You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The current deadlock detection logic does not work reliably due to the
following early exit path:
/*
* Drop out, when the task has no waiters. Note,
* top_waiter can be NULL, when we are in the deboosting
* mode!
*/
if (top_waiter && (!task_has_pi_waiters(task) ||
top_waiter != task_top_pi_waiter(task)))
goto out_unlock_pi;
So this not only exits when the task has no waiters, it also exits
unconditionally when the current waiter is not the top priority waiter
of the task.
So in a nested locking scenario, it might abort the lock chain walk
and therefor miss a potential deadlock.
Simple fix: Continue the chain walk, when deadlock detection is
enabled.
We also avoid the whole enqueue, if we detect the deadlock right away
(A-A). It's an optimization, but also prevents that another waiter who
comes in after the detection and before the task has undone the damage
observes the situation and detects the deadlock and returns
-EDEADLOCK, which is wrong as the other task is not in a deadlock
situation.
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Reviewed-by: Steven Rostedt <rostedt@goodmis.org>
Cc: Lai Jiangshan <laijs@cn.fujitsu.com>
Cc: stable@vger.kernel.org
Link: http://lkml.kernel.org/r/20140522031949.725272460@linutronix.de
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
0 commit comments