|
1 | 1 | package com.fishercoder.solutions;
|
2 | 2 |
|
3 | 3 | /**
|
| 4 | + * 59. Spiral Matrix II |
| 5 | + * |
4 | 6 | * Given an integer n, generate a square matrix filled with elements from 1 to n2 in spiral order.
|
5 | 7 |
|
6 | 8 | For example,
|
|
15 | 17 | */
|
16 | 18 | public class _59 {
|
17 | 19 |
|
| 20 | + public static class Solution1 { |
18 | 21 | public int[][] generateMatrix(int num) {
|
19 |
| - int temp = num; |
20 |
| - int[][] fourEdges = new int[num][num]; |
21 |
| - int value = 1; |
22 |
| - int i = 0; |
23 |
| - int j = 0; |
24 |
| - if (num % 2 == 0) { |
25 |
| - //when num is even |
26 |
| - while (i < num / 2 && j < num / 2 && temp >= 0) { |
| 22 | + int temp = num; |
| 23 | + int[][] fourEdges = new int[num][num]; |
| 24 | + int value = 1; |
| 25 | + int i = 0; |
| 26 | + int j = 0; |
| 27 | + if (num % 2 == 0) { |
| 28 | + //when num is even |
| 29 | + while (i < num / 2 && j < num / 2 && temp >= 0) { |
27 | 30 | /* Assign the top row */
|
28 |
| - while (j < temp) { |
29 |
| - fourEdges[i][j] = value; |
30 |
| - j++; |
31 |
| - value++; |
32 |
| - |
33 |
| - } |
| 31 | + while (j < temp) { |
| 32 | + fourEdges[i][j] = value; |
| 33 | + j++; |
| 34 | + value++; |
| 35 | + } |
34 | 36 |
|
35 | 37 | /* Assign the right column */
|
36 |
| - while (i < temp - 1) { |
37 |
| - i++; |
38 |
| - fourEdges[i][j - 1] = value; |
39 |
| - value++; |
40 |
| - } |
41 |
| - j = j - 2; |
| 38 | + while (i < temp - 1) { |
| 39 | + i++; |
| 40 | + fourEdges[i][j - 1] = value; |
| 41 | + value++; |
| 42 | + } |
| 43 | + j = j - 2; |
42 | 44 |
|
43 | 45 | /* Assign the bottom row */
|
44 |
| - while (j >= num - temp) { |
45 |
| - fourEdges[i][j] = value; |
46 |
| - j--; |
47 |
| - value++; |
48 |
| - } |
49 |
| - i--; |
50 |
| - j++; |
| 46 | + while (j >= num - temp) { |
| 47 | + fourEdges[i][j] = value; |
| 48 | + j--; |
| 49 | + value++; |
| 50 | + } |
| 51 | + i--; |
| 52 | + j++; |
51 | 53 |
|
52 | 54 | /* Assign the left column */
|
53 |
| - while (i > num - temp) { |
54 |
| - fourEdges[i][j] = value; |
55 |
| - i--; |
56 |
| - value++; |
57 |
| - } |
58 |
| - //} |
59 |
| - i++; |
60 |
| - j++; |
61 |
| - temp--; |
62 |
| - } |
63 |
| - |
64 |
| - } else { |
65 |
| - //when num is odd |
66 |
| - while (i < num / 2 && j < num / 2 && temp >= 0) { |
| 55 | + while (i > num - temp) { |
| 56 | + fourEdges[i][j] = value; |
| 57 | + i--; |
| 58 | + value++; |
| 59 | + } |
| 60 | + //} |
| 61 | + i++; |
| 62 | + j++; |
| 63 | + temp--; |
| 64 | + } |
| 65 | + } else { |
| 66 | + //when num is odd |
| 67 | + while (i < num / 2 && j < num / 2 && temp >= 0) { |
67 | 68 | /* Assign the top row */
|
68 |
| - while (j < temp) { |
69 |
| - fourEdges[i][j] = value; |
70 |
| - j++; |
71 |
| - value++; |
72 |
| - |
73 |
| - } |
| 69 | + while (j < temp) { |
| 70 | + fourEdges[i][j] = value; |
| 71 | + j++; |
| 72 | + value++; |
| 73 | + } |
74 | 74 |
|
75 | 75 | /* Assign the right column */
|
76 |
| - while (i < temp - 1) { |
77 |
| - i++; |
78 |
| - fourEdges[i][j - 1] = value; |
79 |
| - value++; |
80 |
| - } |
81 |
| - j = j - 2; |
| 76 | + while (i < temp - 1) { |
| 77 | + i++; |
| 78 | + fourEdges[i][j - 1] = value; |
| 79 | + value++; |
| 80 | + } |
| 81 | + j = j - 2; |
82 | 82 |
|
83 | 83 | /* Assign the bottom row */
|
84 |
| - while (j >= num - temp) { |
85 |
| - fourEdges[i][j] = value; |
86 |
| - j--; |
87 |
| - value++; |
88 |
| - } |
89 |
| - i--; |
90 |
| - j++; |
| 84 | + while (j >= num - temp) { |
| 85 | + fourEdges[i][j] = value; |
| 86 | + j--; |
| 87 | + value++; |
| 88 | + } |
| 89 | + i--; |
| 90 | + j++; |
91 | 91 |
|
92 | 92 | /* Assign the left column */
|
93 |
| - while (i > num - temp) { |
94 |
| - fourEdges[i][j] = value; |
95 |
| - i--; |
96 |
| - value++; |
97 |
| - } |
98 |
| - //} |
99 |
| - i++; |
100 |
| - j++; |
101 |
| - temp--; |
102 |
| - } |
103 |
| - fourEdges[num / 2][num / 2] = num * num; |
| 93 | + while (i > num - temp) { |
| 94 | + fourEdges[i][j] = value; |
| 95 | + i--; |
| 96 | + value++; |
| 97 | + } |
| 98 | + //} |
| 99 | + i++; |
| 100 | + j++; |
| 101 | + temp--; |
104 | 102 | }
|
| 103 | + fourEdges[num / 2][num / 2] = num * num; |
| 104 | + } |
105 | 105 |
|
106 |
| - for (int m = 0; m < num; m++) { |
107 |
| - for (int n = 0; n < num; n++) { |
108 |
| - System.out.print(fourEdges[m][n] + "\t"); |
109 |
| - if ((n + 1) % num == 0) { |
110 |
| - System.out.println(); |
111 |
| - } |
112 |
| - } |
| 106 | + for (int m = 0; m < num; m++) { |
| 107 | + for (int n = 0; n < num; n++) { |
| 108 | + System.out.print(fourEdges[m][n] + "\t"); |
| 109 | + if ((n + 1) % num == 0) { |
| 110 | + System.out.println(); |
| 111 | + } |
113 | 112 | }
|
114 |
| - return fourEdges; |
| 113 | + } |
| 114 | + return fourEdges; |
115 | 115 | }
|
116 |
| - |
| 116 | + } |
117 | 117 | }
|
0 commit comments