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Bug - inkplayer not running with HTML export/Loads in Background turned off #58

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GreenCloversGames opened this issue Mar 24, 2022 · 1 comment

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@GreenCloversGames
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Describe the bug
inkplayer create_story method throws "InkRuntime could not be found" error if run in HTML or "Loads In Background" turned off.

To Reproduce

  1. Install inkgd plugin and create inkPlayer node and load with InkFile.
  2. Turn "Loads in Background" off.
  3. In code, have the inkplayer run the "create_story" method and run the scene.

Expected behavior
Scene should run as normal, with no errors.

Environment:

  • OS: Windows
  • Godot version: 3.4.3 vanilla
  • inkgd version: 0.4.5
@ephread
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ephread commented Mar 25, 2022

Hey @GreenCloversGames, thanks for reporting and investigating this issue!

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