kTranscoldFanAuto0; } setTemp(getTemp()); // Fan mode is a special case of Dry. if (actualmode == kTranscoldFan) { actualmode = kTranscoldDry; _.Temp = kTranscoldFanTempCode; } _.Mode = actualmode; } /// Get the operating mode setting of the A/C. /// @return The current operating mode setting. uint8_t IRTranscoldAc::getMode(void) const { uint8_t mode = _.Mode; if (mode == kTranscoldDry) if (_.Temp == kTranscoldFanTempCode) return kTranscoldFan; return mode; } /// Get the current fan speed setting. /// @return The current fan speed. uint8_t IRTranscoldAc::getFan(void) const { return _.Fan; } /// Set the speed of the fan. /// @param[in] speed The desired setting. /// @param[in] modecheck Do we enforce any mode limitations before setting? void IRTranscoldAc::setFan(const uint8_t speed, const bool modecheck) { uint8_t newspeed = speed; if (modecheck) { switch (getMode()) { case kTranscoldAuto: case kTranscoldDry: // Dry & Auto mode can't have speed Auto. if (speed == kTranscoldFanAuto) newspeed = kTranscoldFanAuto0; break; default: // Only Dry & Auto mode can have speed Auto0. if (speed == kTranscoldFanAuto0) newspeed = kTranscoldFanAuto; } } switch (speed) { case kTranscoldFanAuto: case kTranscoldFanAuto0: case kTranscoldFanMin: case kTranscoldFanMed: case kTranscoldFanMax: case kTranscoldFanZoneFollow: case kTranscoldFanFixed: break; default: // Unknown speed requested. newspeed = kTranscoldFanAuto; break; } _.Fan = newspeed; } /// Convert a standard A/C mode into its native mode. /// @param[in] mode A stdAc::opmode_t to be converted to it's native equivalent. /// @return The corresponding native mode. uint8_t IRTranscoldAc::convertMode(const stdAc::opmode_t mode) { switch (mode) { case stdAc::opmode_t::kCool: return kTranscoldCool; case stdAc::opmode_t::kHeat: return kTranscoldHeat; case stdAc::opmode_t::kDry: return kTranscoldDry; case stdAc::opmode_t::kFan: return kTranscoldFan; default: return kTranscoldAuto; } } /// Convert a stdAc::fanspeed_t enum into it's native speed. /// @param[in] speed The enum to be converted. /// @return The native equivalent of the enum. uint8_t IRTranscoldAc::convertFan(const stdAc::fanspeed_t speed) { switch (speed) { case stdAc::fanspeed_t::kMin: case stdAc::fanspeed_t::kLow: return kTranscoldFanMin; case stdAc::fanspeed_t::kMedium: return kTranscoldFanMed; case stdAc::fanspeed_t::kHigh: case stdAc::fanspeed_t::kMax: return kTranscoldFanMax; default: return kTranscoldFanAuto; } } /// Convert a native mode to it's common stdAc::opmode_t equivalent. /// @param[in] mode A native operation mode to be converted. /// @return The corresponding common stdAc::opmode_t mode. stdAc::opmode_t IRTranscoldAc::toCommonMode(const uint8_t mode) { switch (mode) { case kTranscoldCool: return stdAc::opmode_t::kCool; case kTranscoldHeat: return stdAc::opmode_t::kHeat; case kTranscoldDry: return stdAc::opmode_t::kDry; case kTranscoldFan: return stdAc::opmode_t::kFan; default: return stdAc::opmode_t::kAuto; } } /// Convert a native fan speed into its stdAc equivalent. /// @param[in] speed The native setting to be converted. /// @return The stdAc equivalent of the native setting. stdAc::fanspeed_t IRTranscoldAc::toCommonFanSpeed(const uint8_t speed) { switch (speed) { case kTranscoldFanMax: return stdAc::fanspeed_t::kMax; case kTranscoldFanMed: return stdAc::fanspeed_t::kMedium; case kTranscoldFanMin: return stdAc::fanspeed_t::kMin; default: return stdAc::fanspeed_t::kAuto; } } /// Convert the A/C state to it's common stdAc::state_t equivalent. /// @param[in] prev Ptr to the previous state if required. /// @return A stdAc::state_t state. stdAc::state_t IRTranscoldAc::toCommon(const stdAc::state_t *prev) const { stdAc::state_t result{}; // Start with the previous state if given it. if (prev != NULL) { result = *prev; } else { // Set defaults for non-zero values that are not implicitly set for when // there is no previous state. // e.g. Any setting that toggles should probably go here. result.swingv = stdAc::swingv_t::kOff; } // Not supported. result.model = -1; // No models used. result.swingh = stdAc::swingh_t::kOff; result.turbo = false; result.clean = false; result.light = false; result.quiet = false; result.econo = false; result.filter = false; result.beep = false; result.clock = -1; result.sleep = -1; // Supported. result.protocol = decode_type_t::TRANSCOLD; result.celsius = true; result.power = getPower(); // Power off state no other state info. Use the previous state if we have it. if (!result.power) return result; // Handle the special single command (Swing/Turbo/Light/Clean/Sleep) toggle // messages. These have no other state info so use the rest of the previous // state if we have it for them. if (getSwing()) { result.swingv = result.swingv != stdAc::swingv_t::kOff ? stdAc::swingv_t::kOff : stdAc::swingv_t::kAuto; // Invert swing. return result; } // Back to "normal" stateful messages. result.mode = toCommonMode(getMode()); result.degrees = getTemp(); result.fanspeed = toCommonFanSpeed(_.Fan); return result; } /// Convert the internal state into a human readable string. /// @return The current internal state expressed as a human readable String. String IRTranscoldAc::toString(void) const { String result = ""; result.reserve(100); // Reserve some heap for the string to reduce fragging. result += addBoolToString(getPower(), kPowerStr, false); if (!getPower()) return result; // If it's off, there is no other info. // Special modes. if (getSwing()) return result + addToggleToString(true, kSwingStr); result += addModeToString(getMode(), kTranscoldAuto, kTranscoldCool, kTranscoldHeat, kTranscoldDry, kTranscoldFan); result += addIntToString(_.Fan, kFanStr); result += kSpaceLBraceStr; switch (_.Fan) { case kTranscoldFanAuto: result += kAutoStr; break; case kTranscoldFanAuto0: result += kAutoStr; result += '0'; break; case kTranscoldFanMax: result += kMaxStr; break; case kTranscoldFanMin: result += kMinStr; break; case kTranscoldFanMed: result += kMedStr; break; case kTranscoldFanZoneFollow: result += kZoneFollowStr; break; case kTranscoldFanFixed: result += kFixedStr; break; default: result += kUnknownStr; } result += ')'; // Fan mode doesn't have a temperature. if (getMode() != kTranscoldFan) result += addTempToString(getTemp()); return result; } #if DECODE_TRANSCOLD /// Decode the supplied Transcold A/C message. /// Status: STABLE / Known Working. /// @param[in,out] results Ptr to the data to decode & where to store the decode /// result. /// @param[in] offset The starting index to use when attempting to decode the /// raw data. Typically/Defaults to kStartOffset. /// @param[in] nbits The number of data bits to expect. /// @param[in] strict Flag indicating if we should perform strict matching. /// @return A boolean. True if it can decode it, false if it can't. bool IRrecv::decodeTranscold(decode_results *results, uint16_t offset, const uint16_t nbits, const bool strict) { // The protocol sends the data normal + inverted, alternating on // each byte. Hence twice the number of expected data bits. if (results->rawlen <= 2 * 2 * nbits + kHeader + kFooter - 1 + offset) return false; if (strict && nbits != kTranscoldBits) return false; if (nbits % 8 != 0) return false; uint64_t data = 0; uint64_t inverted = 0; if (nbits > sizeof(data) * 8) return false; // We can't possibly capture a Transcold packet that big. // Header if (!matchMark(results->rawbuf[offset++], kTranscoldHdrMark)) return false; if (!matchSpace(results->rawbuf[offset++], kTranscoldHdrSpace)) return false; // Data // Twice as many bits as there are normal plus inverted bits. for (uint16_t i = 0; i < nbits * 2; i++, offset++) { bool flip = (i / 8) % 2; if (!matchMark(results->rawbuf[offset++], kTranscoldBitMark)) return false; if (matchSpace(results->rawbuf[offset], kTranscoldOneSpace)) { if (flip) inverted = (inverted << 1) | 1; else data = (data << 1) | 1; } else if (matchSpace(results->rawbuf[offset], kTranscoldZeroSpace)) { if (flip) inverted <<= 1; else data <<= 1; } else { return false; } } // Footer if (!matchMark(results->rawbuf[offset++], kTranscoldBitMark)) return false; if (!matchSpace(results->rawbuf[offset++], kTranscoldHdrSpace)) return false; if (!matchMark(results->rawbuf[offset++], kTranscoldBitMark)) return false; if (offset < results->rawlen && !matchAtLeast(results->rawbuf[offset], kDefaultMessageGap)) return false; // Compliance if (strict && inverted != invertBits(data, nbits)) return false; // Success results->decode_type = decode_type_t::TRANSCOLD; results->bits = nbits; results->value = data; results->address = 0; results->command = 0; return true; } #endif // DECODE_TRANSCOLD